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-/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Foobar; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-//-----------------------------------------------------------------------------
-//
-// $LogFile$
-// $Revision: 1.1.1.4 $
-// $Author: ttimo $
-// $Date: 2000/01/18 00:17:10 $
-// $Log: EpairsWrapper.h,v $
-// Revision 1.1.1.4 2000/01/18 00:17:10 ttimo
-// merging in for RC
-//
-// Revision 1.3 2000/01/17 23:53:41 TBesset
-// ready for merge in sourceforge (RC candidate)
-//
-// Revision 1.1.1.3 1999/12/29 18:31:25 TBesset
-// Q3Radiant public version
-//
-// DESCRIPTION:
-// virtual class to allow plugin operations on entities epairs
-// this is the internal header for our implementation
-
-#ifndef _EPAIRSWRAPPER_H_
-#define _EPAIRSWRAPPER_H_
-
-class CEpairsWrapper : public IEpair
-{
-public:
- int refCount;
- entity_t *m_pEnt;
- virtual void IncRef() { refCount++; }
- virtual void DecRef() { refCount--; if (refCount <= 0) delete this; }
- CEpairsWrapper() { refCount = 0; }
- CEpairsWrapper( entity_t* ep ) { refCount = 0; m_pEnt = ep; }
- virtual ~CEpairsWrapper() { }
- virtual void GetVectorForKey( char* key, vec3_t vec );
- virtual float FloatForKey( char *key );
- virtual char* ValueForKey( char *key );
- virtual void SetKeyValue( char *key, char *value );
- virtual void GetEntityOrigin( vec3_t vec );
- virtual void CalculateRotatedBounds( vec3_t mins, vec3_t maxs );
-};
-
-#endif \ No newline at end of file