diff options
Diffstat (limited to 'code')
-rw-r--r-- | code/unix/sdl_glimp.c | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/code/unix/sdl_glimp.c b/code/unix/sdl_glimp.c index 47ec86d..25b08bb 100644 --- a/code/unix/sdl_glimp.c +++ b/code/unix/sdl_glimp.c @@ -196,7 +196,7 @@ static const char *XLateKey(SDL_keysym *keysym, int *key) case SDLK_PAUSE: *key = K_PAUSE; break; case SDLK_LSHIFT: - case SDLK_RSHIFT: *key = K_SHIFT; break; + case SDLK_RSHIFT: *key = K_SHIFT; break; case SDLK_LCTRL: case SDLK_RCTRL: *key = K_CTRL; break; @@ -220,9 +220,9 @@ static const char *XLateKey(SDL_keysym *keysym, int *key) { char ch = (char) keysym->unicode; if (ch == '~') - *key = '~'; // console HACK + *key = '~'; // console HACK else if (ch >= 'A' && ch <= 'Z') - ch = ch - 'A' + 'a'; + ch = ch - 'A' + 'a'; buf[0] = ch; } @@ -252,7 +252,7 @@ static void printkey(const SDL_Event* event) { printf(" unicode: %hx", event->key.keysym.unicode); if (event->key.keysym.unicode >= '0' - && event->key.keysym.unicode <= '~') // printable? + && event->key.keysym.unicode <= '~') // printable? printf(" (%c)", (unsigned char)(event->key.keysym.unicode)); } puts(""); @@ -629,18 +629,18 @@ static int GLW_SetMode( const char *drivername, int mode, qboolean fullscreen ) if (tcolorbits == 24) sdlcolorbits = 8; - SDL_GL_SetAttribute( SDL_GL_RED_SIZE, sdlcolorbits ); - SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, sdlcolorbits ); - SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, sdlcolorbits ); - SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, tdepthbits ); - SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, tstencilbits ); - SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); - - SDL_WM_SetCaption(WINDOW_CLASS_NAME, WINDOW_CLASS_NAME_BRIEF); - SDL_ShowCursor(0); - SDL_EnableUNICODE(1); - SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); - sdlrepeatenabled = qtrue; + SDL_GL_SetAttribute( SDL_GL_RED_SIZE, sdlcolorbits ); + SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, sdlcolorbits ); + SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, sdlcolorbits ); + SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, tdepthbits ); + SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, tstencilbits ); + SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); + + SDL_WM_SetCaption(WINDOW_CLASS_NAME, WINDOW_CLASS_NAME_BRIEF); + SDL_ShowCursor(0); + SDL_EnableUNICODE(1); + SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); + sdlrepeatenabled = qtrue; if (!(vidscreen = SDL_SetVideoMode(glConfig.vidWidth, glConfig.vidHeight, colorbits, flags))) { |