aboutsummaryrefslogtreecommitdiffstats
path: root/code/unix
diff options
context:
space:
mode:
Diffstat (limited to 'code/unix')
-rw-r--r--code/unix/setup/Solaris_pkg.sh117
-rw-r--r--code/unix/setup/pkg/ioq3ded.sh42
-rw-r--r--code/unix/setup/pkg/ioquake3.sh41
-rw-r--r--code/unix/setup/pkg/ioquake3/depend3
-rw-r--r--code/unix/setup/pkg/ioquake3/pkginfo.template12
-rw-r--r--code/unix/setup/pkg/ioquake3/postinstall21
-rw-r--r--code/unix/setup/pkg/ioquake3/postremove21
-rw-r--r--code/unix/setup/pkg/ioquake3/preinstall10
-rw-r--r--code/unix/setup/pkg/ioquake3/preremove10
-rw-r--r--code/unix/setup/pkg/ioquake3/prototype.template8
-rw-r--r--code/unix/setup/pkg/ioquake3/space1
-rw-r--r--code/unix/setup/pkg/ioquake3d/depend2
-rw-r--r--code/unix/setup/pkg/ioquake3d/pkginfo.template12
-rw-r--r--code/unix/setup/pkg/ioquake3d/postinstall10
-rw-r--r--code/unix/setup/pkg/ioquake3d/postremove10
-rw-r--r--code/unix/setup/pkg/ioquake3d/preinstall10
-rw-r--r--code/unix/setup/pkg/ioquake3d/preremove10
-rw-r--r--code/unix/setup/pkg/ioquake3d/prototype.template8
-rw-r--r--code/unix/setup/pkg/ioquake3d/space1
19 files changed, 349 insertions, 0 deletions
diff --git a/code/unix/setup/Solaris_pkg.sh b/code/unix/setup/Solaris_pkg.sh
new file mode 100644
index 0000000..58cc6cd
--- /dev/null
+++ b/code/unix/setup/Solaris_pkg.sh
@@ -0,0 +1,117 @@
+#!/bin/bash
+# Solaris tuff
+OSTYPE=SunOS
+if [ "X`uname -m`" = "Xi386" ]; then
+ ARCH=i386
+else
+ ARCH=sparc
+fi
+
+# Packages
+PKG_SOLARIS_NAME=ioquake3
+PKG_DATA_NAME=ioquake3d
+BUILD_DATE="`/usr/bin/date '+%Y%m%d%H%M%S'`"
+BUILD_VERSION="1.34-rSVN"
+PKG_VERSION="1"
+PKG_MAINT_ID="quake@cojot.name"
+SOLARIS_PKGFILE="${PKG_SOLARIS_NAME}-${BUILD_VERSION}-${PKG_VERSION}-${ARCH}.pkg"
+DATA_PKGFILE="${PKG_DATA_NAME}-${BUILD_VERSION}-${PKG_VERSION}-${ARCH}.pkg"
+
+# Locations
+MOUNT_DIR="../../.."
+BUILD_DIR="${MOUNT_DIR}/build/release-${OSTYPE}-${ARCH}"
+PKG_SRC_DIR="${MOUNT_DIR}/code/unix/setup/pkg/${PKG_SOLARIS_NAME}"
+PKG_BUILD_DIR="/tmp/ioquake3-build/${PKG_SOLARIS_NAME}-${BUILD_VERSION}"
+PKG_DATA_SRC_DIR="${MOUNT_DIR}/code/unix/setup/pkg/${PKG_DATA_NAME}"
+PKG_DATA_BUILD_DIR="/usr/local/src/quake3-data/quake3"
+
+# Tools
+RM="/usr/bin/rm"
+TOUCH="/usr/bin/touch"
+SED="/usr/bin/sed"
+CAT="/usr/bin/cat"
+NAWK="/usr/bin/nawk"
+MKDIR="gmkdir -v -p"
+INSTALL_BIN="ginstall -D -m 755"
+INSTALL_DATA="ginstall -D -m 644"
+PKGPROTO="/usr/bin/pkgproto"
+PKGMK="/usr/bin/pkgmk"
+PKGTRANS="/usr/bin/pkgtrans"
+
+#############################################################################
+# SOLARIS PACKAGE
+#############################################################################
+
+if [ -d ${BUILD_DIR} ]; then
+ if [ ! -d ${BUILD_DIR}/pkg ]; then
+ ${MKDIR} ${BUILD_DIR}/pkg
+ fi
+ echo "Building ${BUILD_DIR}/pkg/${SOLARIS_PKGFILE}"
+ ${RM} -f ${BUILD_DIR}/pkg/${SOLARIS_PKGFILE}
+ ${TOUCH} ${BUILD_DIR}/pkg/${SOLARIS_PKGFILE}
+ ${SED} -e "/VERSION=/s/.*/VERSION=${BUILD_VERSION}.${PKG_VERSION}/" \
+ < ${PKG_SRC_DIR}/pkginfo.template \
+ > ${PKG_SRC_DIR}/pkginfo
+ ${CAT} ${PKG_SRC_DIR}/prototype.template > ${PKG_SRC_DIR}/prototype
+
+ ${INSTALL_DATA} ${MOUNT_DIR}/COPYING.txt ${PKG_SRC_DIR}/copyright
+ for EXEC_READ in README id-readme.txt
+ do
+ if [ -f ${MOUNT_DIR}/${EXEC_READ} ]; then
+ ${INSTALL_DATA} ${MOUNT_DIR}/${EXEC_READ} ${PKG_BUILD_DIR}/${EXEC_READ}
+ fi
+ done
+
+ for EXEC_BIN in ioq3ded ioquake3-smp ioquake3
+ do
+ if [ -f ${BUILD_DIR}/${EXEC_BIN}.${ARCH} ]; then
+ ${INSTALL_BIN} ${BUILD_DIR}/${EXEC_BIN}.${ARCH} ${PKG_BUILD_DIR}/${EXEC_BIN}.${ARCH}
+ fi
+ done
+
+ for EXEC_SH in ioq3ded.sh ioquake3.sh
+ do
+ if [ -f ${MOUNT_DIR}/code/unix/setup/pkg/${EXEC_SH} ]; then
+ ${INSTALL_BIN} ${MOUNT_DIR}/code/unix/setup/pkg/${EXEC_SH} ${PKG_BUILD_DIR}/${EXEC_SH}
+ fi
+ done
+
+ for EXEC_SO in cgamesparc.so qagamesparc.so uisparc.so
+ do
+ if [ -f ${BUILD_DIR}/baseq3/${EXEC_SO} ]; then
+ ${INSTALL_BIN} ${BUILD_DIR}/baseq3/${EXEC_SO} ${PKG_BUILD_DIR}/baseq3/${EXEC_SO}
+ fi
+ if [ -f ${BUILD_DIR}/missionpack/${EXEC_SO} ]; then
+ ${INSTALL_BIN} ${BUILD_DIR}/missionpack/${EXEC_SO} ${PKG_BUILD_DIR}/missionpack/${EXEC_SO}
+ fi
+ done
+
+ ${PKGPROTO} ${PKG_BUILD_DIR}=quake3 | \
+ ${NAWK} '{ print $1,$2,$3,$4 }' >> ${PKG_SRC_DIR}/prototype
+ ${PKGMK} -o -p "${PKG_MAINT_ID}${BUILD_DATE}" \
+ -b ${PKG_SRC_DIR} -f ${PKG_SRC_DIR}/prototype \
+ -d /tmp -a ${ARCH} owner=root group=bin mode=0755
+ ${PKGTRANS} -s /tmp ${BUILD_DIR}/pkg/${SOLARIS_PKGFILE} ${PKG_SOLARIS_NAME}
+
+ echo "Building ${BUILD_DIR}/pkg/${DATA_PKGFILE}"
+ ${RM} -f ${BUILD_DIR}/pkg/${DATA_PKGFILE}
+ ${TOUCH} ${BUILD_DIR}/pkg/${DATA_PKGFILE}
+ ${SED} -e "/VERSION=/s/.*/VERSION=${BUILD_VERSION}.${PKG_VERSION}/" \
+ < ${PKG_DATA_SRC_DIR}/pkginfo.template \
+ > ${PKG_DATA_SRC_DIR}/pkginfo
+ ${CAT} ${PKG_DATA_SRC_DIR}/prototype.template > ${PKG_DATA_SRC_DIR}/prototype
+
+ ${INSTALL_DATA} ${MOUNT_DIR}/COPYING.txt ${PKG_DATA_SRC_DIR}/install/copyright
+
+ ${PKGPROTO} ${PKG_DATA_BUILD_DIR}=quake3 | \
+ ${NAWK} '{ print $1,$2,$3,$4 }' >> ${PKG_DATA_SRC_DIR}/prototype
+ ${PKGMK} -o -p "${PKG_MAINT_ID}${BUILD_DATE}" \
+ -b ${PKG_DATA_SRC_DIR} -f ${PKG_DATA_SRC_DIR}/prototype \
+ -d /tmp -a ${ARCH} owner=root group=bin mode=0755
+ ${PKGTRANS} -s /tmp ${BUILD_DIR}/pkg/${DATA_PKGFILE} ${PKG_DATA_NAME}
+else
+ echo "Directory ${BUILD_DIR} not found!"
+ exit 1
+fi
+
+
diff --git a/code/unix/setup/pkg/ioq3ded.sh b/code/unix/setup/pkg/ioq3ded.sh
new file mode 100644
index 0000000..5ed9742
--- /dev/null
+++ b/code/unix/setup/pkg/ioq3ded.sh
@@ -0,0 +1,42 @@
+#!/bin/bash
+# Rev: $Id: ioq3ded.sh,v 1.9 2006/01/18 13:47:42 raistlin Exp raistlin $
+# Needed to make symlinks/shortcuts work.
+# the binaries must run with correct working directory
+#
+
+IOQ3_DIR=/usr/local/share/games/quake3
+
+COMPILE_PLATFORM=`uname|sed -e s/_.*//|tr A-Z a-z`
+COMPILE_ARCH=`uname -p | sed -e s/i.86/i386/`
+
+EXEC_REL=release
+
+#EXEC_BIN=ioquake3.${COMPILE_ARCH}
+#EXEC_BIN=ioquake3-smp.${COMPILE_ARCH}
+EXEC_BIN=ioq3ded.${COMPILE_ARCH}
+
+EXEC_FLAGS="+set fs_cdpath ${IOQ3_DIR} +set vm_game 1 +set vm_cgame 1 +set vm_ui 1 +set sv_pure 1 +set ttycon 0"
+
+EXEC_DIR_LIST=${IOQ3_DIR}
+
+for d in ${EXEC_DIR_LIST}
+do
+ if [ -d $d ]; then
+ EXEC_DIR=${d}
+ break
+ fi
+done
+
+if [ "X${EXEC_DIR}" != "X" ]; then
+ if [ ! -x ${EXEC_DIR}/${EXEC_BIN} ]; then
+ echo "Executable ${EXEC_DIR}/${EXEC_BIN} not found!" ; exit 1
+ fi
+ cd ${IOQ3_DIR} && \
+ ${EXEC_DIR}/${EXEC_BIN} ${EXEC_FLAGS} $*
+ exit $?
+else
+ echo "No ioq3 binaries found!"
+ exit 1
+fi
+
+
diff --git a/code/unix/setup/pkg/ioquake3.sh b/code/unix/setup/pkg/ioquake3.sh
new file mode 100644
index 0000000..495d9cd
--- /dev/null
+++ b/code/unix/setup/pkg/ioquake3.sh
@@ -0,0 +1,41 @@
+#!/bin/bash
+# Rev: $Id: ioquake3.sh,v 1.11 2006/01/18 13:47:42 raistlin Exp raistlin $
+# Needed to make symlinks/shortcuts work.
+# the binaries must run with correct working directory
+
+IOQ3_DIR=/usr/local/share/games/quake3
+
+COMPILE_PLATFORM=`uname|sed -e s/_.*//|tr A-Z a-z`
+COMPILE_ARCH=`uname -p | sed -e s/i.86/i386/`
+
+EXEC_REL=release
+
+EXEC_BIN=ioquake3.${COMPILE_ARCH}
+#EXEC_BIN=ioquake3-smp.${COMPILE_ARCH}
+#EXEC_BIN=ioq3ded.${COMPILE_ARCH}
+
+EXEC_FLAGS="+set fs_cdpath ${IOQ3_DIR} +set vm_game 1 +set vm_cgame 1 +set vm_ui 1 +set sv_pure 1 +set ttycon 0"
+
+EXEC_DIR_LIST=${IOQ3_DIR}
+
+for d in ${EXEC_DIR_LIST}
+do
+ if [ -d $d ]; then
+ EXEC_DIR=${d}
+ break
+ fi
+done
+
+if [ "X${EXEC_DIR}" != "X" ]; then
+ if [ ! -x ${EXEC_DIR}/${EXEC_BIN} ]; then
+ echo "Executable ${EXEC_DIR}/${EXEC_BIN} not found!" ; exit 1
+ fi
+ cd ${IOQ3_DIR} && \
+ ${EXEC_DIR}/${EXEC_BIN} ${EXEC_FLAGS} $*
+ exit $?
+else
+ echo "No ioq3 binaries found!"
+ exit 1
+fi
+
+
diff --git a/code/unix/setup/pkg/ioquake3/depend b/code/unix/setup/pkg/ioquake3/depend
new file mode 100644
index 0000000..11170ca
--- /dev/null
+++ b/code/unix/setup/pkg/ioquake3/depend
@@ -0,0 +1,3 @@
+P SUNWxilrl XIL Runtime Environment
+P SFWsdl SDL - Simple DirectMedia Layer library
+P ioquake3d Icculus.Org Quake3 game data files for Solaris 10 (X11,GLX,SDL)
diff --git a/code/unix/setup/pkg/ioquake3/pkginfo.template b/code/unix/setup/pkg/ioquake3/pkginfo.template
new file mode 100644
index 0000000..15aaf8f
--- /dev/null
+++ b/code/unix/setup/pkg/ioquake3/pkginfo.template
@@ -0,0 +1,12 @@
+CLASSES=none
+BASEDIR=/usr/local/share/games
+TZ=PST
+PATH=/sbin:/usr/sbin:/usr/bin:/usr/sadm/install/bin
+PKG=ioquake3
+NAME=Icculus.Org Quake3 1.34 for Solaris 10 (X11,GLX,SDL)
+VERSION=
+CATEGORY=application,graphics,opengl
+DESC=Icculus.Org Quake3 1.34 for Solaris 10 (http://www.icculus.org/quake3)
+VENDOR=http://www.icculus.org/quake3
+EMAIL=quake@cojot.name
+PKGSAV=/var/sadm/pkg/ioquake3/save
diff --git a/code/unix/setup/pkg/ioquake3/postinstall b/code/unix/setup/pkg/ioquake3/postinstall
new file mode 100644
index 0000000..2775d5e
--- /dev/null
+++ b/code/unix/setup/pkg/ioquake3/postinstall
@@ -0,0 +1,21 @@
+#!/bin/sh
+#
+# @(#)postinstall $Id: postinstall,v 1.3 2006/01/21 12:54:52 coyote Exp $
+#
+# postinstall script for quake3
+
+quake3_dir=$BASEDIR/quake3
+dest_dir=${PKG_INSTALL_ROOT}/usr/local/bin
+
+if [ -d ${dest_dir} ]; then
+ for inst_script in ioq3ded.sh ioquake3.sh
+ do
+ dest_script=${dest_dir}/${inst_script}
+ if [ ! -h ${dest_script} ]; then
+ ln -s ${quake3_dir}/${inst_script} ${dest_script}
+ fi
+ done
+fi
+
+exit 0
+
diff --git a/code/unix/setup/pkg/ioquake3/postremove b/code/unix/setup/pkg/ioquake3/postremove
new file mode 100644
index 0000000..37690f6
--- /dev/null
+++ b/code/unix/setup/pkg/ioquake3/postremove
@@ -0,0 +1,21 @@
+#!/bin/sh
+#
+# @(#)postremove $Id: postremove,v 1.3 2006/01/21 12:54:52 coyote Exp $
+#
+# postremove script for quake3
+
+quake3_dir=$BASEDIR
+dest_dir=${PKG_INSTALL_ROOT}/usr/local/bin
+
+if [ -d ${dest_dir} ]; then
+ for inst_script in ioq3ded.sh ioquake3.sh
+ do
+ dest_script=${dest_dir}/${inst_script}
+ if [ -h ${dest_script} ]; then
+ rm -f ${dest_script}
+ fi
+ done
+fi
+
+exit 0
+
diff --git a/code/unix/setup/pkg/ioquake3/preinstall b/code/unix/setup/pkg/ioquake3/preinstall
new file mode 100644
index 0000000..ad126a1
--- /dev/null
+++ b/code/unix/setup/pkg/ioquake3/preinstall
@@ -0,0 +1,10 @@
+#!/bin/sh
+#
+# @(#)postinstall $Id: preinstall,v 1.2 2006/01/25 13:22:56 coyote Exp $
+#
+# postinstall script for quake3
+
+quake3_dir=$BASEDIR
+
+exit 0
+
diff --git a/code/unix/setup/pkg/ioquake3/preremove b/code/unix/setup/pkg/ioquake3/preremove
new file mode 100644
index 0000000..3f316f3
--- /dev/null
+++ b/code/unix/setup/pkg/ioquake3/preremove
@@ -0,0 +1,10 @@
+#!/bin/sh
+#
+# @(#)postinstall $Id: preremove,v 1.2 2006/01/25 13:22:56 coyote Exp $
+#
+# postinstall script for quake3
+
+quake3_dir=$BASEDIR
+
+exit 0
+
diff --git a/code/unix/setup/pkg/ioquake3/prototype.template b/code/unix/setup/pkg/ioquake3/prototype.template
new file mode 100644
index 0000000..f23af77
--- /dev/null
+++ b/code/unix/setup/pkg/ioquake3/prototype.template
@@ -0,0 +1,8 @@
+!default 0755 root bin
+i pkginfo
+i copyright
+i depend
+i postinstall
+i postremove
+i preinstall
+i preremove
diff --git a/code/unix/setup/pkg/ioquake3/space b/code/unix/setup/pkg/ioquake3/space
new file mode 100644
index 0000000..95b7294
--- /dev/null
+++ b/code/unix/setup/pkg/ioquake3/space
@@ -0,0 +1 @@
+/usr/local/share 20000 15
diff --git a/code/unix/setup/pkg/ioquake3d/depend b/code/unix/setup/pkg/ioquake3d/depend
new file mode 100644
index 0000000..b55ff88
--- /dev/null
+++ b/code/unix/setup/pkg/ioquake3d/depend
@@ -0,0 +1,2 @@
+P SUNWxilrl XIL Runtime Environment
+P SFWsdl SDL - Simple DirectMedia Layer library
diff --git a/code/unix/setup/pkg/ioquake3d/pkginfo.template b/code/unix/setup/pkg/ioquake3d/pkginfo.template
new file mode 100644
index 0000000..e651f10
--- /dev/null
+++ b/code/unix/setup/pkg/ioquake3d/pkginfo.template
@@ -0,0 +1,12 @@
+CLASSES=none
+BASEDIR=/usr/local/share/games
+TZ=PST
+PATH=/sbin:/usr/sbin:/usr/bin:/usr/sadm/install/bin
+PKG=ioquake3d
+NAME=Icculus.Org Quake3 game data files for Solaris 10 (X11,GLX,SDL)
+VERSION=
+CATEGORY=application,graphics,opengl
+DESC=Icculus.Org Quake3 game data files for Solaris 10 (http://www.icculus.org/quake3)
+VENDOR=http://www.icculus.org/quake3
+EMAIL=quake@cojot.name
+PKGSAV=/var/sadm/pkg/ioquake3d/save
diff --git a/code/unix/setup/pkg/ioquake3d/postinstall b/code/unix/setup/pkg/ioquake3d/postinstall
new file mode 100644
index 0000000..f116fc3
--- /dev/null
+++ b/code/unix/setup/pkg/ioquake3d/postinstall
@@ -0,0 +1,10 @@
+#!/bin/sh
+#
+# @(#)postinstall $Id: postinstall,v 1.2 2006/01/25 13:22:56 coyote Exp $
+#
+# postinstall script for quake3
+
+quake3_dir=$BASEDIR
+
+exit 0
+
diff --git a/code/unix/setup/pkg/ioquake3d/postremove b/code/unix/setup/pkg/ioquake3d/postremove
new file mode 100644
index 0000000..7614348
--- /dev/null
+++ b/code/unix/setup/pkg/ioquake3d/postremove
@@ -0,0 +1,10 @@
+#!/bin/sh
+#
+# @(#)postinstall $Id: postremove,v 1.2 2006/01/25 13:22:56 coyote Exp $
+#
+# postinstall script for quake3
+
+quake3_dir=$BASEDIR
+
+exit 0
+
diff --git a/code/unix/setup/pkg/ioquake3d/preinstall b/code/unix/setup/pkg/ioquake3d/preinstall
new file mode 100644
index 0000000..ad126a1
--- /dev/null
+++ b/code/unix/setup/pkg/ioquake3d/preinstall
@@ -0,0 +1,10 @@
+#!/bin/sh
+#
+# @(#)postinstall $Id: preinstall,v 1.2 2006/01/25 13:22:56 coyote Exp $
+#
+# postinstall script for quake3
+
+quake3_dir=$BASEDIR
+
+exit 0
+
diff --git a/code/unix/setup/pkg/ioquake3d/preremove b/code/unix/setup/pkg/ioquake3d/preremove
new file mode 100644
index 0000000..3f316f3
--- /dev/null
+++ b/code/unix/setup/pkg/ioquake3d/preremove
@@ -0,0 +1,10 @@
+#!/bin/sh
+#
+# @(#)postinstall $Id: preremove,v 1.2 2006/01/25 13:22:56 coyote Exp $
+#
+# postinstall script for quake3
+
+quake3_dir=$BASEDIR
+
+exit 0
+
diff --git a/code/unix/setup/pkg/ioquake3d/prototype.template b/code/unix/setup/pkg/ioquake3d/prototype.template
new file mode 100644
index 0000000..f23af77
--- /dev/null
+++ b/code/unix/setup/pkg/ioquake3d/prototype.template
@@ -0,0 +1,8 @@
+!default 0755 root bin
+i pkginfo
+i copyright
+i depend
+i postinstall
+i postremove
+i preinstall
+i preremove
diff --git a/code/unix/setup/pkg/ioquake3d/space b/code/unix/setup/pkg/ioquake3d/space
new file mode 100644
index 0000000..a8d224c
--- /dev/null
+++ b/code/unix/setup/pkg/ioquake3d/space
@@ -0,0 +1 @@
+/usr/local/share 50000 100