diff options
Diffstat (limited to 'code/server/sv_init.c')
-rw-r--r-- | code/server/sv_init.c | 12 |
1 files changed, 5 insertions, 7 deletions
diff --git a/code/server/sv_init.c b/code/server/sv_init.c index 52102ce..41ac351 100644 --- a/code/server/sv_init.c +++ b/code/server/sv_init.c @@ -216,7 +216,7 @@ to the clients -- only the fields that differ from the baseline will be transmitted ================ */ -void SV_CreateBaseline( void ) { +static void SV_CreateBaseline( void ) { sharedEntity_t *svent; int entnum; @@ -241,7 +241,7 @@ SV_BoundMaxClients =============== */ -void SV_BoundMaxClients( int minimum ) { +static void SV_BoundMaxClients( int minimum ) { // get the current maxclients value Cvar_Get( "sv_maxclients", "8", 0 ); @@ -265,7 +265,7 @@ NOT cause this to be called, unless the game is exited to the menu system first. =============== */ -void SV_Startup( void ) { +static void SV_Startup( void ) { if ( svs.initialized ) { Com_Error( ERR_FATAL, "SV_Startup: svs.initialized" ); } @@ -363,7 +363,7 @@ void SV_ChangeMaxClients( void ) { SV_ClearServer ================ */ -void SV_ClearServer(void) { +static void SV_ClearServer(void) { int i; for ( i = 0 ; i < MAX_CONFIGSTRINGS ; i++ ) { @@ -381,7 +381,7 @@ SV_TouchCGame touch the cgame.vm so that a pure client can load it if it's in a seperate pk3 ================ */ -void SV_TouchCGame(void) { +static void SV_TouchCGame(void) { fileHandle_t f; char filename[MAX_QPATH]; @@ -627,8 +627,6 @@ SV_Init Only called at main exe startup, not for each game =============== */ -void SV_BotInitBotLib(void); - void SV_Init (void) { SV_AddOperatorCommands (); |