diff options
Diffstat (limited to 'code/renderer/tr_shader.c')
| -rw-r--r-- | code/renderer/tr_shader.c | 9 | 
1 files changed, 3 insertions, 6 deletions
diff --git a/code/renderer/tr_shader.c b/code/renderer/tr_shader.c index edcf2bc..3f12269 100644 --- a/code/renderer/tr_shader.c +++ b/code/renderer/tr_shader.c @@ -2416,7 +2416,6 @@ most world construction surfaces.  */  shader_t *R_FindShader( const char *name, int lightmapIndex, qboolean mipRawImage ) {  	char		strippedName[MAX_QPATH]; -	char		fileName[MAX_QPATH];  	int			i, hash;  	char		*shaderText;  	image_t		*image; @@ -2494,13 +2493,11 @@ shader_t *R_FindShader( const char *name, int lightmapIndex, qboolean mipRawImag  	//  	// if not defined in the in-memory shader descriptions, -	// look for a single TGA, BMP, or PCX +	// look for a single supported image file  	// -	Q_strncpyz( fileName, name, sizeof( fileName ) ); -	COM_DefaultExtension( fileName, sizeof( fileName ), ".tga" ); -	image = R_FindImageFile( fileName, mipRawImage, mipRawImage, mipRawImage ? GL_REPEAT : GL_CLAMP ); +	image = R_FindImageFile( name, mipRawImage, mipRawImage, mipRawImage ? GL_REPEAT : GL_CLAMP );  	if ( !image ) { -		ri.Printf( PRINT_DEVELOPER, "Couldn't find image for shader %s\n", name ); +		ri.Printf( PRINT_DEVELOPER, "Couldn't find image file for shader %s\n", name );  		shader.defaultShader = qtrue;  		return FinishShader();  	}  | 
