diff options
Diffstat (limited to 'code/q3_ui/ui_setup.c')
-rwxr-xr-x | code/q3_ui/ui_setup.c | 654 |
1 files changed, 327 insertions, 327 deletions
diff --git a/code/q3_ui/ui_setup.c b/code/q3_ui/ui_setup.c index 25e01d5..cf7f172 100755 --- a/code/q3_ui/ui_setup.c +++ b/code/q3_ui/ui_setup.c @@ -1,327 +1,327 @@ -/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Foobar; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-//
-/*
-=======================================================================
-
-SETUP MENU
-
-=======================================================================
-*/
-
-
-#include "ui_local.h"
-
-
-#define SETUP_MENU_VERTICAL_SPACING 34
-
-#define ART_BACK0 "menu/art/back_0"
-#define ART_BACK1 "menu/art/back_1"
-#define ART_FRAMEL "menu/art/frame2_l"
-#define ART_FRAMER "menu/art/frame1_r"
-
-#define ID_CUSTOMIZEPLAYER 10
-#define ID_CUSTOMIZECONTROLS 11
-#define ID_SYSTEMCONFIG 12
-#define ID_GAME 13
-#define ID_CDKEY 14
-#define ID_LOAD 15
-#define ID_SAVE 16
-#define ID_DEFAULTS 17
-#define ID_BACK 18
-
-
-typedef struct {
- menuframework_s menu;
-
- menutext_s banner;
- menubitmap_s framel;
- menubitmap_s framer;
- menutext_s setupplayer;
- menutext_s setupcontrols;
- menutext_s setupsystem;
- menutext_s game;
- menutext_s cdkey;
-// menutext_s load;
-// menutext_s save;
- menutext_s defaults;
- menubitmap_s back;
-} setupMenuInfo_t;
-
-static setupMenuInfo_t setupMenuInfo;
-
-
-/*
-=================
-Setup_ResetDefaults_Action
-=================
-*/
-static void Setup_ResetDefaults_Action( qboolean result ) {
- if( !result ) {
- return;
- }
- trap_Cmd_ExecuteText( EXEC_APPEND, "exec default.cfg\n");
- trap_Cmd_ExecuteText( EXEC_APPEND, "cvar_restart\n");
- trap_Cmd_ExecuteText( EXEC_APPEND, "vid_restart\n" );
-}
-
-
-/*
-=================
-Setup_ResetDefaults_Draw
-=================
-*/
-static void Setup_ResetDefaults_Draw( void ) {
- UI_DrawProportionalString( SCREEN_WIDTH/2, 356 + PROP_HEIGHT * 0, "WARNING: This will reset *ALL*", UI_CENTER|UI_SMALLFONT, color_yellow );
- UI_DrawProportionalString( SCREEN_WIDTH/2, 356 + PROP_HEIGHT * 1, "options to their default values.", UI_CENTER|UI_SMALLFONT, color_yellow );
-}
-
-
-/*
-===============
-UI_SetupMenu_Event
-===============
-*/
-static void UI_SetupMenu_Event( void *ptr, int event ) {
- if( event != QM_ACTIVATED ) {
- return;
- }
-
- switch( ((menucommon_s*)ptr)->id ) {
- case ID_CUSTOMIZEPLAYER:
- UI_PlayerSettingsMenu();
- break;
-
- case ID_CUSTOMIZECONTROLS:
- UI_ControlsMenu();
- break;
-
- case ID_SYSTEMCONFIG:
- UI_GraphicsOptionsMenu();
- break;
-
- case ID_GAME:
- UI_PreferencesMenu();
- break;
-
- case ID_CDKEY:
- UI_CDKeyMenu();
- break;
-
-// case ID_LOAD:
-// UI_LoadConfigMenu();
-// break;
-
-// case ID_SAVE:
-// UI_SaveConfigMenu();
-// break;
-
- case ID_DEFAULTS:
- UI_ConfirmMenu( "SET TO DEFAULTS?", Setup_ResetDefaults_Draw, Setup_ResetDefaults_Action );
- break;
-
- case ID_BACK:
- UI_PopMenu();
- break;
- }
-}
-
-
-/*
-===============
-UI_SetupMenu_Init
-===============
-*/
-static void UI_SetupMenu_Init( void ) {
- int y;
-
- UI_SetupMenu_Cache();
-
- memset( &setupMenuInfo, 0, sizeof(setupMenuInfo) );
- setupMenuInfo.menu.wrapAround = qtrue;
- setupMenuInfo.menu.fullscreen = qtrue;
-
- setupMenuInfo.banner.generic.type = MTYPE_BTEXT;
- setupMenuInfo.banner.generic.x = 320;
- setupMenuInfo.banner.generic.y = 16;
- setupMenuInfo.banner.string = "SETUP";
- setupMenuInfo.banner.color = color_white;
- setupMenuInfo.banner.style = UI_CENTER;
-
- setupMenuInfo.framel.generic.type = MTYPE_BITMAP;
- setupMenuInfo.framel.generic.name = ART_FRAMEL;
- setupMenuInfo.framel.generic.flags = QMF_INACTIVE;
- setupMenuInfo.framel.generic.x = 0;
- setupMenuInfo.framel.generic.y = 78;
- setupMenuInfo.framel.width = 256;
- setupMenuInfo.framel.height = 329;
-
- setupMenuInfo.framer.generic.type = MTYPE_BITMAP;
- setupMenuInfo.framer.generic.name = ART_FRAMER;
- setupMenuInfo.framer.generic.flags = QMF_INACTIVE;
- setupMenuInfo.framer.generic.x = 376;
- setupMenuInfo.framer.generic.y = 76;
- setupMenuInfo.framer.width = 256;
- setupMenuInfo.framer.height = 334;
-
- y = 134;
- setupMenuInfo.setupplayer.generic.type = MTYPE_PTEXT;
- setupMenuInfo.setupplayer.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
- setupMenuInfo.setupplayer.generic.x = 320;
- setupMenuInfo.setupplayer.generic.y = y;
- setupMenuInfo.setupplayer.generic.id = ID_CUSTOMIZEPLAYER;
- setupMenuInfo.setupplayer.generic.callback = UI_SetupMenu_Event;
- setupMenuInfo.setupplayer.string = "PLAYER";
- setupMenuInfo.setupplayer.color = color_red;
- setupMenuInfo.setupplayer.style = UI_CENTER;
-
- y += SETUP_MENU_VERTICAL_SPACING;
- setupMenuInfo.setupcontrols.generic.type = MTYPE_PTEXT;
- setupMenuInfo.setupcontrols.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
- setupMenuInfo.setupcontrols.generic.x = 320;
- setupMenuInfo.setupcontrols.generic.y = y;
- setupMenuInfo.setupcontrols.generic.id = ID_CUSTOMIZECONTROLS;
- setupMenuInfo.setupcontrols.generic.callback = UI_SetupMenu_Event;
- setupMenuInfo.setupcontrols.string = "CONTROLS";
- setupMenuInfo.setupcontrols.color = color_red;
- setupMenuInfo.setupcontrols.style = UI_CENTER;
-
- y += SETUP_MENU_VERTICAL_SPACING;
- setupMenuInfo.setupsystem.generic.type = MTYPE_PTEXT;
- setupMenuInfo.setupsystem.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
- setupMenuInfo.setupsystem.generic.x = 320;
- setupMenuInfo.setupsystem.generic.y = y;
- setupMenuInfo.setupsystem.generic.id = ID_SYSTEMCONFIG;
- setupMenuInfo.setupsystem.generic.callback = UI_SetupMenu_Event;
- setupMenuInfo.setupsystem.string = "SYSTEM";
- setupMenuInfo.setupsystem.color = color_red;
- setupMenuInfo.setupsystem.style = UI_CENTER;
-
- y += SETUP_MENU_VERTICAL_SPACING;
- setupMenuInfo.game.generic.type = MTYPE_PTEXT;
- setupMenuInfo.game.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
- setupMenuInfo.game.generic.x = 320;
- setupMenuInfo.game.generic.y = y;
- setupMenuInfo.game.generic.id = ID_GAME;
- setupMenuInfo.game.generic.callback = UI_SetupMenu_Event;
- setupMenuInfo.game.string = "GAME OPTIONS";
- setupMenuInfo.game.color = color_red;
- setupMenuInfo.game.style = UI_CENTER;
-
- y += SETUP_MENU_VERTICAL_SPACING;
- setupMenuInfo.cdkey.generic.type = MTYPE_PTEXT;
- setupMenuInfo.cdkey.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
- setupMenuInfo.cdkey.generic.x = 320;
- setupMenuInfo.cdkey.generic.y = y;
- setupMenuInfo.cdkey.generic.id = ID_CDKEY;
- setupMenuInfo.cdkey.generic.callback = UI_SetupMenu_Event;
- setupMenuInfo.cdkey.string = "CD Key";
- setupMenuInfo.cdkey.color = color_red;
- setupMenuInfo.cdkey.style = UI_CENTER;
-
- if( !trap_Cvar_VariableValue( "cl_paused" ) ) {
-#if 0
- y += SETUP_MENU_VERTICAL_SPACING;
- setupMenuInfo.load.generic.type = MTYPE_PTEXT;
- setupMenuInfo.load.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
- setupMenuInfo.load.generic.x = 320;
- setupMenuInfo.load.generic.y = y;
- setupMenuInfo.load.generic.id = ID_LOAD;
- setupMenuInfo.load.generic.callback = UI_SetupMenu_Event;
- setupMenuInfo.load.string = "LOAD";
- setupMenuInfo.load.color = color_red;
- setupMenuInfo.load.style = UI_CENTER;
-
- y += SETUP_MENU_VERTICAL_SPACING;
- setupMenuInfo.save.generic.type = MTYPE_PTEXT;
- setupMenuInfo.save.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
- setupMenuInfo.save.generic.x = 320;
- setupMenuInfo.save.generic.y = y;
- setupMenuInfo.save.generic.id = ID_SAVE;
- setupMenuInfo.save.generic.callback = UI_SetupMenu_Event;
- setupMenuInfo.save.string = "SAVE";
- setupMenuInfo.save.color = color_red;
- setupMenuInfo.save.style = UI_CENTER;
-#endif
-
- y += SETUP_MENU_VERTICAL_SPACING;
- setupMenuInfo.defaults.generic.type = MTYPE_PTEXT;
- setupMenuInfo.defaults.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
- setupMenuInfo.defaults.generic.x = 320;
- setupMenuInfo.defaults.generic.y = y;
- setupMenuInfo.defaults.generic.id = ID_DEFAULTS;
- setupMenuInfo.defaults.generic.callback = UI_SetupMenu_Event;
- setupMenuInfo.defaults.string = "DEFAULTS";
- setupMenuInfo.defaults.color = color_red;
- setupMenuInfo.defaults.style = UI_CENTER;
- }
-
- setupMenuInfo.back.generic.type = MTYPE_BITMAP;
- setupMenuInfo.back.generic.name = ART_BACK0;
- setupMenuInfo.back.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
- setupMenuInfo.back.generic.id = ID_BACK;
- setupMenuInfo.back.generic.callback = UI_SetupMenu_Event;
- setupMenuInfo.back.generic.x = 0;
- setupMenuInfo.back.generic.y = 480-64;
- setupMenuInfo.back.width = 128;
- setupMenuInfo.back.height = 64;
- setupMenuInfo.back.focuspic = ART_BACK1;
-
- Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.banner );
- Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.framel );
- Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.framer );
- Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.setupplayer );
- Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.setupcontrols );
- Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.setupsystem );
- Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.game );
- Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.cdkey );
-// Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.load );
-// Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.save );
- if( !trap_Cvar_VariableValue( "cl_paused" ) ) {
- Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.defaults );
- }
- Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.back );
-}
-
-
-/*
-=================
-UI_SetupMenu_Cache
-=================
-*/
-void UI_SetupMenu_Cache( void ) {
- trap_R_RegisterShaderNoMip( ART_BACK0 );
- trap_R_RegisterShaderNoMip( ART_BACK1 );
- trap_R_RegisterShaderNoMip( ART_FRAMEL );
- trap_R_RegisterShaderNoMip( ART_FRAMER );
-}
-
-
-/*
-===============
-UI_SetupMenu
-===============
-*/
-void UI_SetupMenu( void ) {
- UI_SetupMenu_Init();
- UI_PushMenu( &setupMenuInfo.menu );
-}
+/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +// +/* +======================================================================= + +SETUP MENU + +======================================================================= +*/ + + +#include "ui_local.h" + + +#define SETUP_MENU_VERTICAL_SPACING 34 + +#define ART_BACK0 "menu/art/back_0" +#define ART_BACK1 "menu/art/back_1" +#define ART_FRAMEL "menu/art/frame2_l" +#define ART_FRAMER "menu/art/frame1_r" + +#define ID_CUSTOMIZEPLAYER 10 +#define ID_CUSTOMIZECONTROLS 11 +#define ID_SYSTEMCONFIG 12 +#define ID_GAME 13 +#define ID_CDKEY 14 +#define ID_LOAD 15 +#define ID_SAVE 16 +#define ID_DEFAULTS 17 +#define ID_BACK 18 + + +typedef struct { + menuframework_s menu; + + menutext_s banner; + menubitmap_s framel; + menubitmap_s framer; + menutext_s setupplayer; + menutext_s setupcontrols; + menutext_s setupsystem; + menutext_s game; + menutext_s cdkey; +// menutext_s load; +// menutext_s save; + menutext_s defaults; + menubitmap_s back; +} setupMenuInfo_t; + +static setupMenuInfo_t setupMenuInfo; + + +/* +================= +Setup_ResetDefaults_Action +================= +*/ +static void Setup_ResetDefaults_Action( qboolean result ) { + if( !result ) { + return; + } + trap_Cmd_ExecuteText( EXEC_APPEND, "exec default.cfg\n"); + trap_Cmd_ExecuteText( EXEC_APPEND, "cvar_restart\n"); + trap_Cmd_ExecuteText( EXEC_APPEND, "vid_restart\n" ); +} + + +/* +================= +Setup_ResetDefaults_Draw +================= +*/ +static void Setup_ResetDefaults_Draw( void ) { + UI_DrawProportionalString( SCREEN_WIDTH/2, 356 + PROP_HEIGHT * 0, "WARNING: This will reset *ALL*", UI_CENTER|UI_SMALLFONT, color_yellow ); + UI_DrawProportionalString( SCREEN_WIDTH/2, 356 + PROP_HEIGHT * 1, "options to their default values.", UI_CENTER|UI_SMALLFONT, color_yellow ); +} + + +/* +=============== +UI_SetupMenu_Event +=============== +*/ +static void UI_SetupMenu_Event( void *ptr, int event ) { + if( event != QM_ACTIVATED ) { + return; + } + + switch( ((menucommon_s*)ptr)->id ) { + case ID_CUSTOMIZEPLAYER: + UI_PlayerSettingsMenu(); + break; + + case ID_CUSTOMIZECONTROLS: + UI_ControlsMenu(); + break; + + case ID_SYSTEMCONFIG: + UI_GraphicsOptionsMenu(); + break; + + case ID_GAME: + UI_PreferencesMenu(); + break; + + case ID_CDKEY: + UI_CDKeyMenu(); + break; + +// case ID_LOAD: +// UI_LoadConfigMenu(); +// break; + +// case ID_SAVE: +// UI_SaveConfigMenu(); +// break; + + case ID_DEFAULTS: + UI_ConfirmMenu( "SET TO DEFAULTS?", Setup_ResetDefaults_Draw, Setup_ResetDefaults_Action ); + break; + + case ID_BACK: + UI_PopMenu(); + break; + } +} + + +/* +=============== +UI_SetupMenu_Init +=============== +*/ +static void UI_SetupMenu_Init( void ) { + int y; + + UI_SetupMenu_Cache(); + + memset( &setupMenuInfo, 0, sizeof(setupMenuInfo) ); + setupMenuInfo.menu.wrapAround = qtrue; + setupMenuInfo.menu.fullscreen = qtrue; + + setupMenuInfo.banner.generic.type = MTYPE_BTEXT; + setupMenuInfo.banner.generic.x = 320; + setupMenuInfo.banner.generic.y = 16; + setupMenuInfo.banner.string = "SETUP"; + setupMenuInfo.banner.color = color_white; + setupMenuInfo.banner.style = UI_CENTER; + + setupMenuInfo.framel.generic.type = MTYPE_BITMAP; + setupMenuInfo.framel.generic.name = ART_FRAMEL; + setupMenuInfo.framel.generic.flags = QMF_INACTIVE; + setupMenuInfo.framel.generic.x = 0; + setupMenuInfo.framel.generic.y = 78; + setupMenuInfo.framel.width = 256; + setupMenuInfo.framel.height = 329; + + setupMenuInfo.framer.generic.type = MTYPE_BITMAP; + setupMenuInfo.framer.generic.name = ART_FRAMER; + setupMenuInfo.framer.generic.flags = QMF_INACTIVE; + setupMenuInfo.framer.generic.x = 376; + setupMenuInfo.framer.generic.y = 76; + setupMenuInfo.framer.width = 256; + setupMenuInfo.framer.height = 334; + + y = 134; + setupMenuInfo.setupplayer.generic.type = MTYPE_PTEXT; + setupMenuInfo.setupplayer.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS; + setupMenuInfo.setupplayer.generic.x = 320; + setupMenuInfo.setupplayer.generic.y = y; + setupMenuInfo.setupplayer.generic.id = ID_CUSTOMIZEPLAYER; + setupMenuInfo.setupplayer.generic.callback = UI_SetupMenu_Event; + setupMenuInfo.setupplayer.string = "PLAYER"; + setupMenuInfo.setupplayer.color = color_red; + setupMenuInfo.setupplayer.style = UI_CENTER; + + y += SETUP_MENU_VERTICAL_SPACING; + setupMenuInfo.setupcontrols.generic.type = MTYPE_PTEXT; + setupMenuInfo.setupcontrols.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS; + setupMenuInfo.setupcontrols.generic.x = 320; + setupMenuInfo.setupcontrols.generic.y = y; + setupMenuInfo.setupcontrols.generic.id = ID_CUSTOMIZECONTROLS; + setupMenuInfo.setupcontrols.generic.callback = UI_SetupMenu_Event; + setupMenuInfo.setupcontrols.string = "CONTROLS"; + setupMenuInfo.setupcontrols.color = color_red; + setupMenuInfo.setupcontrols.style = UI_CENTER; + + y += SETUP_MENU_VERTICAL_SPACING; + setupMenuInfo.setupsystem.generic.type = MTYPE_PTEXT; + setupMenuInfo.setupsystem.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS; + setupMenuInfo.setupsystem.generic.x = 320; + setupMenuInfo.setupsystem.generic.y = y; + setupMenuInfo.setupsystem.generic.id = ID_SYSTEMCONFIG; + setupMenuInfo.setupsystem.generic.callback = UI_SetupMenu_Event; + setupMenuInfo.setupsystem.string = "SYSTEM"; + setupMenuInfo.setupsystem.color = color_red; + setupMenuInfo.setupsystem.style = UI_CENTER; + + y += SETUP_MENU_VERTICAL_SPACING; + setupMenuInfo.game.generic.type = MTYPE_PTEXT; + setupMenuInfo.game.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS; + setupMenuInfo.game.generic.x = 320; + setupMenuInfo.game.generic.y = y; + setupMenuInfo.game.generic.id = ID_GAME; + setupMenuInfo.game.generic.callback = UI_SetupMenu_Event; + setupMenuInfo.game.string = "GAME OPTIONS"; + setupMenuInfo.game.color = color_red; + setupMenuInfo.game.style = UI_CENTER; + + y += SETUP_MENU_VERTICAL_SPACING; + setupMenuInfo.cdkey.generic.type = MTYPE_PTEXT; + setupMenuInfo.cdkey.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS; + setupMenuInfo.cdkey.generic.x = 320; + setupMenuInfo.cdkey.generic.y = y; + setupMenuInfo.cdkey.generic.id = ID_CDKEY; + setupMenuInfo.cdkey.generic.callback = UI_SetupMenu_Event; + setupMenuInfo.cdkey.string = "CD Key"; + setupMenuInfo.cdkey.color = color_red; + setupMenuInfo.cdkey.style = UI_CENTER; + + if( !trap_Cvar_VariableValue( "cl_paused" ) ) { +#if 0 + y += SETUP_MENU_VERTICAL_SPACING; + setupMenuInfo.load.generic.type = MTYPE_PTEXT; + setupMenuInfo.load.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS; + setupMenuInfo.load.generic.x = 320; + setupMenuInfo.load.generic.y = y; + setupMenuInfo.load.generic.id = ID_LOAD; + setupMenuInfo.load.generic.callback = UI_SetupMenu_Event; + setupMenuInfo.load.string = "LOAD"; + setupMenuInfo.load.color = color_red; + setupMenuInfo.load.style = UI_CENTER; + + y += SETUP_MENU_VERTICAL_SPACING; + setupMenuInfo.save.generic.type = MTYPE_PTEXT; + setupMenuInfo.save.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS; + setupMenuInfo.save.generic.x = 320; + setupMenuInfo.save.generic.y = y; + setupMenuInfo.save.generic.id = ID_SAVE; + setupMenuInfo.save.generic.callback = UI_SetupMenu_Event; + setupMenuInfo.save.string = "SAVE"; + setupMenuInfo.save.color = color_red; + setupMenuInfo.save.style = UI_CENTER; +#endif + + y += SETUP_MENU_VERTICAL_SPACING; + setupMenuInfo.defaults.generic.type = MTYPE_PTEXT; + setupMenuInfo.defaults.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS; + setupMenuInfo.defaults.generic.x = 320; + setupMenuInfo.defaults.generic.y = y; + setupMenuInfo.defaults.generic.id = ID_DEFAULTS; + setupMenuInfo.defaults.generic.callback = UI_SetupMenu_Event; + setupMenuInfo.defaults.string = "DEFAULTS"; + setupMenuInfo.defaults.color = color_red; + setupMenuInfo.defaults.style = UI_CENTER; + } + + setupMenuInfo.back.generic.type = MTYPE_BITMAP; + setupMenuInfo.back.generic.name = ART_BACK0; + setupMenuInfo.back.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS; + setupMenuInfo.back.generic.id = ID_BACK; + setupMenuInfo.back.generic.callback = UI_SetupMenu_Event; + setupMenuInfo.back.generic.x = 0; + setupMenuInfo.back.generic.y = 480-64; + setupMenuInfo.back.width = 128; + setupMenuInfo.back.height = 64; + setupMenuInfo.back.focuspic = ART_BACK1; + + Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.banner ); + Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.framel ); + Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.framer ); + Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.setupplayer ); + Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.setupcontrols ); + Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.setupsystem ); + Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.game ); + Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.cdkey ); +// Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.load ); +// Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.save ); + if( !trap_Cvar_VariableValue( "cl_paused" ) ) { + Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.defaults ); + } + Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.back ); +} + + +/* +================= +UI_SetupMenu_Cache +================= +*/ +void UI_SetupMenu_Cache( void ) { + trap_R_RegisterShaderNoMip( ART_BACK0 ); + trap_R_RegisterShaderNoMip( ART_BACK1 ); + trap_R_RegisterShaderNoMip( ART_FRAMEL ); + trap_R_RegisterShaderNoMip( ART_FRAMER ); +} + + +/* +=============== +UI_SetupMenu +=============== +*/ +void UI_SetupMenu( void ) { + UI_SetupMenu_Init(); + UI_PushMenu( &setupMenuInfo.menu ); +} |