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-rwxr-xr-xcode/null/null_main.c116
1 files changed, 116 insertions, 0 deletions
diff --git a/code/null/null_main.c b/code/null/null_main.c
new file mode 100755
index 0000000..e07fd9a
--- /dev/null
+++ b/code/null/null_main.c
@@ -0,0 +1,116 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+// sys_null.h -- null system driver to aid porting efforts
+
+#include <errno.h>
+#include <stdio.h>
+#include "../qcommon/qcommon.h"
+
+int sys_curtime;
+
+
+//===================================================================
+
+void Sys_BeginStreamedFile( FILE *f, int readAhead ) {
+}
+
+void Sys_EndStreamedFile( FILE *f ) {
+}
+
+int Sys_StreamedRead( void *buffer, int size, int count, FILE *f ) {
+ return fread( buffer, size, count, f );
+}
+
+void Sys_StreamSeek( FILE *f, int offset, int origin ) {
+ fseek( f, offset, origin );
+}
+
+
+//===================================================================
+
+
+void Sys_mkdir ( const char *path ) {
+}
+
+void Sys_Error (char *error, ...) {
+ va_list argptr;
+
+ printf ("Sys_Error: ");
+ va_start (argptr,error);
+ vprintf (error,argptr);
+ va_end (argptr);
+ printf ("\n");
+
+ exit (1);
+}
+
+void Sys_Quit (void) {
+ exit (0);
+}
+
+void Sys_UnloadGame (void) {
+}
+
+void *Sys_GetGameAPI (void *parms) {
+ return NULL;
+}
+
+char *Sys_GetClipboardData( void ) {
+ return NULL;
+}
+
+int Sys_Milliseconds (void) {
+ return 0;
+}
+
+void Sys_Mkdir (char *path) {
+}
+
+char *Sys_FindFirst (char *path, unsigned musthave, unsigned canthave) {
+ return NULL;
+}
+
+char *Sys_FindNext (unsigned musthave, unsigned canthave) {
+ return NULL;
+}
+
+void Sys_FindClose (void) {
+}
+
+void Sys_Init (void) {
+}
+
+
+void Sys_EarlyOutput( char *string ) {
+ printf( "%s", string );
+}
+
+
+void main (int argc, char **argv) {
+ Com_Init (argc, argv);
+
+ while (1) {
+ Com_Frame( );
+ }
+}
+
+