diff options
Diffstat (limited to 'code/cgame')
-rw-r--r-- | code/cgame/cg_main.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/code/cgame/cg_main.c b/code/cgame/cg_main.c index bfb111c..8d88726 100644 --- a/code/cgame/cg_main.c +++ b/code/cgame/cg_main.c @@ -703,7 +703,7 @@ static void CG_RegisterSounds( void ) { } // only register the items that the server says we need - strcpy( items, CG_ConfigString( CS_ITEMS ) ); + Q_strncpyz(items, CG_ConfigString(CS_ITEMS), sizeof(items)); for ( i = 1 ; i < bg_numItems ; i++ ) { // if ( items[ i ] == '1' || cg_buildScript.integer ) { @@ -1016,7 +1016,7 @@ static void CG_RegisterGraphics( void ) { memset( cg_weapons, 0, sizeof( cg_weapons ) ); // only register the items that the server says we need - strcpy( items, CG_ConfigString( CS_ITEMS) ); + Q_strncpyz(items, CG_ConfigString(CS_ITEMS), sizeof(items)); for ( i = 1 ; i < bg_numItems ; i++ ) { if ( items[ i ] == '1' || cg_buildScript.integer ) { |