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-rwxr-xr-xcode/bspc/Makefile228
1 files changed, 114 insertions, 114 deletions
diff --git a/code/bspc/Makefile b/code/bspc/Makefile
index 2f16169..b6d3b94 100755
--- a/code/bspc/Makefile
+++ b/code/bspc/Makefile
@@ -1,114 +1,114 @@
-#
-# Makefile for the BSPC tool for the Gladiator Bot
-# Intended for gcc/Linux
-#
-# TTimo 5/15/2001
-# some cleanup .. only used on i386 for GtkRadiant setups AFAIK .. removing the i386 tag
-# TODO: the intermediate object files should go into their own directory
-# specially for ../botlib and ../qcommon, the compilation flags on those might not be what you expect
-
-#ARCH=i386
-CC=gcc
-BASE_CFLAGS=-Dstricmp=strcasecmp
-
-#use these cflags to optimize it
-CFLAGS=$(BASE_CFLAGS) -m486 -O6 -ffast-math -funroll-loops \
- -fomit-frame-pointer -fexpensive-optimizations -malign-loops=2 \
- -malign-jumps=2 -malign-functions=2 -DLINUX -DBSPC
-#use these when debugging
-#CFLAGS=$(BASE_CFLAGS) -g
-
-LDFLAGS=-ldl -lm -lpthread
-
-DO_CC=$(CC) $(CFLAGS) -o $@ -c $<
-
-#############################################################################
-# SETUP AND BUILD BSPC
-#############################################################################
-
-.c.o:
- $(DO_CC)
-
-GAME_OBJS = \
- _files.o\
- aas_areamerging.o\
- aas_cfg.o\
- aas_create.o\
- aas_edgemelting.o\
- aas_facemerging.o\
- aas_file.o\
- aas_gsubdiv.o\
- aas_map.o\
- aas_prunenodes.o\
- aas_store.o\
- be_aas_bspc.o\
- ../botlib/be_aas_bspq3.o\
- ../botlib/be_aas_cluster.o\
- ../botlib/be_aas_move.o\
- ../botlib/be_aas_optimize.o\
- ../botlib/be_aas_reach.o\
- ../botlib/be_aas_sample.o\
- brushbsp.o\
- bspc.o\
- ../qcommon/cm_load.o\
- ../qcommon/cm_patch.o\
- ../qcommon/cm_test.o\
- ../qcommon/cm_trace.o\
- csg.o\
- glfile.o\
- l_bsp_ent.o\
- l_bsp_hl.o\
- l_bsp_q1.o\
- l_bsp_q2.o\
- l_bsp_q3.o\
- l_bsp_sin.o\
- l_cmd.o\
- ../botlib/l_libvar.o\
- l_log.o\
- l_math.o\
- l_mem.o\
- l_poly.o\
- ../botlib/l_precomp.o\
- l_qfiles.o\
- ../botlib/l_script.o\
- ../botlib/l_struct.o\
- l_threads.o\
- l_utils.o\
- leakfile.o\
- map.o\
- map_hl.o\
- map_q1.o\
- map_q2.o\
- map_q3.o\
- map_sin.o\
- ../qcommon/md4.o\
- nodraw.o\
- portals.o\
- textures.o\
- tree.o\
- ../qcommon/unzip.o
-
- #tetrahedron.o
-
-bspc : $(GAME_OBJS)
- $(CC) $(CFLAGS) -o $@ $(GAME_OBJS) $(LDFLAGS)
- strip $@
-
-
-#############################################################################
-# MISC
-#############################################################################
-
-clean:
- -rm -f $(GAME_OBJS)
-
-depend:
- gcc -MM $(GAME_OBJS:.o=.c)
-
-#install:
-# cp bspci386 ..
-
-#
-# From "make depend"
-#
-
+#
+# Makefile for the BSPC tool for the Gladiator Bot
+# Intended for gcc/Linux
+#
+# TTimo 5/15/2001
+# some cleanup .. only used on i386 for GtkRadiant setups AFAIK .. removing the i386 tag
+# TODO: the intermediate object files should go into their own directory
+# specially for ../botlib and ../qcommon, the compilation flags on those might not be what you expect
+
+#ARCH=i386
+CC=gcc
+BASE_CFLAGS=-Dstricmp=strcasecmp
+
+#use these cflags to optimize it
+CFLAGS=$(BASE_CFLAGS) -m486 -O6 -ffast-math -funroll-loops \
+ -fomit-frame-pointer -fexpensive-optimizations -malign-loops=2 \
+ -malign-jumps=2 -malign-functions=2 -DLINUX -DBSPC
+#use these when debugging
+#CFLAGS=$(BASE_CFLAGS) -g
+
+LDFLAGS=-ldl -lm -lpthread
+
+DO_CC=$(CC) $(CFLAGS) -o $@ -c $<
+
+#############################################################################
+# SETUP AND BUILD BSPC
+#############################################################################
+
+.c.o:
+ $(DO_CC)
+
+GAME_OBJS = \
+ _files.o\
+ aas_areamerging.o\
+ aas_cfg.o\
+ aas_create.o\
+ aas_edgemelting.o\
+ aas_facemerging.o\
+ aas_file.o\
+ aas_gsubdiv.o\
+ aas_map.o\
+ aas_prunenodes.o\
+ aas_store.o\
+ be_aas_bspc.o\
+ ../botlib/be_aas_bspq3.o\
+ ../botlib/be_aas_cluster.o\
+ ../botlib/be_aas_move.o\
+ ../botlib/be_aas_optimize.o\
+ ../botlib/be_aas_reach.o\
+ ../botlib/be_aas_sample.o\
+ brushbsp.o\
+ bspc.o\
+ ../qcommon/cm_load.o\
+ ../qcommon/cm_patch.o\
+ ../qcommon/cm_test.o\
+ ../qcommon/cm_trace.o\
+ csg.o\
+ glfile.o\
+ l_bsp_ent.o\
+ l_bsp_hl.o\
+ l_bsp_q1.o\
+ l_bsp_q2.o\
+ l_bsp_q3.o\
+ l_bsp_sin.o\
+ l_cmd.o\
+ ../botlib/l_libvar.o\
+ l_log.o\
+ l_math.o\
+ l_mem.o\
+ l_poly.o\
+ ../botlib/l_precomp.o\
+ l_qfiles.o\
+ ../botlib/l_script.o\
+ ../botlib/l_struct.o\
+ l_threads.o\
+ l_utils.o\
+ leakfile.o\
+ map.o\
+ map_hl.o\
+ map_q1.o\
+ map_q2.o\
+ map_q3.o\
+ map_sin.o\
+ ../qcommon/md4.o\
+ nodraw.o\
+ portals.o\
+ textures.o\
+ tree.o\
+ ../qcommon/unzip.o
+
+ #tetrahedron.o
+
+bspc : $(GAME_OBJS)
+ $(CC) $(CFLAGS) -o $@ $(GAME_OBJS) $(LDFLAGS)
+ strip $@
+
+
+#############################################################################
+# MISC
+#############################################################################
+
+clean:
+ -rm -f $(GAME_OBJS)
+
+depend:
+ gcc -MM $(GAME_OBJS:.o=.c)
+
+#install:
+# cp bspci386 ..
+
+#
+# From "make depend"
+#
+