diff options
-rw-r--r-- | README | 21 | ||||
-rw-r--r-- | code/win32/win_shared.c | 11 |
2 files changed, 30 insertions, 2 deletions
@@ -24,6 +24,8 @@ for further development. Some of the major features currently implemented are: * Support for various esoteric operating systems (see http://icculus.org/quake3/?page=status) * HTTP/FTP download redirection (using cURL) + * Multiuser support on Windows NT based systems (user specific game data + is stored in "%APPDATA%\Quake3") * Many, many bug fixes The map editor and associated compiling tools are not included. We suggest you @@ -234,6 +236,25 @@ Using HTTP/FTP Download Support (Client) it will use the value of the cvar cl_cURLLib as the filename of the cURL library to dynamically load. +Multiuser Support on Windows NT based sysems + On Windows NT based systems (e.g. Windows XP), all user specific files such + as autogenerated configuration, demos, videos, screenshots, and + autodownloaded pk3s are now saved in a directory specific to the + user who is running ioquake3. On systems using the English language, + this is usually a directory named: + "C:\Documents and Settings\%USERNAME%\Application Data\Quake3\" + + In order to access this directory more easily, the installer may create a + Shortcut which has its target set to: + "%APPDATA%\Quake3\" + Such a link would work for all users and would work on non-English versions + of Windows. + + You can revert to the old single-user behaviour by setting the fs_homepath + cvar to the directory where ioquake3 is installed. For example: + ioquake3.exe +set fs_homepath "c:\ioquake3" + Note that this cvar MUST be set as a command line parameter. + ------------------------------------------------------------- Contributing ----- Please send all patches to bugzilla (https://bugzilla.icculus.org), or join the diff --git a/code/win32/win_shared.c b/code/win32/win_shared.c index 4bbd509..98c0098 100644 --- a/code/win32/win_shared.c +++ b/code/win32/win_shared.c @@ -288,10 +288,17 @@ char *Sys_DefaultHomePath(void) { TCHAR szPath[MAX_PATH]; static char path[MAX_OSPATH]; - if( !SUCCEEDED( SHGetFolderPath( NULL, CSIDL_LOCAL_APPDATA, + // do not bother using a seperate home directory on versions of + // windows that do not offer true per-user home directories + // (win98, win95, winme) + g_wv.osversion.dwOSVersionInfoSize = sizeof( g_wv.osversion ); + GetVersionEx( &g_wv.osversion ); + if( g_wv.osversion.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS ) + return NULL; + + if( !SUCCEEDED( SHGetFolderPath( NULL, CSIDL_APPDATA, NULL, 0, szPath ) ) ) { - return NULL; } Q_strncpyz( path, szPath, sizeof(path) ); |