diff options
-rw-r--r-- | code/server/sv_ccmds.c | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/code/server/sv_ccmds.c b/code/server/sv_ccmds.c index 56a510f..8802b3c 100644 --- a/code/server/sv_ccmds.c +++ b/code/server/sv_ccmds.c @@ -278,6 +278,15 @@ static void SV_MapRestart_f( void ) { sv.serverId = com_frameTime; Cvar_Set( "sv_serverid", va("%i", sv.serverId ) ); + // if a map_restart occurs while a client is changing maps, we need + // to give them the correct time so that when they finish loading + // they don't violate the backwards time check in cl_cgame.c + for (i=0 ; i<sv_maxclients->integer ; i++) { + if (svs.clients[i].state >= CS_CONNECTED) { + svs.clients[i].oldServerTime = sv.restartTime; + } + } + // reset all the vm data in place without changing memory allocation // note that we do NOT set sv.state = SS_LOADING, so configstrings that // had been changed from their default values will generate broadcast updates |