diff options
-rw-r--r-- | code/q3_ui/ui_atoms.c | 43 | ||||
-rw-r--r-- | code/q3_ui/ui_local.h | 3 |
2 files changed, 24 insertions, 22 deletions
diff --git a/code/q3_ui/ui_atoms.c b/code/q3_ui/ui_atoms.c index 0e1775f..f361820 100644 --- a/code/q3_ui/ui_atoms.c +++ b/code/q3_ui/ui_atoms.c @@ -353,15 +353,15 @@ static void UI_DrawBannerString2( int x, int y, const char* str, vec4_t color ) // draw the colored text trap_R_SetColor( color ); - ax = x * uis.scale + uis.bias; - ay = y * uis.scale; + ax = x * uis.xscale + uis.bias; + ay = y * uis.yscale; s = str; while ( *s ) { ch = *s & 127; if ( ch == ' ' ) { - ax += ((float)PROPB_SPACE_WIDTH + (float)PROPB_GAP_WIDTH)* uis.scale; + ax += ((float)PROPB_SPACE_WIDTH + (float)PROPB_GAP_WIDTH)* uis.xscale; } else if ( ch >= 'A' && ch <= 'Z' ) { ch -= 'A'; @@ -369,10 +369,10 @@ static void UI_DrawBannerString2( int x, int y, const char* str, vec4_t color ) frow = (float)propMapB[ch][1] / 256.0f; fwidth = (float)propMapB[ch][2] / 256.0f; fheight = (float)PROPB_HEIGHT / 256.0f; - aw = (float)propMapB[ch][2] * uis.scale; - ah = (float)PROPB_HEIGHT * uis.scale; + aw = (float)propMapB[ch][2] * uis.xscale; + ah = (float)PROPB_HEIGHT * uis.yscale; trap_R_DrawStretchPic( ax, ay, aw, ah, fcol, frow, fcol+fwidth, frow+fheight, uis.charsetPropB ); - ax += (aw + (float)PROPB_GAP_WIDTH * uis.scale); + ax += (aw + (float)PROPB_GAP_WIDTH * uis.xscale); } s++; } @@ -463,27 +463,27 @@ static void UI_DrawProportionalString2( int x, int y, const char* str, vec4_t co // draw the colored text trap_R_SetColor( color ); - ax = x * uis.scale + uis.bias; - ay = y * uis.scale; + ax = x * uis.xscale + uis.bias; + ay = y * uis.yscale; s = str; while ( *s ) { ch = *s & 127; if ( ch == ' ' ) { - aw = (float)PROP_SPACE_WIDTH * uis.scale * sizeScale; + aw = (float)PROP_SPACE_WIDTH * uis.xscale * sizeScale; } else if ( propMap[ch][2] != -1 ) { fcol = (float)propMap[ch][0] / 256.0f; frow = (float)propMap[ch][1] / 256.0f; fwidth = (float)propMap[ch][2] / 256.0f; fheight = (float)PROP_HEIGHT / 256.0f; - aw = (float)propMap[ch][2] * uis.scale * sizeScale; - ah = (float)PROP_HEIGHT * uis.scale * sizeScale; + aw = (float)propMap[ch][2] * uis.xscale * sizeScale; + ah = (float)PROP_HEIGHT * uis.yscale * sizeScale; trap_R_DrawStretchPic( ax, ay, aw, ah, fcol, frow, fcol+fwidth, frow+fheight, charset ); } - ax += (aw + (float)PROP_GAP_WIDTH * uis.scale * sizeScale); + ax += (aw + (float)PROP_GAP_WIDTH * uis.xscale * sizeScale); s++; } @@ -654,10 +654,10 @@ static void UI_DrawString2( int x, int y, const char* str, vec4_t color, int cha // draw the colored text trap_R_SetColor( color ); - ax = x * uis.scale + uis.bias; - ay = y * uis.scale; - aw = charw * uis.scale; - ah = charh * uis.scale; + ax = x * uis.xscale + uis.bias; + ay = y * uis.yscale; + aw = charw * uis.xscale; + ah = charh * uis.yscale; s = str; while ( *s ) @@ -1068,7 +1068,8 @@ void UI_Init( void ) { trap_GetGlconfig( &uis.glconfig ); // for 640x480 virtualized screen - uis.scale = uis.glconfig.vidHeight * (1.0/480.0); + uis.xscale = uis.glconfig.vidWidth * (1.0/640.0); + uis.yscale = uis.glconfig.vidHeight * (1.0/480.0); if ( uis.glconfig.vidWidth * 480 > uis.glconfig.vidHeight * 640 ) { // wide screen uis.bias = 0.5 * ( uis.glconfig.vidWidth - ( uis.glconfig.vidHeight * (640.0/480.0) ) ); @@ -1094,10 +1095,10 @@ Adjusted for resolution and screen aspect ratio */ void UI_AdjustFrom640( float *x, float *y, float *w, float *h ) { // expect valid pointers - *x = *x * uis.scale + uis.bias; - *y *= uis.scale; - *w *= uis.scale; - *h *= uis.scale; + *x = *x * uis.xscale + uis.bias; + *y *= uis.yscale; + *w *= uis.xscale; + *h *= uis.yscale; } void UI_DrawNamedPic( float x, float y, float width, float height, const char *picname ) { diff --git a/code/q3_ui/ui_local.h b/code/q3_ui/ui_local.h index 8999791..03b63e0 100644 --- a/code/q3_ui/ui_local.h +++ b/code/q3_ui/ui_local.h @@ -547,7 +547,8 @@ typedef struct { qhandle_t cursor; qhandle_t rb_on; qhandle_t rb_off; - float scale; + float xscale; + float yscale; float bias; qboolean demoversion; qboolean firstdraw; |