diff options
-rw-r--r-- | code/macosx/Quake3.pbproj/project.pbxproj | 8 | ||||
-rw-r--r-- | code/macosx/macosx_display.m | 4 | ||||
-rw-r--r-- | code/macosx/macosx_glsmp_mutex.m | 2 | ||||
-rw-r--r-- | code/macosx/macosx_sys.m | 6 |
4 files changed, 11 insertions, 9 deletions
diff --git a/code/macosx/Quake3.pbproj/project.pbxproj b/code/macosx/Quake3.pbproj/project.pbxproj index 01f5747..195dbb0 100644 --- a/code/macosx/Quake3.pbproj/project.pbxproj +++ b/code/macosx/Quake3.pbproj/project.pbxproj @@ -34,6 +34,7 @@ LIBRARY_SEARCH_PATHS = ""; OTHER_LDFLAGS = "-bundle -undefined error"; OTHER_REZFLAGS = ""; + PREBINDING = NO; PRODUCT_NAME = qagame; PROFILE_FLAGS = ""; SECTORDER_FLAGS = ""; @@ -170,6 +171,7 @@ LIBRARY_SEARCH_PATHS = ""; OTHER_LDFLAGS = "-bundle -undefined error"; OTHER_REZFLAGS = ""; + PREBINDING = NO; PRODUCT_NAME = cgame; PROFILE_FLAGS = ""; SECTORDER_FLAGS = ""; @@ -4764,6 +4766,7 @@ OTHER_CFLAGS = ""; OTHER_LDFLAGS = "-bundle -undefined error"; OTHER_REZFLAGS = ""; + PREBINDING = NO; PRODUCT_NAME = ui; SECTORDER_FLAGS = ""; WARNING_CFLAGS = "-Wmost -Wno-four-char-constants -Wno-unknown-pragmas"; @@ -4977,6 +4980,7 @@ OTHER_CFLAGS = "-DDEDICATED -DMACOS_X -DBOTLIB -DMISSIONPACK -force_cpusubtype_ALL -Wno-long-double"; OTHER_LDFLAGS = ""; OTHER_REZFLAGS = ""; + PREBINDING = NO; PRODUCT_NAME = Q3DedicatedServer; REZ_EXECUTABLE = YES; SECTORDER_FLAGS = ""; @@ -7716,8 +7720,8 @@ LIBRARY_SEARCH_PATHS = ""; OPTIMIZATION_CFLAGS = "-O2"; OTHER_CFLAGS = "-DMACOS_X -DBOTLIB -DMISSIONPACK -DSMP -force_cpusubtype_ALL"; - OTHER_LDFLAGS = ""; OTHER_REZFLAGS = ""; + PREBINDING = NO; PRODUCT_NAME = Quake3; SECTORDER_FLAGS = ""; USE_GCC3_PFE_SUPPORT = NO; @@ -8758,6 +8762,7 @@ OTHER_CFLAGS = "-DMACOS_X -DBOTLIB -DMISSIONPACK -DSMP -force_cpusubtype_ALL -faltivec"; OTHER_LDFLAGS = ""; OTHER_REZFLAGS = ""; + PREBINDING = NO; PRODUCT_NAME = "Quake3 G4"; SECTORDER_FLAGS = ""; USE_GCC3_PFE_SUPPORT = NO; @@ -10327,6 +10332,7 @@ OTHER_CFLAGS = "-DMACOS_X -DBOTLIB -DMISSIONPACK -DSMP -force_cpusubtype_ALL -faltivec -falign-loops=16 -falign-jumps=16 -fstrict-aliasing "; OTHER_LDFLAGS = ""; OTHER_REZFLAGS = ""; + PREBINDING = NO; PRODUCT_NAME = Q3DedicatedServer; REZ_EXECUTABLE = YES; SECTORDER_FLAGS = ""; diff --git a/code/macosx/macosx_display.m b/code/macosx/macosx_display.m index 52235a5..ae8ee13 100644 --- a/code/macosx/macosx_display.m +++ b/code/macosx/macosx_display.m @@ -232,7 +232,6 @@ void Sys_SetScreenFade(glwgamma_t *table, float fraction) void Sys_FadeScreens() { CGDisplayCount displayIndex; - int stepIndex; glwgamma_t *table; NSTimeInterval start, current; float time; @@ -261,7 +260,6 @@ void Sys_FadeScreen(CGDirectDisplayID display) { CGDisplayCount displayIndex; glwgamma_t *table; - int stepIndex; if (!glConfig.deviceSupportsGamma) return; @@ -295,7 +293,6 @@ void Sys_FadeScreen(CGDirectDisplayID display) void Sys_UnfadeScreens() { CGDisplayCount displayIndex; - int stepIndex; glwgamma_t *table; NSTimeInterval start, current; float time; @@ -323,7 +320,6 @@ void Sys_UnfadeScreens() void Sys_UnfadeScreen(CGDirectDisplayID display, glwgamma_t *table) { CGDisplayCount displayIndex; - int stepIndex; if (!glConfig.deviceSupportsGamma) return; diff --git a/code/macosx/macosx_glsmp_mutex.m b/code/macosx/macosx_glsmp_mutex.m index f8e1cc6..eff1fba 100644 --- a/code/macosx/macosx_glsmp_mutex.m +++ b/code/macosx/macosx_glsmp_mutex.m @@ -84,7 +84,7 @@ qboolean GLimp_SpawnRenderThread( void (*function)( void ) ) // The command buffer returned might be NULL, indicating that the rendering thread should exit. void *GLimp_RendererSleep(void) { - void *data; + volatile void *data; GLSTAMP("GLimp_RendererSleep start", 0); diff --git a/code/macosx/macosx_sys.m b/code/macosx/macosx_sys.m index 4445328..d9bcd44 100644 --- a/code/macosx/macosx_sys.m +++ b/code/macosx/macosx_sys.m @@ -85,8 +85,8 @@ extern char *FS_BuildOSPath( const char *base, const char *game, const char *qp void * QDECL Sys_LoadDll( const char *name, char *fqpath , long (QDECL **entryPoint)(long, ...), long (QDECL *systemcalls)(long, ...) ) { void *libHandle; - void (*dllEntry)( int (*syscallptr)(int, ...) ); - NSString *bundlePath, *libraryPath; + void (*dllEntry)( long (*syscallptr)(long, ...) ); + NSString *libraryPath; const char *path; // TTimo @@ -320,7 +320,7 @@ qboolean Sys_ObjectIsCDRomDevice(io_object_t object) { CFStringRef value; kern_return_t krc; - CFDictionaryRef properties; + CFMutableDictionaryRef properties; qboolean isCDROM = qfalse; io_iterator_t parentIterator; io_object_t parent; |