diff options
-rw-r--r-- | code/client/cl_cgame.c | 5 | ||||
-rw-r--r-- | code/client/cl_console.c | 26 | ||||
-rw-r--r-- | code/client/cl_input.c | 8 | ||||
-rw-r--r-- | code/client/cl_keys.c | 63 | ||||
-rw-r--r-- | code/client/cl_main.c | 13 | ||||
-rw-r--r-- | code/client/cl_scrn.c | 2 | ||||
-rw-r--r-- | code/client/cl_ui.c | 26 | ||||
-rw-r--r-- | code/client/client.h | 3 | ||||
-rw-r--r-- | code/sdl/sdl_input.c | 4 |
9 files changed, 79 insertions, 71 deletions
diff --git a/code/client/cl_cgame.c b/code/client/cl_cgame.c index b53e304..b2a3cc4 100644 --- a/code/client/cl_cgame.c +++ b/code/client/cl_cgame.c @@ -387,7 +387,7 @@ CL_ShutdonwCGame ==================== */ void CL_ShutdownCGame( void ) { - cls.keyCatchers &= ~KEYCATCH_CGAME; + Key_SetCatcher( Key_GetCatcher( ) & ~KEYCATCH_CGAME ); cls.cgameStarted = qfalse; if ( !cgvm ) { return; @@ -607,7 +607,8 @@ intptr_t CL_CgameSystemCalls( intptr_t *args ) { case CG_KEY_GETCATCHER: return Key_GetCatcher(); case CG_KEY_SETCATCHER: - Key_SetCatcher( args[1] ); + // Don't allow the cgame module to close the console + Key_SetCatcher( args[1] | ( Key_GetCatcher( ) & KEYCATCH_CONSOLE ) ); return 0; case CG_KEY_GETKEY: return Key_GetKey( VMA(1) ); diff --git a/code/client/cl_console.c b/code/client/cl_console.c index 898fce2..5aad766 100644 --- a/code/client/cl_console.c +++ b/code/client/cl_console.c @@ -72,7 +72,7 @@ Con_ToggleConsole_f */ void Con_ToggleConsole_f (void) { // Can't toggle the console when it's the only thing available - if ( cls.state == CA_DISCONNECTED && cls.keyCatchers == KEYCATCH_CONSOLE ) { + if ( cls.state == CA_DISCONNECTED && Key_GetCatcher( ) == KEYCATCH_CONSOLE ) { return; } @@ -80,7 +80,7 @@ void Con_ToggleConsole_f (void) { g_consoleField.widthInChars = g_console_field_width; Con_ClearNotify (); - cls.keyCatchers ^= KEYCATCH_CONSOLE; + Key_SetCatcher( Key_GetCatcher( ) ^ KEYCATCH_CONSOLE ); } /* @@ -94,7 +94,7 @@ void Con_MessageMode_f (void) { Field_Clear( &chatField ); chatField.widthInChars = 30; - cls.keyCatchers ^= KEYCATCH_MESSAGE; + Key_SetCatcher( Key_GetCatcher( ) ^ KEYCATCH_MESSAGE ); } /* @@ -107,7 +107,7 @@ void Con_MessageMode2_f (void) { chat_team = qtrue; Field_Clear( &chatField ); chatField.widthInChars = 25; - cls.keyCatchers ^= KEYCATCH_MESSAGE; + Key_SetCatcher( Key_GetCatcher( ) ^ KEYCATCH_MESSAGE ); } /* @@ -124,7 +124,7 @@ void Con_MessageMode3_f (void) { chat_team = qfalse; Field_Clear( &chatField ); chatField.widthInChars = 30; - cls.keyCatchers ^= KEYCATCH_MESSAGE; + Key_SetCatcher( Key_GetCatcher( ) ^ KEYCATCH_MESSAGE ); } /* @@ -141,7 +141,7 @@ void Con_MessageMode4_f (void) { chat_team = qfalse; Field_Clear( &chatField ); chatField.widthInChars = 30; - cls.keyCatchers ^= KEYCATCH_MESSAGE; + Key_SetCatcher( Key_GetCatcher( ) ^ KEYCATCH_MESSAGE ); } /* @@ -477,7 +477,7 @@ Draw the editline after a ] prompt void Con_DrawInput (void) { int y; - if ( cls.state != CA_DISCONNECTED && !(cls.keyCatchers & KEYCATCH_CONSOLE ) ) { + if ( cls.state != CA_DISCONNECTED && !(Key_GetCatcher( ) & KEYCATCH_CONSOLE ) ) { return; } @@ -524,7 +524,7 @@ void Con_DrawNotify (void) continue; text = con.text + (i % con.totallines)*con.linewidth; - if (cl.snap.ps.pm_type != PM_INTERMISSION && cls.keyCatchers & (KEYCATCH_UI | KEYCATCH_CGAME) ) { + if (cl.snap.ps.pm_type != PM_INTERMISSION && Key_GetCatcher( ) & (KEYCATCH_UI | KEYCATCH_CGAME) ) { continue; } @@ -544,12 +544,12 @@ void Con_DrawNotify (void) re.SetColor( NULL ); - if (cls.keyCatchers & (KEYCATCH_UI | KEYCATCH_CGAME) ) { + if (Key_GetCatcher( ) & (KEYCATCH_UI | KEYCATCH_CGAME) ) { return; } // draw the chat line - if ( cls.keyCatchers & KEYCATCH_MESSAGE ) + if ( Key_GetCatcher( ) & KEYCATCH_MESSAGE ) { if (chat_team) { @@ -697,7 +697,7 @@ void Con_DrawConsole( void ) { // if disconnected, render console full screen if ( cls.state == CA_DISCONNECTED ) { - if ( !( cls.keyCatchers & (KEYCATCH_UI | KEYCATCH_CGAME)) ) { + if ( !( Key_GetCatcher( ) & (KEYCATCH_UI | KEYCATCH_CGAME)) ) { Con_DrawSolidConsole( 1.0 ); return; } @@ -724,7 +724,7 @@ Scroll it up or down */ void Con_RunConsole (void) { // decide on the destination height of the console - if ( cls.keyCatchers & KEYCATCH_CONSOLE ) + if ( Key_GetCatcher( ) & KEYCATCH_CONSOLE ) con.finalFrac = 0.5; // half screen else con.finalFrac = 0; // none visible @@ -779,7 +779,7 @@ void Con_Close( void ) { } Field_Clear( &g_consoleField ); Con_ClearNotify (); - cls.keyCatchers &= ~KEYCATCH_CONSOLE; + Key_SetCatcher( Key_GetCatcher( ) & ~KEYCATCH_CONSOLE ); con.finalFrac = 0; // none visible con.displayFrac = 0; } diff --git a/code/client/cl_input.c b/code/client/cl_input.c index 8609d5a..f7e3920 100644 --- a/code/client/cl_input.c +++ b/code/client/cl_input.c @@ -351,9 +351,9 @@ CL_MouseEvent ================= */ void CL_MouseEvent( int dx, int dy, int time ) { - if ( cls.keyCatchers & KEYCATCH_UI ) { + if ( Key_GetCatcher( ) & KEYCATCH_UI ) { VM_Call( uivm, UI_MOUSE_EVENT, dx, dy ); - } else if (cls.keyCatchers & KEYCATCH_CGAME) { + } else if (Key_GetCatcher( ) & KEYCATCH_CGAME) { VM_Call (cgvm, CG_MOUSE_EVENT, dx, dy); } else { cl.mouseDx[cl.mouseIndex] += dx; @@ -487,13 +487,13 @@ void CL_CmdButtons( usercmd_t *cmd ) { in_buttons[i].wasPressed = qfalse; } - if ( cls.keyCatchers ) { + if ( Key_GetCatcher( ) ) { cmd->buttons |= BUTTON_TALK; } // allow the game to know if any key at all is // currently pressed, even if it isn't bound to anything - if ( anykeydown && !cls.keyCatchers ) { + if ( anykeydown && Key_GetCatcher( ) == 0 ) { cmd->buttons |= BUTTON_ANY; } } diff --git a/code/client/cl_keys.c b/code/client/cl_keys.c index 8991d0e..0f481a3 100644 --- a/code/client/cl_keys.c +++ b/code/client/cl_keys.c @@ -720,7 +720,7 @@ void Message_Key( int key ) { if (key == K_ESCAPE) { - cls.keyCatchers &= ~KEYCATCH_MESSAGE; + Key_SetCatcher( Key_GetCatcher( ) & ~KEYCATCH_MESSAGE ); Field_Clear( &chatField ); return; } @@ -742,7 +742,7 @@ void Message_Key( int key ) { CL_AddReliableCommand( buffer ); } - cls.keyCatchers &= ~KEYCATCH_MESSAGE; + Key_SetCatcher( Key_GetCatcher( ) & ~KEYCATCH_MESSAGE ); Field_Clear( &chatField ); return; } @@ -1173,7 +1173,8 @@ void CL_KeyEvent (int key, qboolean down, unsigned time) { // keys can still be used for bound actions - if ( down && ( key < 128 || key == K_MOUSE1 ) && ( clc.demoplaying || cls.state == CA_CINEMATIC ) && !cls.keyCatchers) { + if ( down && ( key < 128 || key == K_MOUSE1 ) && + ( clc.demoplaying || cls.state == CA_CINEMATIC ) && Key_GetCatcher( ) == 0 ) { if (Cvar_VariableValue ("com_cameraMode") == 0) { Cvar_Set ("nextdemo",""); @@ -1184,20 +1185,20 @@ void CL_KeyEvent (int key, qboolean down, unsigned time) { // escape is always handled special if ( key == K_ESCAPE && down ) { - if ( cls.keyCatchers & KEYCATCH_MESSAGE ) { + if ( Key_GetCatcher( ) & KEYCATCH_MESSAGE ) { // clear message mode Message_Key( key ); return; } // escape always gets out of CGAME stuff - if (cls.keyCatchers & KEYCATCH_CGAME) { - cls.keyCatchers &= ~KEYCATCH_CGAME; + if (Key_GetCatcher( ) & KEYCATCH_CGAME) { + Key_SetCatcher( Key_GetCatcher( ) & ~KEYCATCH_CGAME ); VM_Call (cgvm, CG_EVENT_HANDLING, CGAME_EVENT_NONE); return; } - if ( !( cls.keyCatchers & KEYCATCH_UI ) ) { + if ( !( Key_GetCatcher( ) & KEYCATCH_UI ) ) { if ( cls.state == CA_ACTIVE && !clc.demoplaying ) { VM_Call( uivm, UI_SET_ACTIVE_MENU, UIMENU_INGAME ); } @@ -1224,12 +1225,12 @@ void CL_KeyEvent (int key, qboolean down, unsigned time) { kb = keys[key].binding; CL_AddKeyUpCommands( key, kb, time ); + } - if ( cls.keyCatchers & KEYCATCH_UI && uivm ) { - VM_Call( uivm, UI_KEY_EVENT, key, down ); - } else if ( cls.keyCatchers & KEYCATCH_CGAME && cgvm ) { - VM_Call( cgvm, CG_KEY_EVENT, key, down ); - } + if ( Key_GetCatcher( ) & KEYCATCH_UI && uivm ) { + VM_Call( uivm, UI_KEY_EVENT, key, down ); + } else if ( Key_GetCatcher( ) & KEYCATCH_CGAME && cgvm ) { + VM_Call( cgvm, CG_KEY_EVENT, key, down ); } return; @@ -1237,17 +1238,17 @@ void CL_KeyEvent (int key, qboolean down, unsigned time) { // distribute the key down event to the apropriate handler - if ( cls.keyCatchers & KEYCATCH_CONSOLE ) { + if ( Key_GetCatcher( ) & KEYCATCH_CONSOLE ) { Console_Key( key ); - } else if ( cls.keyCatchers & KEYCATCH_UI ) { + } else if ( Key_GetCatcher( ) & KEYCATCH_UI ) { if ( uivm ) { VM_Call( uivm, UI_KEY_EVENT, key, down ); } - } else if ( cls.keyCatchers & KEYCATCH_CGAME ) { + } else if ( Key_GetCatcher( ) & KEYCATCH_CGAME ) { if ( cgvm ) { VM_Call( cgvm, CG_KEY_EVENT, key, down ); } - } else if ( cls.keyCatchers & KEYCATCH_MESSAGE ) { + } else if ( Key_GetCatcher( ) & KEYCATCH_MESSAGE ) { Message_Key( key ); } else if ( cls.state == CA_DISCONNECTED ) { Console_Key( key ); @@ -1315,15 +1316,15 @@ void CL_CharEvent( int key ) { } // distribute the key down event to the apropriate handler - if ( cls.keyCatchers & KEYCATCH_CONSOLE ) + if ( Key_GetCatcher( ) & KEYCATCH_CONSOLE ) { Field_CharEvent( &g_consoleField, key ); } - else if ( cls.keyCatchers & KEYCATCH_UI ) + else if ( Key_GetCatcher( ) & KEYCATCH_UI ) { VM_Call( uivm, UI_KEY_EVENT, key | K_CHAR_FLAG, qtrue ); } - else if ( cls.keyCatchers & KEYCATCH_MESSAGE ) + else if ( Key_GetCatcher( ) & KEYCATCH_MESSAGE ) { Field_CharEvent( &chatField, key ); } @@ -1355,6 +1356,30 @@ void Key_ClearStates (void) } } +static int keyCatchers = 0; + +/* +==================== +Key_GetCatcher +==================== +*/ +int Key_GetCatcher( void ) { + return keyCatchers; +} + +/* +==================== +Key_SetCatcher +==================== +*/ +void Key_SetCatcher( int catcher ) { + // If the catcher state is changing, clear all key states + if( catcher != keyCatchers ) + Key_ClearStates( ); + + keyCatchers = catcher; +} + // This must not exceed MAX_CMD_LINE #define MAX_CONSOLE_SAVE_BUFFER 1024 #define CONSOLE_HISTORY_FILE "q3history" diff --git a/code/client/cl_main.c b/code/client/cl_main.c index 146c234..488c531 100644 --- a/code/client/cl_main.c +++ b/code/client/cl_main.c @@ -652,7 +652,7 @@ Closing the main menu will restart the demo loop void CL_StartDemoLoop( void ) { // start the demo loop again Cbuf_AddText ("d1\n"); - cls.keyCatchers = 0; + Key_SetCatcher( 0 ); } /* @@ -751,7 +751,7 @@ memory on the hunk from cgame, ui, and renderer void CL_MapLoading( void ) { if ( com_dedicated->integer ) { cls.state = CA_DISCONNECTED; - cls.keyCatchers = KEYCATCH_CONSOLE; + Key_SetCatcher( KEYCATCH_CONSOLE ); return; } @@ -760,7 +760,7 @@ void CL_MapLoading( void ) { } Con_Close(); - cls.keyCatchers = 0; + Key_SetCatcher( 0 ); // if we are already connected to the local host, stay connected if ( cls.state >= CA_CONNECTED && !Q_stricmp( cls.servername, "localhost" ) ) { @@ -776,7 +776,7 @@ void CL_MapLoading( void ) { CL_Disconnect( qtrue ); Q_strncpyz( cls.servername, "localhost", sizeof(cls.servername) ); cls.state = CA_CHALLENGING; // so the connect screen is drawn - cls.keyCatchers = 0; + Key_SetCatcher( 0 ); SCR_UpdateScreen(); clc.connectTime = -RETRANSMIT_TIMEOUT; NET_StringToAdr( cls.servername, &clc.serverAddress); @@ -1205,7 +1205,7 @@ void CL_Connect_f( void ) { cls.state = CA_CONNECTING; } - cls.keyCatchers = 0; + Key_SetCatcher( 0 ); clc.connectTime = -99999; // CL_CheckForResend() will fire immediately clc.connectPacketCount = 0; @@ -2228,7 +2228,7 @@ void CL_Frame ( int msec ) { // bring up the cd error dialog if needed cls.cddialog = qfalse; VM_Call( uivm, UI_SET_ACTIVE_MENU, UIMENU_NEED_CD ); - } else if ( cls.state == CA_DISCONNECTED && !( cls.keyCatchers & KEYCATCH_UI ) + } else if ( cls.state == CA_DISCONNECTED && !( Key_GetCatcher( ) & KEYCATCH_UI ) && !com_sv_running->integer ) { // if disconnected, bring up the menu S_StopAllSounds(); @@ -2857,6 +2857,7 @@ void CL_Shutdown( void ) { recursive = qfalse; Com_Memset( &cls, 0, sizeof( cls ) ); + Key_SetCatcher( 0 ); Com_Printf( "-----------------------\n" ); diff --git a/code/client/cl_scrn.c b/code/client/cl_scrn.c index 86879f1..a24984b 100644 --- a/code/client/cl_scrn.c +++ b/code/client/cl_scrn.c @@ -490,7 +490,7 @@ void SCR_DrawScreenField( stereoFrame_t stereoFrame ) { } // the menu draws next - if ( cls.keyCatchers & KEYCATCH_UI && uivm ) { + if ( Key_GetCatcher( ) & KEYCATCH_UI && uivm ) { VM_Call( uivm, UI_REFRESH, cls.realtime ); } diff --git a/code/client/cl_ui.c b/code/client/cl_ui.c index ccfc39d..31b938a 100644 --- a/code/client/cl_ui.c +++ b/code/client/cl_ui.c @@ -664,27 +664,6 @@ static void Key_GetBindingBuf( int keynum, char *buf, int buflen ) { /* ==================== -Key_GetCatcher -==================== -*/ -int Key_GetCatcher( void ) { - return cls.keyCatchers; -} - -/* -==================== -Ket_SetCatcher -==================== -*/ -void Key_SetCatcher( int catcher ) { - // prevent console from being closed - catcher |= cls.keyCatchers & KEYCATCH_CONSOLE; - cls.keyCatchers = catcher; -} - - -/* -==================== CLUI_GetCDKey ==================== */ @@ -932,7 +911,8 @@ intptr_t CL_UISystemCalls( intptr_t *args ) { return Key_GetCatcher(); case UI_KEY_SETCATCHER: - Key_SetCatcher( args[1] ); + // Don't allow the ui module to close the console + Key_SetCatcher( args[1] | ( Key_GetCatcher( ) & KEYCATCH_CONSOLE ) ); return 0; case UI_GETCLIPBOARDDATA: @@ -1124,7 +1104,7 @@ CL_ShutdownUI ==================== */ void CL_ShutdownUI( void ) { - cls.keyCatchers &= ~KEYCATCH_UI; + Key_SetCatcher( Key_GetCatcher( ) & ~KEYCATCH_UI ); cls.uiStarted = qfalse; if ( !uivm ) { return; diff --git a/code/client/client.h b/code/client/client.h index 936f906..b68b518 100644 --- a/code/client/client.h +++ b/code/client/client.h @@ -270,7 +270,6 @@ typedef struct { typedef struct { connstate_t state; // connection status - int keyCatchers; // bit flags qboolean cddialog; // bring up the cd needed dialog next frame @@ -442,6 +441,8 @@ void CL_VerifyCode( void ); float CL_KeyState (kbutton_t *key); char *Key_KeynumToString (int keynum); +int Key_GetCatcher( void ); +void Key_SetCatcher( int catcher ); // // cl_parse.c diff --git a/code/sdl/sdl_input.c b/code/sdl/sdl_input.c index 89b8be6..2e610a8 100644 --- a/code/sdl/sdl_input.c +++ b/code/sdl/sdl_input.c @@ -651,7 +651,7 @@ static void IN_ProcessEvents( void ) if( !SDL_WasInit( SDL_INIT_VIDEO ) ) return; - if( cls.keyCatchers == 0 && keyRepeatEnabled ) + if( Key_GetCatcher( ) == 0 && keyRepeatEnabled ) { SDL_EnableKeyRepeat( 0, 0 ); keyRepeatEnabled = qfalse; @@ -730,7 +730,7 @@ void IN_Frame (void) IN_JoyMove( ); // Release the mouse if the console if down and we're windowed - if( ( cls.keyCatchers & KEYCATCH_CONSOLE ) && !r_fullscreen->integer ) + if( ( Key_GetCatcher( ) & KEYCATCH_CONSOLE ) && !r_fullscreen->integer ) IN_DeactivateMouse( ); else IN_ActivateMouse( ); |