diff options
-rw-r--r-- | web/include/get.php | 15 | ||||
-rw-r--r-- | web/include/help.php | 2 | ||||
-rw-r--r-- | web/include/home.php | 6 | ||||
-rw-r--r-- | web/include/status.php | 4 |
4 files changed, 14 insertions, 13 deletions
diff --git a/web/include/get.php b/web/include/get.php index 2680d22..f540a2d 100644 --- a/web/include/get.php +++ b/web/include/get.php @@ -32,7 +32,7 @@ done all of the work for you.</p> <h3>Ubuntu</h3> <p>There are i686 <a href="http://www.xs4all.nl/~bruijn9/quake3/breezy/">binaries built on Ubuntu</a> made by Pascal de Bruijn. Untar this into /opt/ - or whereever you keep weird isolated installs. There is a decent + or where ever you keep weird isolated installs. There is a decent chance these will work on most distributions, these are not <span class="shell">.deb</span>s.</p> </li> @@ -79,7 +79,7 @@ client.</em></p> the <span class="shell">ui</span> and <span class="shell">code</span> directories.)</li> <li>Run <span class="shell">make</span>.</li> - <li>Install the latest id patch for OS X</li> + <li>Install the latest point release for OS X.</li> <li>Copy <span class="shell">darwinquake3</span> in <span class="shell">code/unix/releaseppc/</span> to <span class="shell">/Applications/Quake3/Quake3.app/Contents/MacOS/Quake3</span>.</li> @@ -90,11 +90,12 @@ client.</em></p> directory to your <span class="shell">/Applications/Quake3/baseq3</span> directory.</li> <li>Ditto for the Team Arena mission pack, though - you would be changing <span class="shell">baseq3</span> - in the above example to <span class="shell">missionpack</span>.</li> + you would be substituting <span class="shell">baseq3</span> + in the above example for <span class="shell">missionpack</span>.</li> </ol> - <p>After you've done all of that mess, you can double click - on the .app file, or change to <span class="shell">/Applications/Quake3/</span> + <p>After you've done all of that, you can double click + on the <span class="shell">.app</span> file, or change to + the <span class="shell">/Applications/Quake3/</span> directory in a terminal and run the binary. </p> </li> @@ -113,7 +114,7 @@ client.</em></p> <h2>Point Release Installers</h2> <p>The id software patches are still needed before installing this project because they contain updated <span class="shell">pk3</span> -files. We mirror them for your convienience:</p> +files. We mirror them for your convenience:</p> <ul> <li><a href="http://filesingularity.timedoctor.org/linuxq3apoint-1.32b-3.x86.run">Linux</a></li> <li><a href="http://filesingularity.timedoctor.org/q3pointrelease_132.exe">Windows</a></li> diff --git a/web/include/help.php b/web/include/help.php index 6a37602..4971d80 100644 --- a/web/include/help.php +++ b/web/include/help.php @@ -6,7 +6,7 @@ id's <a href="http://zerowing.idsoftware.com/linux/q3a/">original page</a> (thou should no-longer contact them for support). Windows users and Mac users should just <a href="http://www.google.com/">Google</a> their errors to check for preexisting solutions. You can try asking on the <a href="?page=mailinglists">mailing list</a>. -To join the <acronym title="Interent Relay Chat">IRC</acronym> channel, connect your +To join the <acronym title="Internet Relay Chat">IRC</acronym> channel, connect your client to <span class="shell">irc.freenode.net</span> <span class="shell">#icculus.org/quake3</span>. To file a bug report with Bugzilla, check out our <a href="http://bugzilla.icculus.org/">Bugzilla website</a>.</p> diff --git a/web/include/home.php b/web/include/home.php index 1349e15..2425526 100644 --- a/web/include/home.php +++ b/web/include/home.php @@ -11,7 +11,7 @@ code was released on August 20, 2005 under the <a href="http://www.gnu.org/copyleft/gpl.html" title="General Public License">GPL</a>. Since then, we have been cleaning up, fixing bugs, and adding features. Our eventual goal is to have created <em>the</em> Open-Source Quake 3 distribution upon which -people base their games, ports, and mods. We also aim to keep compatability with the id data +people base their games, ports, and mods. We also aim to keep compatibility with the id data in perpetuity, for both single player and multiplayer, plus mods (<a href="http://www.urbanterror.net/">Urban Terror</a>, <a href="http://www.rq3.com/">Reaction Quake 3</a>, etc) Our focus initially is to get the game working with our updates on Mac OS X, Windows, and Linux. Other platforms are a bonus. Sane new features are also welcome. Modern graphical upgrades @@ -19,12 +19,12 @@ Other platforms are a bonus. Sane new features are also welcome. Modern graphica </p> <p> As an Open-Source project we expect comments and criticism to go the either the maintainer -<a href="mailto:zakk@timedoctor.org">zakk@timedoctor.org</a>, or more preferrably to the <a href="http://icculus.org/quake3/?page=mailinglists">mailing +<a href="mailto:zakk@timedoctor.org">zakk@timedoctor.org</a>, or more preferably to the <a href="http://icculus.org/quake3/?page=mailinglists">mailing list</a>. </p> <h2>Progress</h2> <p>While a lot is left to be done, quite a few goals have been met already. Quake 3 -now works natively on x86-64 and PowerPC architectures, plus the game builds and runs +now works naively on x86-64 and PowerPC architectures, plus the game builds and runs on <a href="http://www.freebsd.org/">FreeBSD</a>. <a href="http://libsdl.org" title="Simple DirectMedia Layer">SDL</a> is now used for input, OpenGL context management, and sound, making the game a lot easier to port to new platforms diff --git a/web/include/status.php b/web/include/status.php index 90d1948..b86f0e9 100644 --- a/web/include/status.php +++ b/web/include/status.php @@ -113,5 +113,5 @@ Web interface</a>.</p> be included with any open-source version of Quake 3 due to it being removed from the source-code before the release, and the binary-only nature of its anti-cheating software. </p> -<p>While it is possible that someone could write an open-source equivilant of PunkBuster, -it's not very feasable for a number of reasons.</p> +<p>While it is possible that someone could write an open-source equivalent of PunkBuster, +it's not very feasible for a number of reasons.</p> |