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-rw-r--r-- | README | 8 |
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@@ -53,6 +53,14 @@ For Windows, using MSVC you want to keep your original. If you wish to use native libraries, copy the resultant dlls to your baseq3 directory. +For Mac OS X, building a Universal Binary + 1. Install the MacOSX10.2.8.sdk and MacOSX10.4u.sdk which are included in + XCode 2.2 and newer. + 2. Change to the directory containing this README file. + 3. Run './make-macosx-ub.sh' + 4. Copy all of the files in the resulting build/release-darwin-ub/ + directory to the Contents/MacOS/ subdirectory of your .app bundle. + Installation, for *nix 1. Set the COPYDIR variable in the shell to be where you installed Quake 3 to. By default it will be /usr/local/games/quake3 if you haven't set it. |