diff options
-rw-r--r-- | code/renderer/tr_image_pcx.c | 171 |
1 files changed, 88 insertions, 83 deletions
diff --git a/code/renderer/tr_image_pcx.c b/code/renderer/tr_image_pcx.c index f369b76..216543e 100644 --- a/code/renderer/tr_image_pcx.c +++ b/code/renderer/tr_image_pcx.c @@ -1,6 +1,7 @@ /* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. + 2008 Ludwig Nussel This file is part of Quake III Arena source code. @@ -31,40 +32,54 @@ PCX files are used for 8 bit images */ typedef struct { - char manufacturer; - char version; - char encoding; - char bits_per_pixel; - unsigned short xmin,ymin,xmax,ymax; - unsigned short hres,vres; - unsigned char palette[48]; - char reserved; - char color_planes; - unsigned short bytes_per_line; - unsigned short palette_type; - char filler[58]; - unsigned char data; // unbounded + char manufacturer; + char version; + char encoding; + char bits_per_pixel; + unsigned short xmin,ymin,xmax,ymax; + unsigned short hres,vres; + unsigned char palette[48]; + char reserved; + char color_planes; + unsigned short bytes_per_line; + unsigned short palette_type; + unsigned short hscreensize, vscreensize; + char filler[54]; + unsigned char data[]; } pcx_t; - -static void _LoadPCX ( const char *filename, byte **pic, byte **palette, int *width, int *height) +void LoadPCX ( const char *filename, byte **pic, int *width, int *height) { byte *raw; + byte *end; pcx_t *pcx; - int x, y; int len; - int dataByte, runLength; + unsigned char dataByte = 0, runLength = 0; byte *out, *pix; - unsigned xmax, ymax; + unsigned short w, h; + byte *pic8; + byte *palette; + int i; + unsigned size = 0; + if (width) + *width = 0; + if (height) + *height = 0; *pic = NULL; - *palette = NULL; // // load the file // len = ri.FS_ReadFile( ( char * ) filename, (void **)&raw); - if (!raw) { + if (!raw || len < 0) { + return; + } + + if((unsigned)len < sizeof(pcx_t)) + { + ri.Printf (PRINT_ALL, "PCX truncated: %s\n", filename); + ri.FS_FreeFile (raw); return; } @@ -72,95 +87,85 @@ static void _LoadPCX ( const char *filename, byte **pic, byte **palette, int *wi // parse the PCX file // pcx = (pcx_t *)raw; - raw = &pcx->data; + end = raw+len; - xmax = LittleShort(pcx->xmax); - ymax = LittleShort(pcx->ymax); + w = LittleShort(pcx->xmax)+1; + h = LittleShort(pcx->ymax)+1; if (pcx->manufacturer != 0x0a || pcx->version != 5 || pcx->encoding != 1 + || pcx->color_planes != 1 || pcx->bits_per_pixel != 8 - || xmax >= 1024 - || ymax >= 1024) + || w >= 1024 + || h >= 1024) { - ri.Printf (PRINT_ALL, "Bad pcx file %s (%i x %i) (%i x %i)\n", filename, xmax+1, ymax+1, pcx->xmax, pcx->ymax); + ri.Printf (PRINT_ALL, "Bad or unsupported pcx file %s (%dx%d@%d)\n", filename, w, h, pcx->bits_per_pixel); return; } - out = ri.Malloc ( (ymax+1) * (xmax+1) ); + pix = pic8 = ri.Malloc ( size ); - *pic = out; - - pix = out; - - if (palette) + raw = pcx->data; + // FIXME: should use bytes_per_line but original q3 didn't do that either + while(pix < pic8+size) { - *palette = ri.Malloc(768); - Com_Memcpy (*palette, (byte *)pcx + len - 768, 768); - } + if(runLength > 0) { + *pix++ = dataByte; + --runLength; + continue; + } - if (width) - *width = xmax+1; - if (height) - *height = ymax+1; -// FIXME: use bytes_per_line here? + if(raw+1 > end) + break; + dataByte = *raw++; - for (y=0 ; y<=ymax ; y++, pix += xmax+1) - { - for (x=0 ; x<=xmax ; ) + if((dataByte & 0xC0) == 0xC0) { + if(raw+1 > end) + break; + runLength = dataByte & 0x3F; dataByte = *raw++; - - if((dataByte & 0xC0) == 0xC0) - { - runLength = dataByte & 0x3F; - dataByte = *raw++; - } - else - runLength = 1; - - while(runLength-- > 0) - pix[x++] = dataByte; } - + else + runLength = 1; } - if ( raw - (byte *)pcx > len) + if(pix < pic8+size) { - ri.Printf (PRINT_DEVELOPER, "PCX file %s was malformed", filename); - ri.Free (*pic); - *pic = NULL; + ri.Printf (PRINT_ALL, "PCX file truncated: %s\n", filename); + ri.FS_FreeFile (pcx); + ri.Free (pic8); } - ri.FS_FreeFile (pcx); -} - - -void LoadPCX ( const char *filename, byte **pic, int *width, int *height) { - byte *palette; - byte *pic8; - int i, c, p; - byte *pic32; - - _LoadPCX (filename, &pic8, &palette, width, height); - if (!pic8) { - *pic = NULL; + if (raw-(byte*)pcx >= end - (byte*)769 || end[-769] != 0x0c) + { + ri.Printf (PRINT_ALL, "PCX missing palette: %s\n", filename); + ri.FS_FreeFile (pcx); + ri.Free (pic8); return; } - // LoadPCX32 ensures width, height < 1024 - c = (*width) * (*height); - pic32 = *pic = ri.Malloc(4 * c ); - for (i = 0 ; i < c ; i++) { - p = pic8[i]; - pic32[0] = palette[p*3]; - pic32[1] = palette[p*3 + 1]; - pic32[2] = palette[p*3 + 2]; - pic32[3] = 255; - pic32 += 4; + palette = end-768; + + pix = out = ri.Malloc(4 * size ); + for (i = 0 ; i < size ; i++) + { + unsigned char p = pic8[i]; + pix[0] = palette[p*3]; + pix[1] = palette[p*3 + 1]; + pix[2] = palette[p*3 + 2]; + pix[3] = 255; + pix += 4; } + if (width) + *width = w; + if (height) + *height = h; + + *pic = out; + + ri.FS_FreeFile (pcx); ri.Free (pic8); - ri.Free (palette); } |