diff options
author | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-08-26 17:39:27 +0000 |
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committer | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-08-26 17:39:27 +0000 |
commit | 6bf20c78f5b69d40bcc4931df93d29198435ab67 (patch) | |
tree | e3eda937a05d7db42de725b7013bd0344b987f34 /code/win32/resource.h | |
parent | 872d4d7f55af706737ffb361bb76ad13e7496770 (diff) | |
download | ioquake3-aero-6bf20c78f5b69d40bcc4931df93d29198435ab67.tar.gz ioquake3-aero-6bf20c78f5b69d40bcc4931df93d29198435ab67.zip |
newlines fixed
git-svn-id: svn://svn.icculus.org/quake3/trunk@6 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/win32/resource.h')
-rwxr-xr-x | code/win32/resource.h | 88 |
1 files changed, 44 insertions, 44 deletions
diff --git a/code/win32/resource.h b/code/win32/resource.h index 65260b9..21899ca 100755 --- a/code/win32/resource.h +++ b/code/win32/resource.h @@ -1,44 +1,44 @@ -/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Foobar; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-//{{NO_DEPENDENCIES}}
-// Microsoft Developer Studio generated include file.
-// Used by winquake.rc
-//
-#define IDS_STRING1 1
-#define IDI_ICON1 1
-#define IDB_BITMAP1 1
-#define IDB_BITMAP2 128
-#define IDC_CURSOR1 129
-#define IDC_CURSOR2 130
-#define IDC_CURSOR3 131
-
-// Next default values for new objects
-//
-#ifdef APSTUDIO_INVOKED
-#ifndef APSTUDIO_READONLY_SYMBOLS
-#define _APS_NO_MFC 1
-#define _APS_NEXT_RESOURCE_VALUE 132
-#define _APS_NEXT_COMMAND_VALUE 40001
-#define _APS_NEXT_CONTROL_VALUE 1005
-#define _APS_NEXT_SYMED_VALUE 101
-#endif
-#endif
+/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +//{{NO_DEPENDENCIES}} +// Microsoft Developer Studio generated include file. +// Used by winquake.rc +// +#define IDS_STRING1 1 +#define IDI_ICON1 1 +#define IDB_BITMAP1 1 +#define IDB_BITMAP2 128 +#define IDC_CURSOR1 129 +#define IDC_CURSOR2 130 +#define IDC_CURSOR3 131 + +// Next default values for new objects +// +#ifdef APSTUDIO_INVOKED +#ifndef APSTUDIO_READONLY_SYMBOLS +#define _APS_NO_MFC 1 +#define _APS_NEXT_RESOURCE_VALUE 132 +#define _APS_NEXT_COMMAND_VALUE 40001 +#define _APS_NEXT_CONTROL_VALUE 1005 +#define _APS_NEXT_SYMED_VALUE 101 +#endif +#endif |