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authortjw <tjw@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-08-01 17:36:47 +0000
committertjw <tjw@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-08-01 17:36:47 +0000
commite6a0afad175d5c1ec113ed652e39b30ba15180d2 (patch)
tree6cd57400ab2016ed625ff3622b40783beb07d624 /code/renderer/tr_shader.c
parent598633c369f8478b50e44e5ee4af59db578d1d67 (diff)
downloadioquake3-aero-e6a0afad175d5c1ec113ed652e39b30ba15180d2.tar.gz
ioquake3-aero-e6a0afad175d5c1ec113ed652e39b30ba15180d2.zip
bug 2813
* fixed bug with new win32 home path detection * added SHFolder.lib linking to the mingw build for win98/win95 compat git-svn-id: svn://svn.icculus.org/quake3/trunk@829 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/renderer/tr_shader.c')
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