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authortjw <tjw@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-09-20 16:13:20 +0000
committertjw <tjw@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-09-20 16:13:20 +0000
commit81bedfa3b19da126f355cf7d52489719fe79db71 (patch)
tree04a6db7171db24f89b684846ee31296bf1fbfc72 /code/game/g_combat.c
parenteb07490162d035aafd6256381c089f9135765ccc (diff)
downloadioquake3-aero-81bedfa3b19da126f355cf7d52489719fe79db71.tar.gz
ioquake3-aero-81bedfa3b19da126f355cf7d52489719fe79db71.zip
* (bug 2813) ioquake3 on win32 is no longer linked to SHFolder.dll. instead
it is dynamically loaded at run-time. this means that win95/win98 systems can fail the homepath detection gracefully if they don't have the dll installed (this dll is only provided by Internet Explorer updates on those systems) git-svn-id: svn://svn.icculus.org/quake3/trunk@909 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/game/g_combat.c')
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