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authorthilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea>2009-10-11 18:31:00 +0000
committerthilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea>2009-10-11 18:31:00 +0000
commit2c0063219160e34886e6cec762fa2ab1eee2d16c (patch)
tree4b8fdc93088ba647dab8a158816d87297f1170d6 /code/client/client.h
parent4217dcf119bd52d41c779c66a87de13cfa704448 (diff)
downloadioquake3-aero-2c0063219160e34886e6cec762fa2ab1eee2d16c.tar.gz
ioquake3-aero-2c0063219160e34886e6cec762fa2ab1eee2d16c.zip
Fix recursive error for disconnect after reliable client command overflow. Thanks to /dev/humancontroller for reporting. https://bugzilla.icculus.org/show_bug.cgi?id=3616
git-svn-id: svn://svn.icculus.org/quake3/trunk@1655 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/client/client.h')
-rw-r--r--code/client/client.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/code/client/client.h b/code/client/client.h
index 5ee30c2..d370778 100644
--- a/code/client/client.h
+++ b/code/client/client.h
@@ -431,7 +431,7 @@ extern cvar_t *cl_voip;
void CL_Init (void);
void CL_FlushMemory(void);
void CL_ShutdownAll(void);
-void CL_AddReliableCommand( const char *cmd );
+void CL_AddReliableCommand(const char *cmd, qboolean isDisconnectCmd);
void CL_StartHunkUsers( qboolean rendererOnly );