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authortma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-04-14 20:15:58 +0000
committertma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-04-14 20:15:58 +0000
commit499b37c7d8f812b22db120d94772367f336e902a (patch)
treee9044a4c023c8583620c4316970d4b5ca58353a3 /code/cgame/cg_marks.c
parent41fb69060a05f80ca82bf4bd8bb0dcdb745e1ee7 (diff)
downloadioquake3-aero-499b37c7d8f812b22db120d94772367f336e902a.tar.gz
ioquake3-aero-499b37c7d8f812b22db120d94772367f336e902a.zip
* Fix to (static!) buffer overflow in renderer (from Thilo Schulz)
git-svn-id: svn://svn.icculus.org/quake3/trunk@703 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/cgame/cg_marks.c')
0 files changed, 0 insertions, 0 deletions