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authorzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-08-30 23:25:02 +0000
committerzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-08-30 23:25:02 +0000
commit7b06ec6c69448ce550a904ae47bafe8299fcbcaa (patch)
tree0f267890329924d48851a2f4d52719f857241e8d /code/cgame/cg_local.h
parent2d18192eaf57af256061ffa0080868309fffe950 (diff)
downloadioquake3-aero-7b06ec6c69448ce550a904ae47bafe8299fcbcaa.tar.gz
ioquake3-aero-7b06ec6c69448ce550a904ae47bafe8299fcbcaa.zip
First version of Ryan Gorodon's SDL work:
16:24 < icculus> check that in, someone will fix it. :) git-svn-id: svn://svn.icculus.org/quake3/trunk@38 edf5b092-35ff-0310-97b2-ce42778d08ea
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