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author | thilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2009-10-19 14:32:06 +0000 |
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committer | thilo <thilo@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2009-10-19 14:32:06 +0000 |
commit | 864cfbcad09da09c4c0c36a6163a31c0c8b99c54 (patch) | |
tree | 5ef49cbba05e15da323e7f9ebf49ad2fdb516739 /code/SDL12/include/SDL_opengl.h | |
parent | b216c712418ff9260683c212e2c5a1af25bee600 (diff) | |
download | ioquake3-aero-864cfbcad09da09c4c0c36a6163a31c0c8b99c54.tar.gz ioquake3-aero-864cfbcad09da09c4c0c36a6163a31c0c8b99c54.zip |
Last revision (1681) was described incorrectly. It uses parts of Amanieu's patch to add the most recent version of zlib to ioquake3.
This commit now adds zlib c-file dependencies to the MSVC project file, not tested yet, thought.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1682 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/SDL12/include/SDL_opengl.h')
0 files changed, 0 insertions, 0 deletions