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authortma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2008-07-16 18:07:36 +0000
committertma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2008-07-16 18:07:36 +0000
commitb9ad917c3a926923bb43ea444a4b968960071307 (patch)
tree6cd923d856c54a6b3f3fdf072bddd92e30adc6e6 /code/SDL12/include/SDL_active.h
parentd991ff4a85ab475f78d2a17a44cd8144aa4c7a1c (diff)
downloadioquake3-aero-b9ad917c3a926923bb43ea444a4b968960071307.tar.gz
ioquake3-aero-b9ad917c3a926923bb43ea444a4b968960071307.zip
* Fix confusion of cgame and renderer entity array bounds (Tr3B)
git-svn-id: svn://svn.icculus.org/quake3/trunk@1429 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/SDL12/include/SDL_active.h')
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