<feed xmlns='http://www.w3.org/2005/Atom'>
<title>archive/ioquake3-aero/code/macosx, branch master</title>
<subtitle>[no description]</subtitle>
<id>https://git.bnewbold.net/archive/ioquake3-aero/atom?h=master</id>
<link rel='self' href='https://git.bnewbold.net/archive/ioquake3-aero/atom?h=master'/>
<link rel='alternate' type='text/html' href='https://git.bnewbold.net/archive/ioquake3-aero/'/>
<updated>2005-11-26T07:46:21+00:00</updated>
<entry>
<title>Mac OS X work...lots of little changes that touch a lot of random places.</title>
<updated>2005-11-26T07:46:21+00:00</updated>
<author>
<name>icculus</name>
<email>icculus@edf5b092-35ff-0310-97b2-ce42778d08ea</email>
</author>
<published>2005-11-26T07:46:21+00:00</published>
<link rel='alternate' type='text/html' href='https://git.bnewbold.net/archive/ioquake3-aero/commit/?id=441c7633e0aa67faa91dc5896ee83e6c29de0ba6'/>
<id>urn:sha1:441c7633e0aa67faa91dc5896ee83e6c29de0ba6</id>
<content type='text'>
 Still work to be done, but this at least matches the PowerPC Linux status
 now.

MacOS-specific directory (and XCode project) is gone...this now uses SDL,
 OpenAL, and the Unix Makefiles.

--ryan.




git-svn-id: svn://svn.icculus.org/quake3/trunk@373 edf5b092-35ff-0310-97b2-ce42778d08ea
</content>
</entry>
<entry>
<title>* OpenAL support, from BlackAura aka Stuart Dalton &lt;badcdev@gmail.com&gt;</title>
<updated>2005-11-13T18:58:14+00:00</updated>
<author>
<name>tma</name>
<email>tma@edf5b092-35ff-0310-97b2-ce42778d08ea</email>
</author>
<published>2005-11-13T18:58:14+00:00</published>
<link rel='alternate' type='text/html' href='https://git.bnewbold.net/archive/ioquake3-aero/commit/?id=38baaa2274a458f03f576dea5a6d3cd9e25f8063'/>
<id>urn:sha1:38baaa2274a458f03f576dea5a6d3cd9e25f8063</id>
<content type='text'>
  + An abstract codec system, simplifying support for new formats
  + Changes versus BlackAura's patch:
    o Consolidated the OpenAL parts into one file
    o Changed the function naming scheme to more closely resemble Q3
    o Changed the interface to fall back on the "base" sound system
      if loading OpenAL fails
  + This is enabled on Linux and MinGW for now, but should work on the
    other *nixs with appropriate additions to the Makefile
  + NOT enabled on OS X or MSVC Windows builds
  + Probably breaks the Windows build again
* Retabulated sdl_snd.c and made the messages less verbose since
  there do not seem to be many having problems with SDL sound now


git-svn-id: svn://svn.icculus.org/quake3/trunk@343 edf5b092-35ff-0310-97b2-ce42778d08ea
</content>
</entry>
<entry>
<title>use system memcpy and memset</title>
<updated>2005-11-06T18:22:49+00:00</updated>
<author>
<name>ludwig</name>
<email>ludwig@edf5b092-35ff-0310-97b2-ce42778d08ea</email>
</author>
<published>2005-11-06T18:22:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.bnewbold.net/archive/ioquake3-aero/commit/?id=085e14dff1f8e76a7c7ae2afc74d04d3675736a6'/>
<id>urn:sha1:085e14dff1f8e76a7c7ae2afc74d04d3675736a6</id>
<content type='text'>
git-svn-id: svn://svn.icculus.org/quake3/trunk@301 edf5b092-35ff-0310-97b2-ce42778d08ea
</content>
</entry>
<entry>
<title>* Replaced a bunch of inline and __inline with ID_INLINE</title>
<updated>2005-11-04T22:32:00+00:00</updated>
<author>
<name>tma</name>
<email>tma@edf5b092-35ff-0310-97b2-ce42778d08ea</email>
</author>
<published>2005-11-04T22:32:00+00:00</published>
<link rel='alternate' type='text/html' href='https://git.bnewbold.net/archive/ioquake3-aero/commit/?id=11e5099eb7abb2e016527795ffd32c5094e5324f'/>
<id>urn:sha1:11e5099eb7abb2e016527795ffd32c5094e5324f</id>
<content type='text'>
* Replaced a bunch of __i386__ with id386
* General tidy up of asm preprocessor decisions
* Removed C_ONLY from the dedicated server build


git-svn-id: svn://svn.icculus.org/quake3/trunk@269 edf5b092-35ff-0310-97b2-ce42778d08ea
</content>
</entry>
<entry>
<title>* Fies to the xcode project to update it with the recent changes</title>
<updated>2005-11-02T18:32:03+00:00</updated>
<author>
<name>tma</name>
<email>tma@edf5b092-35ff-0310-97b2-ce42778d08ea</email>
</author>
<published>2005-11-02T18:32:03+00:00</published>
<link rel='alternate' type='text/html' href='https://git.bnewbold.net/archive/ioquake3-aero/commit/?id=0267027e1bfbd4342957feb9efb07fbb9051f2a4'/>
<id>urn:sha1:0267027e1bfbd4342957feb9efb07fbb9051f2a4</id>
<content type='text'>
git-svn-id: svn://svn.icculus.org/quake3/trunk@230 edf5b092-35ff-0310-97b2-ce42778d08ea
</content>
</entry>
<entry>
<title>* Added STATUS</title>
<updated>2005-10-29T01:53:09+00:00</updated>
<author>
<name>tma</name>
<email>tma@edf5b092-35ff-0310-97b2-ce42778d08ea</email>
</author>
<published>2005-10-29T01:53:09+00:00</published>
<link rel='alternate' type='text/html' href='https://git.bnewbold.net/archive/ioquake3-aero/commit/?id=8ceb35ae193c50bdf11820eb28f5f86b40c2a89c'/>
<id>urn:sha1:8ceb35ae193c50bdf11820eb28f5f86b40c2a89c</id>
<content type='text'>
* Updated TODO
* Moved ChangeLog to root
* Updated ChangeLog
* s/Foobar/Quake III Arena Source Code/
* Biggest patch EVAR. I wonder how many mail boxes this will fill...


git-svn-id: svn://svn.icculus.org/quake3/trunk@196 edf5b092-35ff-0310-97b2-ce42778d08ea
</content>
</entry>
<entry>
<title>* Fixed the OS X build as broken by revision 181</title>
<updated>2005-10-26T20:52:53+00:00</updated>
<author>
<name>tma</name>
<email>tma@edf5b092-35ff-0310-97b2-ce42778d08ea</email>
</author>
<published>2005-10-26T20:52:53+00:00</published>
<link rel='alternate' type='text/html' href='https://git.bnewbold.net/archive/ioquake3-aero/commit/?id=61959fe8d0e92d58eb05c60f4bdcd4d58ab5184c'/>
<id>urn:sha1:61959fe8d0e92d58eb05c60f4bdcd4d58ab5184c</id>
<content type='text'>
git-svn-id: svn://svn.icculus.org/quake3/trunk@182 edf5b092-35ff-0310-97b2-ce42778d08ea
</content>
</entry>
<entry>
<title>* Fixed some warnings on the OS X build</title>
<updated>2005-10-26T19:32:15+00:00</updated>
<author>
<name>tma</name>
<email>tma@edf5b092-35ff-0310-97b2-ce42778d08ea</email>
</author>
<published>2005-10-26T19:32:15+00:00</published>
<link rel='alternate' type='text/html' href='https://git.bnewbold.net/archive/ioquake3-aero/commit/?id=8f89b366836fc69170e1c03d1b640caddd9ea33e'/>
<id>urn:sha1:8f89b366836fc69170e1c03d1b640caddd9ea33e</id>
<content type='text'>
git-svn-id: svn://svn.icculus.org/quake3/trunk@180 edf5b092-35ff-0310-97b2-ce42778d08ea
</content>
</entry>
<entry>
<title>Fix build problems under OS X</title>
<updated>2005-10-11T01:52:29+00:00</updated>
<author>
<name>six</name>
<email>six@edf5b092-35ff-0310-97b2-ce42778d08ea</email>
</author>
<published>2005-10-11T01:52:29+00:00</published>
<link rel='alternate' type='text/html' href='https://git.bnewbold.net/archive/ioquake3-aero/commit/?id=71411b1237ca7d610d1fc27eadf06fe4f5f8f335'/>
<id>urn:sha1:71411b1237ca7d610d1fc27eadf06fe4f5f8f335</id>
<content type='text'>
git-svn-id: svn://svn.icculus.org/quake3/trunk@154 edf5b092-35ff-0310-97b2-ce42778d08ea
</content>
</entry>
<entry>
<title>Mac OS X needs Com_Memcpy and Com_Memset to be set to memcpy and memset.</title>
<updated>2005-10-08T06:30:38+00:00</updated>
<author>
<name>six</name>
<email>six@edf5b092-35ff-0310-97b2-ce42778d08ea</email>
</author>
<published>2005-10-08T06:30:38+00:00</published>
<link rel='alternate' type='text/html' href='https://git.bnewbold.net/archive/ioquake3-aero/commit/?id=5ac729998e22941a13b0ef8db04913732fbd6271'/>
<id>urn:sha1:5ac729998e22941a13b0ef8db04913732fbd6271</id>
<content type='text'>
git-svn-id: svn://svn.icculus.org/quake3/trunk@148 edf5b092-35ff-0310-97b2-ce42778d08ea
</content>
</entry>
</feed>
