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author | bryan newbold <bnewbold@robocracy.org> | 2023-02-15 19:31:41 -0800 |
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committer | bryan newbold <bnewbold@robocracy.org> | 2023-02-15 19:31:43 -0800 |
commit | 1b2779ff09d0c2407d7ae0c62401d759231ea361 (patch) | |
tree | 6dbf3f44e48c8ef2b6fae6d600c9b75259dc3742 /adenosine-pds/src | |
parent | 2eb5257a2f17a4581a842b1de2863e91e16aadf4 (diff) | |
download | adenosine-1b2779ff09d0c2407d7ae0c62401d759231ea361.tar.gz adenosine-1b2779ff09d0c2407d7ae0c62401d759231ea361.zip |
pds: mst: add empty layer nodes as needed
This is to match behavior of the upstream Javascript implementation.
Basically, if there is a "layer=2" node and a "layer=0" node, and no
other nodes, there should be a "layer=1" node in between with just the
'left' reference populated.
Diffstat (limited to 'adenosine-pds/src')
-rw-r--r-- | adenosine-pds/src/mst.rs | 34 |
1 files changed, 27 insertions, 7 deletions
diff --git a/adenosine-pds/src/mst.rs b/adenosine-pds/src/mst.rs index 23f1fdb..8a28117 100644 --- a/adenosine-pds/src/mst.rs +++ b/adenosine-pds/src/mst.rs @@ -223,28 +223,48 @@ pub fn generate_mst( serialize_wip_tree(db, root.unwrap_or(empty_node)) } +// this routine assumes that entries are added in sorted key order. AKA, the `entry` being added is +// "further right" in the tree than any existing entries fn insert_entry(mut node: WipNode, entry: WipEntry) -> WipNode { - // if we are higher on tree than existing node, replace it with new layer first - if entry.height > node.height { + // if we are higher on tree than existing node, replace it (recursively) with new layers first + while entry.height > node.height { node = WipNode { - height: entry.height, + height: node.height + 1, left: Some(Box::new(node)), entries: vec![], } - }; + } // if we are lower on tree, then need to descend first if entry.height < node.height { - // we should never be lower down the left than an existing node, and always to the right + // if no entries at this node, then we should insert down "left" (which is just "down", not + // "before" any entries) + if node.entries.is_empty() { + if let Some(left) = node.left { + node.left = Some(Box::new(insert_entry(*left, entry))); + return node; + } else { + panic!("hit existing totally empty MST node"); + } + } let mut last = node.entries.pop().expect("hit empty existing entry list"); assert!(entry.key > last.key); if last.right.is_some() { last.right = Some(Box::new(insert_entry(*last.right.unwrap(), entry))); } else { - last.right = Some(Box::new(WipNode { + let mut new_node = WipNode { height: entry.height, left: None, entries: vec![entry], - })); + }; + // may need to (recursively) insert multiple filler layers + while new_node.height + 1 < node.height { + new_node = WipNode { + height: new_node.height + 1, + left: Some(Box::new(new_node)), + entries: vec![], + } + } + last.right = Some(Box::new(new_node)); } node.entries.push(last); return node; |