#![feature(phase)] #[phase(plugin)] extern crate gl_generator; extern crate glutin; extern crate libc; mod gl { generate_gl_bindings! { api: "gl", profile: "core", version: "1.1", generator: "struct" } } #[cfg(feature = "headless")] #[test] fn main() { let window = glutin::HeadlessRendererBuilder::new(1024, 768).build().unwrap(); unsafe { window.make_current() }; let gl = gl::Gl::load_with(|symbol| window.get_proc_address(symbol)); unsafe { gl.ClearColor(0.0, 1.0, 0.0, 1.0); gl.Clear(gl::COLOR_BUFFER_BIT); let mut value: (u8, u8, u8, u8) = std::mem::uninitialized(); gl.ReadPixels(0, 0, 1, 1, gl::RGBA, gl::UNSIGNED_BYTE, std::mem::transmute(&mut value)); assert!(value == (0, 255, 0, 255) || value == (0, 64, 0, 255) || value == (0, 64, 0, 255) || value == (0, 64, 0, 0), "value is: {}", value); } }