use std::marker::PhantomData; use std::os; use libc; use winapi; use CreationError; use super::gl; use super::ContextWrapper; use super::WindowWrapper; /// A guard for when you want to make the context current. Destroying the guard restores the /// previously-current context. pub struct CurrentContextGuard<'a, 'b> { previous_hdc: winapi::HDC, previous_hglrc: winapi::HGLRC, marker1: PhantomData<&'a ()>, marker2: PhantomData<&'b ()>, } impl<'a, 'b> CurrentContextGuard<'a, 'b> { pub unsafe fn make_current(window: &'a WindowWrapper, context: &'b ContextWrapper) -> Result, CreationError> { let previous_hdc = gl::wgl::GetCurrentDC() as winapi::HDC; let previous_hglrc = gl::wgl::GetCurrentContext() as winapi::HGLRC; let result = gl::wgl::MakeCurrent(window.1 as *const libc::c_void, context.0 as *const libc::c_void); if result == 0 { return Err(CreationError::OsError(format!("wglMakeCurrent function failed: {}", os::error_string(os::errno())))); } Ok(CurrentContextGuard { previous_hdc: previous_hdc, previous_hglrc: previous_hglrc, marker1: PhantomData, marker2: PhantomData, }) } } #[unsafe_destructor] impl<'a, 'b> Drop for CurrentContextGuard<'a, 'b> { fn drop(&mut self) { unsafe { gl::wgl::MakeCurrent(self.previous_hdc as *const libc::c_void, self.previous_hglrc as *const libc::c_void); } } }