extern crate init = "gl-init-rs"; extern crate libc; extern crate gl; fn main() { let window1 = init::Window::new().unwrap(); let window2 = init::Window::new().unwrap(); let window3 = init::Window::new().unwrap(); spawn(proc() { run(window1, (0.0, 1.0, 0.0, 1.0)); }); spawn(proc() { run(window2, (0.0, 0.0, 1.0, 1.0)); }); spawn(proc() { run(window3, (1.0, 0.0, 0.0, 1.0)); }); } fn run(window: init::Window, color: (f32, f32, f32, f32)) { unsafe { window.make_current() }; gl::load_with(|symbol| window.get_proc_address(symbol)); { let win_size = window.get_inner_size().unwrap(); gl::Viewport(0, 0, win_size.val0() as libc::c_int, win_size.val1() as libc::c_int); } gl::ClearColor(color.val0(), color.val1(), color.val2(), color.val3()); while !window.is_closed() { gl::Clear(gl::COLOR_BUFFER_BIT); window.swap_buffers(); window.wait_events().collect::>(); } }