From db578e6e1ce88f2ceb2f0f04315aedab9e11441e Mon Sep 17 00:00:00 2001 From: David Partouche Date: Sun, 5 Oct 2014 23:45:38 +0200 Subject: Refactored window initialisation code for cocoa, making it more memory safe --- src/osx/mod.rs | 106 +++++++++++++++++++++++++++++++++++++++++---------------- 1 file changed, 77 insertions(+), 29 deletions(-) (limited to 'src') diff --git a/src/osx/mod.rs b/src/osx/mod.rs index 99a8b2b..1dbe383 100644 --- a/src/osx/mod.rs +++ b/src/osx/mod.rs @@ -33,15 +33,54 @@ impl MonitorID { impl Window { pub fn new(_builder: WindowBuilder) -> Result { - let context = unsafe { - // Create the NSApplication - let app = NSApp(); - app.setActivationPolicy_(NSApplicationActivationPolicyRegular); - app.finishLaunching(); + let app = match Window::create_app() { + Some(app) => app, + None => { return Err(format!("Couldn't create NSApplication")); }, + }; + let window = match Window::create_window(_builder.dimensions.unwrap_or((800, 600)), _builder.title.as_slice()) { + Some(window) => window, + None => { return Err(format!("Couldn't create NSWindow")); }, + }; + let view = match Window::create_view(window) { + Some(view) => view, + None => { return Err(format!("Couldn't create NSView")); }, + }; + + let context = match Window::create_context(view) { + Some(context) => context, + None => { return Err(format!("Couldn't create OpenGL context")); }, + }; + + unsafe { + app.activateIgnoringOtherApps_(true); + window.makeKeyAndOrderFront_(nil); + } + + let window = Window { + context: context, + }; + + Ok(window) + } + + fn create_app() -> Option { + unsafe { + let app = NSApp(); + if app == nil { + None + } else { + app.setActivationPolicy_(NSApplicationActivationPolicyRegular); + app.finishLaunching(); + Some(app) + } + } + } - // Create the window - let scr_frame = NSRect::new(NSPoint::new(0., 0.), NSSize::new(800., 600.)); + fn create_window(dimensions: (uint, uint), title: &str) -> Option { + unsafe { + let (width, height) = dimensions; + let scr_frame = NSRect::new(NSPoint::new(0., 0.), NSSize::new(width as f64, height as f64)); let window = NSWindow::alloc(nil).initWithContentRect_styleMask_backing_defer_( scr_frame, @@ -49,15 +88,33 @@ impl Window { NSBackingStoreBuffered, false ); - let view = NSView::alloc(nil).init(); - view.setWantsBestResolutionOpenGLSurface_(true); - let title = NSString::alloc(nil).init_str("Hello World!\0"); - window.setTitle_(title); - window.setContentView(view); - window.center(); + if window == nil { + None + } else { + let title = NSString::alloc(nil).init_str(title); + window.setTitle_(title); + window.center(); + Some(window) + } + } + } - // Create the context + fn create_view(window: id) -> Option { + unsafe { + let view = NSView::alloc(nil).init(); + if view == nil { + None + } else { + view.setWantsBestResolutionOpenGLSurface_(true); + window.setContentView(view); + Some(view) + } + } + } + + fn create_context(view: id) -> Option { + unsafe { let attributes = [ NSOpenGLPFADoubleBuffer as uint, NSOpenGLPFAClosestPolicy as uint, @@ -70,26 +127,17 @@ impl Window { let pixelformat = NSOpenGLPixelFormat::alloc(nil).initWithAttributes_(attributes); if pixelformat == nil { - return Err(format!("Couldn't create the pixel format")); + return None; } let context = NSOpenGLContext::alloc(nil).initWithFormat_shareContext_(pixelformat, nil); if context == nil { - return Err(format!("No valid OpenGL context can be created with that pixelformat")); + None + } else { + context.setView_(view); + Some(context) } - - context.setView_(view); - - app.activateIgnoringOtherApps_(true); - window.makeKeyAndOrderFront_(nil); - context - }; - - let window = Window { - context: context, - }; - - Ok(window) + } } pub fn is_closed(&self) -> bool { -- cgit v1.2.3