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-rw-r--r--src/api/win32/init.rs75
-rw-r--r--src/api/win32/mod.rs21
2 files changed, 48 insertions, 48 deletions
diff --git a/src/api/win32/init.rs b/src/api/win32/init.rs
index c3225b6..7c7eb83 100644
--- a/src/api/win32/init.rs
+++ b/src/api/win32/init.rs
@@ -11,11 +11,13 @@ use super::WindowWrapper;
use super::Context;
use Api;
-use BuilderAttribs;
use CreationError;
use CreationError::OsError;
use CursorState;
+use GlAttributes;
use GlRequest;
+use PixelFormatRequirements;
+use WindowAttributes;
use std::ffi::{OsStr};
use std::os::windows::ffi::OsStrExt;
@@ -31,6 +33,7 @@ use api::egl;
use api::egl::Context as EglContext;
use api::egl::ffi::egl::Egl;
+#[derive(Clone)]
pub enum RawContext {
Egl(egl::ffi::egl::types::EGLContext),
Wgl(winapi::HGLRC),
@@ -39,15 +42,18 @@ pub enum RawContext {
unsafe impl Send for RawContext {}
unsafe impl Sync for RawContext {}
-pub fn new_window(builder: BuilderAttribs<'static>, builder_sharelists: Option<RawContext>,
- egl: Option<&Egl>)
+pub fn new_window(window: &WindowAttributes, pf_reqs: &PixelFormatRequirements,
+ opengl: &GlAttributes<RawContext>, egl: Option<&Egl>)
-> Result<Window, CreationError>
{
let egl = egl.map(|e| e.clone());
+ let window = window.clone();
+ let pf_reqs = pf_reqs.clone();
+ let opengl = opengl.clone();
// initializing variables to be sent to the task
- let title = OsStr::new(&builder.title).encode_wide().chain(Some(0).into_iter())
+ let title = OsStr::new(&window.title).encode_wide().chain(Some(0).into_iter())
.collect::<Vec<_>>();
let (tx, rx) = channel();
@@ -57,7 +63,7 @@ pub fn new_window(builder: BuilderAttribs<'static>, builder_sharelists: Option<R
thread::spawn(move || {
unsafe {
// creating and sending the `Window`
- match init(title, builder, builder_sharelists, egl) {
+ match init(title, &window, &pf_reqs, &opengl, egl) {
Ok(w) => tx.send(Ok(w)).ok(),
Err(e) => {
tx.send(Err(e)).ok();
@@ -83,29 +89,36 @@ pub fn new_window(builder: BuilderAttribs<'static>, builder_sharelists: Option<R
rx.recv().unwrap()
}
-unsafe fn init(title: Vec<u16>, builder: BuilderAttribs<'static>,
- builder_sharelists: Option<RawContext>, egl: Option<Egl>)
+unsafe fn init(title: Vec<u16>, window: &WindowAttributes, pf_reqs: &PixelFormatRequirements,
+ opengl: &GlAttributes<RawContext>, egl: Option<Egl>)
-> Result<Window, CreationError>
{
+ let opengl = opengl.clone().map_sharing(|sharelists| {
+ match sharelists {
+ RawContext::Wgl(c) => c,
+ _ => unimplemented!()
+ }
+ });
+
// registering the window class
let class_name = register_window_class();
// building a RECT object with coordinates
let mut rect = winapi::RECT {
- left: 0, right: builder.dimensions.unwrap_or((1024, 768)).0 as winapi::LONG,
- top: 0, bottom: builder.dimensions.unwrap_or((1024, 768)).1 as winapi::LONG,
+ left: 0, right: window.dimensions.unwrap_or((1024, 768)).0 as winapi::LONG,
+ top: 0, bottom: window.dimensions.unwrap_or((1024, 768)).1 as winapi::LONG,
};
// switching to fullscreen if necessary
// this means adjusting the window's position so that it overlaps the right monitor,
// and change the monitor's resolution if necessary
- if builder.monitor.is_some() {
- let monitor = builder.monitor.as_ref().unwrap();
+ if window.monitor.is_some() {
+ let monitor = window.monitor.as_ref().unwrap();
try!(switch_to_fullscreen(&mut rect, monitor));
}
// computing the style and extended style of the window
- let (ex_style, style) = if builder.monitor.is_some() || builder.decorations == false {
+ let (ex_style, style) = if window.monitor.is_some() || window.decorations == false {
(winapi::WS_EX_APPWINDOW, winapi::WS_POPUP | winapi::WS_CLIPSIBLINGS | winapi::WS_CLIPCHILDREN)
} else {
(winapi::WS_EX_APPWINDOW | winapi::WS_EX_WINDOWEDGE,
@@ -117,19 +130,19 @@ unsafe fn init(title: Vec<u16>, builder: BuilderAttribs<'static>,
// creating the real window this time, by using the functions in `extra_functions`
let real_window = {
- let (width, height) = if builder.monitor.is_some() || builder.dimensions.is_some() {
+ let (width, height) = if window.monitor.is_some() || window.dimensions.is_some() {
(Some(rect.right - rect.left), Some(rect.bottom - rect.top))
} else {
(None, None)
};
- let (x, y) = if builder.monitor.is_some() {
+ let (x, y) = if window.monitor.is_some() {
(Some(rect.left), Some(rect.top))
} else {
(None, None)
};
- let style = if !builder.visible || builder.headless {
+ let style = if !window.visible {
style
} else {
style | winapi::WS_VISIBLE
@@ -159,51 +172,33 @@ unsafe fn init(title: Vec<u16>, builder: BuilderAttribs<'static>,
};
// creating the OpenGL context
- let context = match builder.gl_version {
+ let context = match opengl.version {
GlRequest::Specific(Api::OpenGlEs, (_major, _minor)) => {
if let Some(egl) = egl {
- if let Ok(c) = EglContext::new(egl, &builder,
+ if let Ok(c) = EglContext::new(egl, &pf_reqs, &opengl.clone().map_sharing(|_| unimplemented!()),
egl::NativeDisplay::Other(Some(ptr::null())))
.and_then(|p| p.finish(real_window.0))
{
Context::Egl(c)
} else {
- let builder_sharelists = match builder_sharelists {
- None => None,
- Some(RawContext::Wgl(c)) => Some(c),
- _ => unimplemented!()
- };
-
- try!(WglContext::new(&builder, real_window.0, builder_sharelists)
+ try!(WglContext::new(&pf_reqs, &opengl, real_window.0)
.map(Context::Wgl))
}
} else {
// falling back to WGL, which is always available
- let builder_sharelists = match builder_sharelists {
- None => None,
- Some(RawContext::Wgl(c)) => Some(c),
- _ => unimplemented!()
- };
-
- try!(WglContext::new(&builder, real_window.0, builder_sharelists)
+ try!(WglContext::new(&pf_reqs, &opengl, real_window.0)
.map(Context::Wgl))
}
},
_ => {
- let builder_sharelists = match builder_sharelists {
- None => None,
- Some(RawContext::Wgl(c)) => Some(c),
- _ => unimplemented!()
- };
-
- try!(WglContext::new(&builder, real_window.0, builder_sharelists).map(Context::Wgl))
+ try!(WglContext::new(&pf_reqs, &opengl, real_window.0).map(Context::Wgl))
}
};
// making the window transparent
- if builder.transparent {
+ if window.transparent {
let bb = winapi::DWM_BLURBEHIND {
dwFlags: 0x1, // FIXME: DWM_BB_ENABLE;
fEnable: 1,
@@ -215,7 +210,7 @@ unsafe fn init(title: Vec<u16>, builder: BuilderAttribs<'static>,
}
// calling SetForegroundWindow if fullscreen
- if builder.monitor.is_some() {
+ if window.monitor.is_some() {
user32::SetForegroundWindow(real_window.0);
}
diff --git a/src/api/win32/mod.rs b/src/api/win32/mod.rs
index dea6357..f580950 100644
--- a/src/api/win32/mod.rs
+++ b/src/api/win32/mod.rs
@@ -13,11 +13,13 @@ use libc;
use ContextError;
use {CreationError, Event, MouseCursor};
use CursorState;
+use GlAttributes;
use GlContext;
use Api;
use PixelFormat;
-use BuilderAttribs;
+use PixelFormatRequirements;
+use WindowAttributes;
pub use self::monitor::{MonitorID, get_available_monitors, get_primary_monitor};
@@ -83,15 +85,18 @@ impl WindowProxy {
impl Window {
/// See the docs in the crate root file.
- pub fn new(builder: BuilderAttribs, egl: Option<&Egl>) -> Result<Window, CreationError> {
- let (builder, sharing) = builder.extract_non_static();
-
- let sharing = sharing.map(|w| match w.context {
- Context::Wgl(ref c) => RawContext::Wgl(c.get_hglrc()),
- Context::Egl(_) => unimplemented!(), // FIXME:
+ pub fn new(window: &WindowAttributes, pf_reqs: &PixelFormatRequirements,
+ opengl: &GlAttributes<&Window>, egl: Option<&Egl>)
+ -> Result<Window, CreationError>
+ {
+ let opengl = opengl.clone().map_sharing(|sharing| {
+ match sharing.context {
+ Context::Wgl(ref c) => RawContext::Wgl(c.get_hglrc()),
+ Context::Egl(_) => unimplemented!(), // FIXME:
+ }
});
- init::new_window(builder, sharing, egl)
+ init::new_window(window, pf_reqs, &opengl, egl)
}
/// See the docs in the crate root file.