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authorFelix Kaaman <trundmatu@gmail.com>2015-09-10 19:36:53 +0200
committerFelix Kaaman <trundmatu@gmail.com>2015-09-10 19:36:53 +0200
commitb029233e548d803dbb511cbf1a44ddcdd9b57c1c (patch)
tree580add63d543631e0c3bbcc79ae6c91a6325992a /src/api/cocoa/mod.rs
parent8092fd640938366110627027b3471025abd2c4b9 (diff)
downloadglutin-b029233e548d803dbb511cbf1a44ddcdd9b57c1c.tar.gz
glutin-b029233e548d803dbb511cbf1a44ddcdd9b57c1c.zip
Add focus and defocus events on cocoa. Fixes #595
Diffstat (limited to 'src/api/cocoa/mod.rs')
-rw-r--r--src/api/cocoa/mod.rs26
1 files changed, 25 insertions, 1 deletions
diff --git a/src/api/cocoa/mod.rs b/src/api/cocoa/mod.rs
index 0314dd3..0c8a814 100644
--- a/src/api/cocoa/mod.rs
+++ b/src/api/cocoa/mod.rs
@@ -44,7 +44,7 @@ use std::sync::Mutex;
use std::ascii::AsciiExt;
use std::ops::Deref;
-use events::Event::{Awakened, MouseInput, MouseMoved, ReceivedCharacter, KeyboardInput, MouseWheel, Closed};
+use events::Event::{Awakened, MouseInput, MouseMoved, ReceivedCharacter, KeyboardInput, MouseWheel, Closed, Focused};
use events::ElementState::{Pressed, Released};
use events::MouseButton;
use events;
@@ -105,6 +105,25 @@ impl WindowDelegate {
}
}
+ extern fn window_did_become_key(this: &Object, _: Sel, _: id) {
+ unsafe {
+ // TODO: center the cursor if the window had mouse grab when it
+ // lost focus
+
+ let state: *mut libc::c_void = *this.get_ivar("glutinState");
+ let state = state as *mut DelegateState;
+ (*state).pending_events.lock().unwrap().push_back(Focused(true));
+ }
+ }
+
+ extern fn window_did_resign_key(this: &Object, _: Sel, _: id) {
+ unsafe {
+ let state: *mut libc::c_void = *this.get_ivar("glutinState");
+ let state = state as *mut DelegateState;
+ (*state).pending_events.lock().unwrap().push_back(Focused(false));
+ }
+ }
+
static mut delegate_class: *const Class = 0 as *const Class;
static INIT: Once = ONCE_INIT;
@@ -118,6 +137,11 @@ impl WindowDelegate {
window_should_close as extern fn(&Object, Sel, id) -> BOOL);
decl.add_method(sel!(windowDidResize:),
window_did_resize as extern fn(&Object, Sel, id));
+
+ decl.add_method(sel!(windowDidBecomeKey:),
+ window_did_become_key as extern fn(&Object, Sel, id));
+ decl.add_method(sel!(windowDidResignKey:),
+ window_did_resign_key as extern fn(&Object, Sel, id));
// Store internal state as user data
decl.add_ivar::<*mut libc::c_void>("glutinState");