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author | tomaka <pierre.krieger1708@gmail.com> | 2014-10-31 17:46:16 +0100 |
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committer | tomaka <pierre.krieger1708@gmail.com> | 2014-10-31 17:46:16 +0100 |
commit | a908a14adc90dd6c421468e2651fcc024a83bf10 (patch) | |
tree | 347d3cab575e556156ca4398740504da14bfe143 /README.md | |
parent | 2c029f3fa3c0cfb687876c06de48ff340f9efd6a (diff) | |
parent | bbcb4c8beab5de681f2f19ba30160e6b5ead3a32 (diff) | |
download | glutin-a908a14adc90dd6c421468e2651fcc024a83bf10.tar.gz glutin-a908a14adc90dd6c421468e2651fcc024a83bf10.zip |
Merge pull request #90 from tomaka/remove-glflush
Remove call to glFlush() before swap_buffers on win32
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -59,6 +59,7 @@ fn main() { ### Win32 + - You must call `glFlush` before `swap_buffers`, or else on Windows 8 nothing will be visible on the window - Pixel formats are not implemented - If you don't have MinGW installed, you will need to provide `libgdi32.a` and `libopengl32.a` ; you can put them in `C:\Users\you\.rust` - If you don't have `make` in your PATH, you can pass `--no-default-features --features "window"` when compiling ([see also](http://crates.io/manifest.html#the-[features]-section)) |