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authorbryan newbold <bnewbold@leaflabs.com>2013-08-14 12:20:42 -0400
committerbryan newbold <bnewbold@leaflabs.com>2013-08-14 12:20:42 -0400
commit3ae86a330ca5db8f38e580634f9110c884b10330 (patch)
treed47c2b30f74b2803bd3299c9e033d56bb6b5d716
parent3f2b041347130f16846835bbb278099de8123fa7 (diff)
downloadlibrambutan-3ae86a330ca5db8f38e580634f9110c884b10330.tar.gz
librambutan-3ae86a330ca5db8f38e580634f9110c884b10330.zip
note about XCode cost (thanks Wes Peters)
-rw-r--r--source/unix-toolchain-osx-setup.rst11
1 files changed, 5 insertions, 6 deletions
diff --git a/source/unix-toolchain-osx-setup.rst b/source/unix-toolchain-osx-setup.rst
index 4564f18..01b9e2c 100644
--- a/source/unix-toolchain-osx-setup.rst
+++ b/source/unix-toolchain-osx-setup.rst
@@ -21,12 +21,11 @@ Collect and Install Tools
First, you'll need some tools. [#fpackman]_
-* `XCode <http://developer.apple.com/technologies/xcode.html>`_:
- Provides compilers and other basic tools of the trade. XCode was
- once free of charge, but Apple has since begun charging for it. If
- you'd rather not pay, you can probably get by with just a `make
- <http://www.gnu.org/software/make/>`_ binary, but you're on your
- own.
+* `XCode <https://developer.apple.com/xcode/>`_: Provides compilers
+ and other basic tools of the trade. XCode seems to only be available for
+ those with Apple IDs through the Mac App Store. If you'd rather not go
+ through that mechanism, you can probably get by with just a `make
+ <http://www.gnu.org/software/make/>`_ binary, but you're on your own.
* `Git`_: All of our code is tracked by a distributed versioning
system called Git. A `Mac installer