From 7ad3b8aef5ad4492e94d350c0ce32d89797b3cab Mon Sep 17 00:00:00 2001 From: bryan newbold Date: Sun, 1 Feb 2009 08:34:55 -0500 Subject: cleanup, fixed some math --- math/tensors | 40 ++++++++++++++++++++++++---------------- 1 file changed, 24 insertions(+), 16 deletions(-) (limited to 'math/tensors') diff --git a/math/tensors b/math/tensors index 42fa841..e15270a 100644 --- a/math/tensors +++ b/math/tensors @@ -8,20 +8,28 @@ Tensors, Differential Geometry, Manifolds On a manifold, only "short" vectors exist. Longer vectors are in a space tangent to the manifold. -There are points (P), separation vectors (\Delta \vector P), curves ( Q(\zeta) ), tangent vectors ( \delta P / \delta \zeta \equiv \lim_{\Delta \zeta \rightarrow 0} \frac{ \vector{ Q(\zeta+\delta \zeta) - Q(\zeta) } }{\delta \zeta} ) +There are points (:m:`$P$`), separation vectors (:m:`$\Delta \vector P$`), +curves (:m:`$Q(\zeta)$`), tangent vectors (:m:`$\delta P / \delta \zeta \equiv +\lim_{\Delta \zeta \rightarrow 0} \frac{ \vector{ Q(\zeta+\delta \zeta) - +Q(\zeta) } }{\delta \zeta}$`) -Coordinates: \Chi^\alpha (P), where \alpha = 0,1,2,3; Q(\Chi_0, \Chi_1, ...) +Coordinates: :m:`$\Chi^\alpha (P)$`, where :m:`$\alpha = 0,1,2,3$`; +:m:`$Q(\Chi_0, \Chi_1, ...)$` there is an isomorphism between points and coordinates -Coordinate basis: \vector{e_\alpha} \equiv \left( \frac{\partial Q}{\partial \Chi^\alpha} \right) - for instance, on a sphere with angles \omega, \phi: - \vector{e_\phi} = \left( \frac{\partial Q(\phi, \theta)}{\partial \phi}\right)_\theta +Coordinate basis: :m:`$\vector{e_\alpha} \equiv \left( \frac{\partial +Q}{\partial \Chi^\alpha} \right$`) + + for instance, on a sphere with angles :m:`$\omega, \phi$`: + + :m:`$\vector{e_\phi} = \left( \frac{\partial Q(\phi, \theta)}{\partial \phi}\right)_\theta$` Components of a vector: - \vector{A} = \frac{\partial P}{\partial \Chi^\alpha } + + :m:`$\vector{A} = \frac{\partial P}{\partial \Chi^\alpha }$` Directional Derivatives: consider a scalar function defined on a manifold \Psi(P) - \partial_\vector{A} \Psi = A^\alpha \frac{\partial \Psi}{\partial \Chi^\alpha} + :m:`$\partial_\vector{A} \Psi = A^\alpha \frac{\partial \Psi}{\partial \Chi^\alpha}$` Mathematicians like to say that the coordinate bases are actually directional derivatives @@ -32,24 +40,24 @@ A **tensor** :m:`$\bold{T}$` has a number of slots (called it's **rank**), takes as an example for a rank-3 tensor: :m:`$$\bold{T} ( \alpha \vector{A} + \beta \vector{B}, \vector{C}, \vector{D}) = - \alpha \bold{T} (\vector{A}, \vector{C}, \vector{D}) + - \beta \bold{T} (\vector{B}, \vector{C}, \vector{D}) $$` +\alpha \bold{T} (\vector{A}, \vector{C}, \vector{D}) + \beta \bold{T} +(\vector{B}, \vector{C}, \vector{D}) $$` Even a regular vector is a tensor: pass it a second vector and take the inner product (aka dot product) to get a real. -Define the **metric tensor** -:m:`$\bold{g}(\vector{A}, \vector{B}) = \vector{A} \dot \vector{B}$`. The +Define the **metric tensor ** +:m:`$\bold{g}(\vector{A}, \vector{B}) = \vector{A} \cdot \vector{B}$`. The metric tensor is rank two and symetric (the vectors A and B could be swapped without changing the scalar output value) and is the same as the inner product. -:m:`$$\Delta P \dot \Delta P \equiv \Delta P^2 \equiv (length of \Delta P)^2 A \dot B = 1/4[ (A+B)^2 - (A-B)^2 ]$$` +:m:`$$\Delta P \cdot \Delta P \equiv \Delta P^2 \equiv (length of \Delta P)^2 A \cdot B = 1/4[ (A+B)^2 - (A-B)^2 ]$$` Starting with individual vectors, we can construct tensors by taking the product of their inner products with empty slots; for example :m:`$$\vector{A} \crossop \vector{B} \crossop \vector{C} (\_ ,\_ ,\_)$$` -:m:`$$\vector{A} \crossop \vector{B} \crossop \vector{C} (\vector{E}, \vector{F}, \vector{G}) = ( \vector{A} \dot \vector{E})(\vector{B} \dot \vector{F})(\vecotr{C} \dot \vector{G}) $$` +:m:`$$\vector{A} \crossop \vector{B} \crossop \vector{C} (\vector{E}, \vector{F}, \vector{G}) = ( \vector{A} \cdot \vector{E})(\vector{B} \cdot \vector{F})(\vecotr{C} \cdot \vector{G}) $$` Spacetime -------------- @@ -57,10 +65,10 @@ Spacetime Two types of vectors. Timelike: :m:`$\vector{\Delta P}$` - (\vector{\Delta P})^2 = -(\Delta \Tau)^2 + :m:`$(\vector{\Delta P})^2 = -(\Delta \Tau)^2$` -Spacelike: \vector{\Delta Q} - (\vector{\Delta Q})^2 = +(\Delta S)^2 +Spacelike: :m:`$\vector{\Delta Q}$` + :m:`$(\vector{\Delta Q})^2 = +(\Delta S)^2$` Because product of "up" and "down" basis vectors must be a positive Kronecker delta, and timelikes squared come out negative, the time "up" basis must be negative of the time "down" basis vector. -- cgit v1.2.3