/* xpm-ximage.h --- converts XPM data to an XImage for use with OpenGL. * xscreensaver, Copyright (c) 1998, 2002 Jamie Zawinski * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation. No representations are made about the suitability of this * software for any purpose. It is provided "as is" without express or * implied warranty. */ #ifndef _XPM_TEXTURE_H_ #define _XPM_TEXTURE_H_ /* Returns an XImage structure containing the bits of the given XPM image. This XImage will be 32 bits per pixel, 8 each per R, G, and B, with the extra byte set to 0xFF. The Display and Visual arguments are used only for creating the XImage; no bits are pushed to the server. The Colormap argument is used just for parsing color names; no colors are allocated. */ extern XImage *xpm_to_ximage (Display *, Visual *, Colormap, char **xpm_data); extern XImage *xpm_file_to_ximage (Display *, Visual *, Colormap, const char *filename); #endif /* _XPM_TEXTURE_H_ */