From 8466d8cfa486fb30d1755c4261b781135083787b Mon Sep 17 00:00:00 2001 From: Bryan Newbold Date: Mon, 20 Feb 2017 00:05:29 -0800 Subject: Import Upstream version 3a1 --- randinex.txi | 21 ++++++++++++--------- 1 file changed, 12 insertions(+), 9 deletions(-) (limited to 'randinex.txi') diff --git a/randinex.txi b/randinex.txi index 80531eb..b73f983 100644 --- a/randinex.txi +++ b/randinex.txi @@ -1,3 +1,6 @@ +@code{(require 'random-inexact)} +@ftindex random-inexact + @defun random:uniform @@ -26,31 +29,31 @@ standard deviation @var{d} use @w{@code{(+ @var{m} (* @var{d} (random:normal)))}}. @end defun -@defun random:normal-vector! vect +@deffn {Procedure} random:normal-vector! vect -@defunx random:normal-vector! vect state +@deffnx {Procedure} random:normal-vector! vect state Fills @var{vect} with inexact real random numbers which are independent and standard normally distributed (i.e., with mean 0 and variance 1). -@end defun +@end deffn -@defun random:hollow-sphere! vect +@deffn {Procedure} random:hollow-sphere! vect -@defunx random:hollow-sphere! vect state +@deffnx {Procedure} random:hollow-sphere! vect state Fills @var{vect} with inexact real random numbers the sum of whose squares is equal to 1.0. Thinking of @var{vect} as coordinates in space of dimension n = @code{(vector-length @var{vect})}, the coordinates are uniformly distributed over the surface of the unit n-shere. -@end defun +@end deffn -@defun random:solid-sphere! vect +@deffn {Procedure} random:solid-sphere! vect -@defunx random:solid-sphere! vect state +@deffnx {Procedure} random:solid-sphere! vect state Fills @var{vect} with inexact real random numbers the sum of whose squares is less than 1.0. Thinking of @var{vect} as coordinates in space of dimension @var{n} = @code{(vector-length @var{vect})}, the coordinates are uniformly distributed within the unit @var{n}-shere. The sum of the squares of the numbers is returned. -@end defun +@end deffn -- cgit v1.2.3