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authorBryan Newbold <bnewbold@robocracy.org>2017-02-20 00:05:25 -0800
committerBryan Newbold <bnewbold@robocracy.org>2017-02-20 00:05:25 -0800
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treedcad4048dfc0b38367047426b2b14501bf5ff257 /Xlibscm.texi
parentdb04688faa20f3576257c0fe41752ec435beab9a (diff)
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+\input texinfo @c -*-texinfo-*-
+@c %**start of header
+@setfilename Xlibscm.info
+@settitle Xlibscm
+@include version.txi
+@setchapternewpage on
+@c Choices for setchapternewpage are {on,off,odd}.
+@paragraphindent 0
+@defcodeindex ft
+@syncodeindex ft cp
+@c %**end of header
+
+@dircategory The Algorithmic Language Scheme
+@direntry
+* Xlibscm: (Xlibscm). SCM Language X Interface.
+@end direntry
+
+@iftex
+@finalout
+@c DL: lose the egregious vertical whitespace, esp. around examples
+@c but paras in @defun-like things don't have parindent
+@parskip 4pt plus 1pt
+@end iftex
+
+@titlepage
+@title Xlibscm
+@subtitle SCM Language X Interface
+@subtitle Version @value{SCMVERSION}
+@author by Aubrey Jaffer
+
+@page
+@vskip 0pt plus 1filll
+Copyright @copyright{} 1990-1999 Free Software Foundation
+
+Permission is granted to make and distribute verbatim copies of
+this manual provided the copyright notice and this permission notice
+are preserved on all copies.
+
+Permission is granted to copy and distribute modified versions of this
+manual under the conditions for verbatim copying, provided that the entire
+resulting derived work is distributed under the terms of a permission
+notice identical to this one.
+
+Permission is granted to copy and distribute translations of this manual
+into another language, under the above conditions for modified versions,
+except that this permission notice may be stated in a translation approved
+by the author.
+@end titlepage
+
+@node Top, Xlibscm, (dir), (dir)
+
+
+@ifinfo
+This manual documents the X - SCM Language X Interface. The most recent
+information about SCM can be found on SCM's @dfn{WWW} home page:
+
+@center @url{http://swissnet.ai.mit.edu/~jaffer/SCM.html}
+
+
+Copyright (C) 1990-1999 Free Software Foundation
+
+Permission is granted to make and distribute verbatim copies of
+this manual provided the copyright notice and this permission notice
+are preserved on all copies.
+
+@ignore
+Permission is granted to process this file through TeX and print the
+results, provided the printed document carries copying permission
+notice identical to this one except for the removal of this paragraph
+(this paragraph not being relevant to the printed manual).
+
+@end ignore
+Permission is granted to copy and distribute modified versions of this
+manual under the conditions for verbatim copying, provided that the entire
+resulting derived work is distributed under the terms of a permission
+notice identical to this one.
+
+Permission is granted to copy and distribute translations of this manual
+into another language, under the above conditions for modified versions,
+except that this permission notice may be stated in a translation approved
+by the author.
+@end ifinfo
+
+@menu
+* Xlibscm::
+* Display::
+* Screen::
+* Window::
+* Window Visibility::
+* Graphics Context::
+* Cursor::
+* Colormap::
+* Rendering::
+* Event::
+* Index::
+@end menu
+
+@node Xlibscm, Display, Top, Top
+@chapter Xlibscm
+
+@dfn{Xlibscm} is a SCM interface to @dfn{X}.
+@cindex X
+The
+@ifset html
+<A HREF="http://www.x.org/">
+@end ifset
+X Window System
+@ifset html
+</A>
+@end ifset
+is a network-transparent window system that was
+designed at MIT.
+@ifset html
+<A HREF="scm_toc.html">
+@end ifset
+SCM
+@ifset html
+</A>
+@end ifset
+is a portable Scheme implementation written in C.
+The interface can be compiled into SCM or, on those platforms supporting
+dynamic linking, compiled separately and loaded with @code{(require
+'Xlib)}.
+@ftindex Xlib
+
+@iftex
+@noindent
+The most recent information about SCM can be found on SCM's @dfn{WWW}
+home page:
+@center @url{http://swissnet.ai.mit.edu/~jaffer/SCM.html}
+@end iftex
+
+Much of this X documentation is dervied from:
+
+@center Xlib - C Language X Interface
+@center X Consortium Standard
+@center X Version 11, Release 6.3
+
+The X Window System is a trademark of X Consortium, Inc.
+
+TekHVC is a trademark of Tektronix, Inc.
+
+
+
+Copyright (C) 1985, 1986, 1987, 1988, 1989, 1990, 1991, 1994, 1996 X
+Consortium
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice shall be included
+in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR
+OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+OTHER DEALINGS IN THE SOFTWARE.
+
+Except as contained in this notice, the name of the X Consortium shall
+not be used in advertising or otherwise to promote the sale, use or
+other dealings in this Software without prior written authorization from
+the X Consortium.
+
+
+
+
+Copyright (C) 1985, 1986, 1987, 1988, 1989, 1990, 1991 by
+Digital Equipment Corporation
+
+Portions Copyright (C) 1990, 1991 by Tektronix, Inc.
+
+Permission to use, copy, modify and distribute this documentation for
+any purpose and without fee is hereby granted, provided that the above
+copyright notice appears in all copies and that both that copyright
+notice and this permission notice appear in all copies, and that the
+names of Digital and Tektronix not be used in in advertising or
+publicity pertaining to this documentation without specific, written
+prior permission. Digital and Tektronix makes no representations about
+the suitability of this documentation for any purpose. It is provided
+``as is'' without express or implied warranty.
+
+
+@node Display, Screen, Xlibscm, Top
+@chapter Display
+
+@defun x:open-display display-name
+@var{display-name} Specifies the hardware display name, which determines
+the display and communications domain to be used. On a POSIX-conformant
+system, if the display-name is #f, it defaults to the value of the
+@var{DISPLAY} environment variable.
+
+The encoding and interpretation of @var{display-name} is
+implementation-dependent. On POSIX-conformant systems, the
+@var{display-name} or @var{DISPLAY} environment variable can be a string
+in the format:
+
+@defspec hostname:number.screen-number
+
+@var{hostname} specifies the name of the host machine on which the
+display is physically attached. Follow the @var{hostname} with either a
+single colon (:) or a double colon (::).
+
+@var{number} specifies the number of the display server on that host
+machine. You may optionally follow this display number with a period
+(.). A single CPU can have more than one display. Multiple displays
+are usually numbered starting with zero.
+
+@var{screen-number} specifies the screen to be used on that server.
+Multiple screens can be controlled by a single X server. The
+@var{screen-number} sets an internal variable that can be accessed by
+using the x:default-screen procedure.
+@end defspec
+@end defun
+
+@defun x:close display
+@var{display} specifies the connection to the X server.
+
+The @code{x:close} function closes the connection to the X server for
+the @var{display} specified and destroys all windows, resource IDs
+(Window, Font, Pixmap, Colormap, Cursor, and GContext), or other
+resources that the client has created on this display, unless the
+close-down mode of the resource has been changed (see
+@code{x:set-close-down-mode}). Therefore, these windows, resource IDs,
+and other resources should not be used again or an error will be
+generated. Before exiting, you should call @var{x:close-display} or
+@var{x:flush} explicitly so that any pending errors are reported.
+@end defun
+
+@defun x:protocol-version display
+Returns cons of the major version number (11) of the X protocol
+associated with the connected @var{display} and the minor protocol
+revision number of the X server.
+@end defun
+
+@defun x:server-vendor display
+Returns a string that provides some identification of the owner of the X
+server implementation. The contents of the string are
+implementation-dependent.
+@end defun
+
+@defun x:vendor-release display
+Returns a number related to a vendor's release of the X server.
+@end defun
+
+
+@node Screen, Window, Display, Top
+@chapter Screen
+
+A display consists of one or more @dfn{Screen}s. Each screen has a
+@dfn{root-window}, @dfn{default-graphics-context}, @dfn{default-visual},
+and @dfn{colormap}.
+
+@defun x:screen-count display
+Returns the number of available screens.
+@end defun
+
+@defun x:default-screen display
+Returns the default screen number specified by the @code{x:open-display}
+function. Use this screen number in applications which will use only a
+single screen.
+@end defun
+
+@defun x:root-window display screen-number
+@defunx x:root-window display
+@var{screen-number}, if givien, specifies the appropriate screen number
+on the host server. Otherwise the default-screen for @var{display} is
+used.
+
+Returns the root window for the specified @var{screen-number}. Use
+@code{x:root-window} for functions that need a drawable of a particular
+screen or for creating top-level windows.
+
+@defunx x:root-window window
+Returns the root window for the specified @var{window}'s screen.
+@end defun
+
+@defun x:default-colormap display screen-number
+@defunx x:default-colormap display
+@defunx x:default-colormap window
+Returns the default colormap of the specified screen.
+@end defun
+
+@defun x:default-gc display screen-number
+@defunx x:default-gc display
+@defunx x:default-gc window
+Returns the default graphics-context of the specified screen.
+@end defun
+
+@defun x:default-depths display screen-number
+@defunx x:default-depths display
+@defunx x:default-depths window
+Returns a vector of depths supported by the specified screen.
+@end defun
+
+The @dfn{Visual} type describes possible colormap depths and
+arrangements.
+
+@defun x:default-visual display screen-number
+@defunx x:default-visual display
+@defunx x:default-visual window
+Returns the default Visual type for the specified screen.
+
+@cindex visual
+@cindex Visual
+@end defun
+
+@defun x:make-visual display depth class
+@defunx x:make-visual window depth class
+
+The integer @var{depth} specifies the number of bits per pixel.
+The @var{class} argument specifies one of the possible
+visual classes for a screen:
+@itemize @bullet
+@item x:Static-Gray
+@item x:Static-Color
+@item x:True-Color
+@item x:Gray-Scale
+@item x:Pseudo-Color
+@item x:Direct-Color
+@end itemize
+
+@code{X:make-visual} returns a visual type for the screen specified by
+@var{display} or @var{window} if successful; #f if not.
+
+@end defun
+
+@defun x:screen-cells display screen-number
+@defunx x:screen-cells display
+@defunx x:screen-cells window
+Returns the number of entries in the default colormap.
+@end defun
+
+@defun x:screen-depth display screen-number
+@defunx x:screen-depth display
+@defunx x:screen-depth window
+Returns the depth of the root window of the specified screen.
+
+@cindex depth
+The @dfn{depth} of a window or pixmap is the number of bits per pixel it has.
+The @dfn{depth} of a graphics context is the depth of the drawables it can be
+used in conjunction with graphics output.
+@end defun
+
+@defun x:screen-size display screen-number
+@defunx x:screen-size display
+@defunx x:screen-size window
+Returns a list of integer height and width of the screen in pixels.
+@end defun
+
+@defun x:screen-dimensions display screen-number
+@defunx x:screen-dimensions display
+@defunx x:screen-dimensions window
+Returns a list of integer height and width of the screen in millimeters.
+@end defun
+
+@defun x:screen-white display screen-number
+@defunx x:screen-white display
+@defunx x:screen-white window
+Returns the white pixel value of the specified screen.
+@end defun
+
+@defun x:screen-black display screen-number
+@defunx x:screen-black display
+@defunx x:screen-black window
+Returns the black pixel value of the specified screen.
+@end defun
+
+
+@node Window, Window Visibility, Screen, Top
+@chapter Window
+
+@cindex Drawable
+@cindex drawable
+A @dfn{Drawable} is either a window or pixmap.
+
+@defun x:create-window window position size border-width depth class visual field-name value @dots{}
+Creates and returns an unmapped Input-Output subwindow for a specified
+parent @var{window} and causes the X server to generate a CreateNotify
+event. The created window is placed on top in the stacking order with
+respect to siblings. Any part of the window that extends outside its
+parent @var{window} is clipped. The @var{border-width} for an
+x:Input-Only window must be zero.
+
+The coordinate system has the X axis horizontal and the Y axis vertical
+with the origin [0, 0] at the upper-left corner. Coordinates are
+integral, in terms of pixels, and coincide with pixel centers. Each
+window and pixmap has its own coordinate system. For a window, the
+origin is inside the border at the inside, upper-left corner.
+
+@var{Class} can be x:Input-Output, x:Input-Only, or x:Copy-From-Parent.
+For class x:Input-Output, the @var{visual} type and @var{depth} must be
+a combination supported for the screen. The @var{depth} need not be the
+same as the parent, but the parent must not be a window of class
+x:Input-Only. For an x:Input-Only window, the @var{depth} must be zero,
+and the @var{visual} must be one supported by the screen.
+
+The returned window will have the attributes specified by
+@var{field-name}s and @var{value}.
+
+@defunx x:create-window window position size border-width border background
+The returned window inherits its depth, class, and visual from its
+parent. All other window attributes, except @var{background} and
+@var{border}, have their default values.
+@end defun
+
+@defun x:create-pixmap drawable size depth
+@defunx x:create-pixmap display size depth
+
+@var{size} is a list, vector, or pair of nonzero integers specifying the width
+and height desired in the new pixmap.
+
+@var{x:create-pixmap} returns a new pixmap of the width, height, and
+@var{depth} specified. It is valid to pass an x:Input-Only window to the
+drawable argument. The @var{depth} argument must be one of the depths
+supported by the screen of the specified @var{drawable}.
+@end defun
+
+@defun x:close window
+Destroys the specified @var{window} as well as all of its subwindows and
+causes the X server to generate a DestroyNotify event for each window.
+The window should not be used again. If the window specified by the
+@var{window} argument is mapped, it is unmapped automatically. The
+ordering of the DestroyNotify events is such that for any given window
+being destroyed, DestroyNotify is generated on any inferiors of the
+window before being generated on the window itself. The ordering among
+siblings and across subhierarchies is not otherwise constrained. If the
+@var{window} you specified is a root window, an error is signaled.
+Destroying a mapped @var{window} will generate x:Expose events on other
+windows that were obscured by the window being destroyed.
+@end defun
+
+@defun x:close pixmap
+Deletes the association between the @var{pixmap} and its storage. The X
+server frees the pixmap storage when there are no references to it.
+@end defun
+
+@defun x:window-geometry drawable
+Returns a list of:
+
+@table @asis
+@item coordinates
+@code{cons} of x and y coordinates that define the location of the
+@var{drawable}. For a window, these coordinates specify the upper-left
+outer corner relative to its parent's origin. For pixmaps, these
+coordinates are always zero.
+@item size
+@code{cons} of the @var{drawable}'s dimensions (width and height). For
+a window, these dimensions specify the inside size, not including the
+border.
+@item border-width
+The border width in pixels. If the @var{drawable} is a pixmap, this is
+zero.
+@item depth
+The depth of the @var{drawable} (bits per pixel for the object).
+@end table
+@end defun
+
+@defun x:window-set! window field-name value @dots{}
+Changes the components specified by @var{field-name}s for the specified
+@var{window}. The restrictions are the same as for
+@code{x:create-window}. The order in which components are verified and
+altered is server dependent. If an error occurs, a subset of the
+components may have been altered.
+@end defun
+
+@heading Window Attributes
+
+@noindent
+The @code{x:create-window} and @code{x:window-set!} procedures take five
+and one argument (respectively) followed by pairs of arguments, where
+the first is one of the property-name symbols (or its top-level value)
+listed below; and the second is the value to associate with that
+property.
+
+@defvr Attribute x:CW-Back-Pixmap
+Sets the background pixmap of the @var{window} to the specified pixmap.
+The background pixmap can immediately be freed if no further explicit
+references to it are to be made. If x:Parent-Relative is specified, the
+background pixmap of the window's parent is used, or on the root window,
+the default background is restored. It is an error to perform this
+operation on an x:Input-Only window. If the background is set to #f or
+None, the window has no defined background.
+@end defvr
+
+@defvr Attribute x:CW-Back-Pixel
+Sets the background of the @var{window} to the specified pixel value.
+Changing the background does not cause the @var{window} contents to be
+changed. It is an error to perform this operation on an x:Input-Only
+window.
+@end defvr
+
+@defvr Attribute x:CW-Border-Pixmap
+Sets the border pixmap of the @var{window} to the pixmap you specify.
+The border pixmap can be freed if no further explicit references to it
+are to be made. If you specify x:Copy-From-Parent, a copy of the parent
+window's border pixmap is used. It is an error to perform this
+operation on an x:Input-Only @var{window}.
+@end defvr
+
+@defvr Attribute x:CW-Border-Pixel
+Sets the border of the @var{window} to the pixel @var{value}. It is an
+error to perform this operation on an x:Input-Only window.
+@end defvr
+
+@defvr Attribute x:CW-Bit-Gravity
+@defvrx Attribute x:CW-Win-Gravity
+The bit gravity of a window defines which region of the window should be
+retained when an x:Input-Output window is resized. The default value
+for the bit-gravity attribute is x:Forget-Gravity. The window gravity
+of a window allows you to define how the x:Input-Output or x:Input-Only
+window should be repositioned if its parent is resized. The default
+value for the win-gravity attribute is x:North-West-Gravity.
+
+If the inside width or height of a window is not changed and if the
+window is moved or its border is changed, then the contents of the
+window are not lost but move with the window. Changing the inside width
+or height of the window causes its contents to be moved or lost
+(depending on the bit-gravity of the window) and causes children to be
+reconfigured (depending on their win-gravity). For a change of width
+and height, the (x, y) pairs are defined:
+
+@multitable @columnfractions .5 .5
+@item Gravity Direction
+@tab Coordinates
+@item x:North-West-Gravity
+@tab (0, 0)
+@item x:North-Gravity
+@tab (Width/2, 0)
+@item x:North-East-Gravity
+@tab (Width, 0)
+@item x:West-Gravity
+@tab (0, Height/2)
+@item x:Center-Gravity
+@tab (Width/2, Height/2)
+@item x:East-Gravity
+@tab (Width, Height/2)
+@item x:South-West-Gravity
+@tab (0, Height)
+@item x:South-Gravity
+@tab (Width/2, Height)
+@item x:South-East-Gravity
+@tab (Width, Height)
+@end multitable
+
+When a window with one of these bit-gravity values is resized, the
+corresponding pair defines the change in position of each pixel in the
+window. When a window with one of these win-gravities has its parent
+window resized, the corresponding pair defines the change in position of
+the window within the parent. When a window is so repositioned, a
+x:Gravity-Notify event is generated (see section 10.10.5).
+
+A bit-gravity of x:Static-Gravity indicates that the contents or origin
+should not move relative to the origin of the root window. If the
+change in size of the window is coupled with a change in position (x,
+y), then for bit-gravity the change in position of each pixel is (-x,
+-y), and for win-gravity the change in position of a child when its
+parent is so resized is (-x, -y). Note that x:Static-Gravity still only
+takes effect when the width or height of the window is changed, not when
+the window is moved.
+
+A bit-gravity of x:Forget-Gravity indicates that the window's contents
+are always discarded after a size change, even if a backing store or
+save under has been requested. The window is tiled with its background
+and zero or more x:Expose events are generated. If no background is
+defined, the existing screen contents are not altered. Some X servers
+may also ignore the specified bit-gravity and always generate x:Expose
+events.
+
+The contents and borders of inferiors are not affected by their parent's
+bit-gravity. A server is permitted to ignore the specified bit-gravity
+and use x:Forget-Gravity instead.
+
+A win-gravity of x:Unmap-Gravity is like x:North-West-Gravity (the
+window is not moved), except the child is also unmapped when the parent
+is resized, and an x:Unmap-Notify event is generated.
+@end defvr
+
+@defvr Attribute x:CW-Backing-Store
+Some implementations of the X server may choose to maintain the contents
+of x:Input-Output windows. If the X server maintains the contents of a
+window, the off-screen saved pixels are known as backing store. The
+backing store advises the X server on what to do with the contents of a
+window. The backing-store attribute can be set to x:Not-Useful
+(default), x:When-Mapped, or x:Always. A backing-store attribute of
+x:Not-Useful advises the X server that maintaining contents is
+unnecessary, although some X implementations may still choose to
+maintain contents and, therefore, not generate x:Expose events. A
+backing-store attribute of x:When-Mapped advises the X server that
+maintaining contents of obscured regions when the window is mapped would
+be beneficial. In this case, the server may generate an x:Expose event
+when the window is created. A backing-store attribute of x:Always
+advises the X server that maintaining contents even when the window is
+unmapped would be beneficial. Even if the window is larger than its
+parent, this is a request to the X server to maintain complete contents,
+not just the region within the parent window boundaries. While the X
+server maintains the window's contents, x:Expose events normally are not
+generated, but the X server may stop maintaining contents at any time.
+
+When the contents of obscured regions of a window are being maintained,
+regions obscured by noninferior windows are included in the destination
+of graphics requests (and source, when the window is the source).
+However, regions obscured by inferior windows are not included.
+@end defvr
+
+@defvr Attribute x:CW-Backing-Planes
+@defvrx Attribute x:CW-Backing-Pixel
+You can set backing planes to indicate (with bits set to 1) which bit
+planes of an x:Input-Output window hold dynamic data that must be
+preserved in backing store and during save unders. The default value
+for the backing-planes attribute is all bits set to 1. You can set
+backing pixel to specify what bits to use in planes not covered by
+backing planes. The default value for the backing-pixel attribute is
+all bits set to 0. The X server is free to save only the specified bit
+planes in the backing store or the save under and is free to regenerate
+the remaining planes with the specified pixel value. Any extraneous
+bits in these values (that is, those bits beyond the specified depth of
+the window) may be simply ignored. If you request backing store or save
+unders, you should use these members to minimize the amount of
+off-screen memory required to store your window.
+@end defvr
+
+@defvr Attribute x:CW-Override-Redirect
+To control window placement or to add decoration, a window manager often
+needs to intercept (redirect) any map or configure request. Pop-up
+windows, however, often need to be mapped without a window manager
+getting in the way. To control whether an x:Input-Output or
+x:Input-Only window is to ignore these structure control facilities, use
+the override-redirect flag.
+
+The override-redirect flag specifies whether map and configure requests
+on this window should override a x:Substructure-Redirect-Mask on the
+parent. You can set the override-redirect flag to #t or #f (default).
+Window managers use this information to avoid tampering with pop-up
+windows.
+@end defvr
+
+@defvr Attribute x:CW-Save-Under
+Some server implementations may preserve contents of x:Input-Output windows
+under other x:Input-Output windows. This is not the same as preserving the
+contents of a window for you. You may get better visual appeal if
+transient windows (for example, pop-up menus) request that the system
+preserve the screen contents under them, so the temporarily obscured
+applications do not have to repaint.
+
+You can set the save-under flag to True or False (default). If
+save-under is True, the X server is advised that, when this window is
+mapped, saving the contents of windows it obscures would be beneficial.
+@end defvr
+
+@defvr Attribute x:CW-Event-Mask
+The event mask defines which events the client is interested in for this
+x:Input-Output or x:Input-Only window (or, for some event types,
+inferiors of this window). The event mask is the bitwise inclusive OR
+of zero or more of the valid event mask bits. You can specify that no
+maskable events are reported by setting x:No-Event-Mask (default).
+
+The following table lists the event mask constants you can pass to the
+event-mask argument and the circumstances in which you would want to
+specify the event mask:
+
+@multitable @columnfractions .45 .55
+@item Event Mask
+@tab Circumstances
+@item x:No-Event-Mask
+@tab No events wanted
+@item x:Key-Press-Mask
+@tab Keyboard down events wanted
+@item x:Key-Release-Mask
+@tab Keyboard up events wanted
+@item x:Button-Press-Mask
+@tab Pointer button down events wanted
+@item x:Button-Release-Mask
+@tab Pointer button up events wanted
+@item x:Enter-Window-Mask
+@tab Pointer window entry events wanted
+@item x:Leave-Window-Mask
+@tab Pointer window leave events wanted
+@item x:Pointer-Motion-Mask
+@tab Pointer motion events wanted
+@item x:Pointer-Motion-Hint-Mask
+@tab
+If x:Pointer-Motion-Hint-Mask is selected in combination with one or
+more motion-masks, the X server is free to send only one x:Motion-Notify
+event (with the is_hint member of the X:Pointer-Moved-Event structure
+set to x:Notify-Hint) to the client for the event window, until either
+the key or button state changes, the pointer leaves the event window, or
+the client calls X:Query-Pointer or X:Get-Motion-Events. The server
+still may send x:Motion-Notify events without is_hint set to
+x:Notify-Hint.
+@item x:Button1-Motion-Mask
+@tab Pointer motion while button 1 down
+@item x:Button2-Motion-Mask
+@tab Pointer motion while button 2 down
+@item x:Button3-Motion-Mask
+@tab Pointer motion while button 3 down
+@item x:Button4-Motion-Mask
+@tab Pointer motion while button 4 down
+@item x:Button5-Motion-Mask
+@tab Pointer motion while button 5 down
+@item x:Button-Motion-Mask
+@tab Pointer motion while any button down
+@item x:Keymap-State-Mask
+@tab Keyboard state wanted at window entry and focus in
+@item x:Exposure-Mask
+@tab Any exposure wanted
+@item x:Visibility-Change-Mask
+@tab Any change in visibility wanted
+@item x:Structure-Notify-Mask
+@tab Any change in window structure wanted
+@item x:Resize-Redirect-Mask
+@tab Redirect resize of this window
+@item x:Substructure-Notify-Mask
+@tab Substructure notification wanted
+@item x:Substructure-Redirect-Mask
+@tab Redirect structure requests on children
+@item x:Focus-Change-Mask
+@tab Any change in input focus wanted
+@item x:Property-Change-Mask
+@tab Any change in property wanted
+@item x:Colormap-Change--Mask
+@tab Any change in colormap wanted
+@item x:Owner-Grab-Button--Mask
+@tab Automatic grabs should activate with owner_events set to True
+@end multitable
+
+@end defvr
+
+@defvr Attribute x:CW-Dont-Propagate
+The do-not-propagate-mask attribute defines which events should not be
+propagated to ancestor windows when no client has the event type
+selected in this x:Input-Output or x:Input-Only window. The
+do-not-propagate-mask is the bitwise inclusive OR of zero or more of the
+following masks: x:Key-Press, x:Key-Release, x:Button-Press,
+x:Button-Release, x:Pointer-Motion, x:Button1Motion, x:Button2Motion,
+x:Button3Motion, x:Button4Motion, x:Button5Motion, and x:Button-Motion.
+You can specify that all events are propagated by setting
+x:No-Event-Mask (default).
+@end defvr
+
+@defvr Attribute x:CW-Colormap
+The colormap attribute specifies which colormap best reflects the true
+colors of the x:Input-Output window. The colormap must have the same
+visual type as the window. X servers capable of supporting multiple
+hardware colormaps can use this information, and window managers can use
+it for calls to X:Install-Colormap. You can set the colormap attribute
+to a colormap or to x:Copy-From-Parent (default).
+
+If you set the colormap to x:Copy-From-Parent, the parent window's
+colormap is copied and used by its child. However, the child window
+must have the same visual type as the parent. The parent window must
+not have a colormap of x:None. The colormap is copied by sharing the
+colormap object between the child and parent, not by making a complete
+copy of the colormap contents. Subsequent changes to the parent
+window's colormap attribute do not affect the child window.
+@end defvr
+
+@defvr Attribute x:CW-Cursor
+The cursor attribute specifies which cursor is to be used when the
+pointer is in the x:Input-Output or x:Input-Only window. You can set
+the cursor to a cursor or x:None (default).
+
+If you set the cursor to x:None, the parent's cursor is used when the
+pointer is in the x:Input-Output or x:Input-Only window, and any change
+in the parent's cursor will cause an immediate change in the displayed
+cursor. On the root window, the default cursor is restored.
+@end defvr
+
+
+@node Window Visibility, Graphics Context, Window, Top
+@chapter Window Visibility
+
+@noindent
+In X parlance, a window which is hidden even when not obscured by other
+windows is @dfn{unmapped}; one which
+@cindex map
+@cindex unmap
+@cindex mapped
+@cindex unmapped
+shows is @dfn{mapped}. It is an unfortunate name-collision with Scheme,
+and is ingrained in the attribute names.
+
+@defun x:map-window window
+Maps the @var{window} and all of its subwindows that have had map
+requests. Mapping a window that has an unmapped ancestor does not
+display the window but marks it as eligible for display when the
+ancestor becomes mapped. Such a window is called unviewable. When all
+its ancestors are mapped, the window becomes viewable and will be
+visible on the screen if it is not obscured by another window. This
+function has no effect if the @var{window} is already mapped.
+
+If the override-redirect of the window is False and if some other client
+has selected x:Substructure-Redirect-Mask on the parent window, then the X
+server generates a MapRequest event, and the @code{x:map-window}
+function does not map the @var{window}. Otherwise, the @var{window} is
+mapped, and the X server generates a MapNotify event.
+
+If the @var{window} becomes viewable and no earlier contents for it are
+remembered, the X server tiles the @var{window} with its background. If
+the window's background is undefined, the existing screen contents are
+not altered, and the X server generates zero or more x:Expose events. If
+backing-store was maintained while the @var{window} was unmapped, no
+x:Expose events are generated. If backing-store will now be maintained, a
+full-window exposure is always generated. Otherwise, only visible
+regions may be reported. Similar tiling and exposure take place for any
+newly viewable inferiors.
+
+If the window is an Input-Output window, @code{x:map-window} generates
+x:Expose events on each Input-Output window that it causes to be displayed.
+If the client maps and paints the window and if the client begins
+processing events, the window is painted twice. To avoid this, first
+ask for x:Expose events and then map the window, so the client processes
+input events as usual. The event list will include x:Expose for each
+window that has appeared on the screen. The client's normal response to
+an x:Expose event should be to repaint the window. This method usually
+leads to simpler programs and to proper interaction with window
+managers.
+@end defun
+
+@defun x:map-raised window
+This procedure is similar to @code{x:map-window} in that it maps the
+@var{window} and all of its subwindows that have had map requests.
+However, it also raises the specified @var{window} to the top of the
+stack.
+@end defun
+
+@defun x:map-subwindows window
+Maps all subwindows of a specified @var{window} in top-to-bottom
+stacking order. The X server generates x:Expose events on each newly
+displayed window. This may be much more efficient than mapping many
+windows one at a time because the server needs to perform much of the
+work only once, for all of the windows, rather than for each window.
+@end defun
+
+@defun x:unmap-window window
+Unmaps the specified @var{window} and causes the X server to generate an
+UnmapNotify event. If the specified @var{window} is already unmapped,
+@code{x:unmap-window} has no effect. Normal exposure processing on
+formerly obscured windows is performed. Any child window will no longer
+be visible until another map call is made on the parent. In other
+words, the subwindows are still mapped but are not visible until the
+parent is mapped. Unmapping a @var{window} will generate x:Expose events
+on windows that were formerly obscured by it.
+@end defun
+
+@defun x:unmap-subwindows window
+Unmaps all subwindows for the specified @var{window} in bottom-to-top
+stacking order. It causes the X server to generate an UnmapNotify event
+on each subwindow and x:Expose events on formerly obscured windows. Using
+this function is much more efficient than unmapping multiple windows one
+at a time because the server needs to perform much of the work only
+once, for all of the windows, rather than for each window.
+@end defun
+
+@node Graphics Context, Cursor, Window Visibility, Top
+@chapter Graphics Context
+
+@noindent
+Most attributes of graphics operations are stored in @dfn{GC}s. These
+include line width, line style, plane mask, foreground, background,
+tile, stipple, clipping region, end style, join style, and so on.
+Graphics operations (for example, drawing lines) use these values to
+determine the actual drawing operation.
+
+@defun x:create-gc drawable field-name value @dots{}
+Creates and returns graphics context. The graphics context can be used
+with any destination drawable having the same root and depth as the
+specified @var{drawable}.
+@end defun
+
+@defun x:gc-set! graphics-context field-name value @dots{}
+Changes the components specified by @var{field-name}s for the specified
+@var{graphics-context}. The restrictions are the same as for
+@code{x:create-gc}. The order in which components are verified and
+altered is server dependent. If an error occurs, a subset of the
+components may have been altered.
+@end defun
+
+@defun x:copy-gc-fields! gcontext-src gcontext-dst field-name @dots{}
+Copies the components specified by @var{field-name}s from
+@var{gcontext-src} to @var{gcontext-dst}. @var{Gcontext-src} and
+@var{gcontext-dst} must have the same root and depth.
+@end defun
+
+@defun x:gc-ref graphics-context field-name @dots{}
+Returns a list of the components specified by @var{field-name}s @dots{}
+from the specified @var{graphics-context}.
+@end defun
+
+@heading GC Attributes
+
+@noindent
+Both @code{x:create-gc} and @code{x:change-gc} take one argument
+followed by pairs of arguments, where the first is one of the
+property-name symbols (or its top-level value) listed below; and the
+second is the value to associate with that property.
+
+@defvr Attribute x:GC-Function
+The function attributes of a GC are used when you update a section of a
+drawable (the destination) with bits from somewhere else (the source).
+The function in a GC defines how the new destination bits are to be
+computed from the source bits and the old destination bits. x:G-Xcopy is
+typically the most useful because it will work on a color display, but
+special applications may use other functions, particularly in concert
+with particular planes of a color display. The 16 functions are:
+
+@format
+@t{
+x:G-Xclear 0
+x:G-Xand (AND src dst)
+x:G-Xand-Reverse (AND src (NOT dst))
+x:G-Xcopy src
+x:G-Xand-Inverted (AND (NOT src) dst)
+x:G-Xnoop dst
+x:G-Xxor (XOR src dst)
+x:G-Xor (OR src dst)
+x:G-Xnor (AND (NOT src) (NOT dst))
+x:G-Xequiv (XOR (NOT src) dst)
+x:G-Xinvert (NOT dst)
+x:G-Xor-Reverse (OR src (NOT dst))
+x:G-Xcopy-Inverted (NOT src)
+x:G-Xor-Inverted (OR (NOT src) dst)
+x:G-Xnand (OR (NOT src) (NOT dst))
+x:G-Xset 1}
+@end format
+@end defvr
+
+@defvr Attribute x:GC-Plane-Mask
+
+Many graphics operations depend on either pixel values or planes in a
+GC. The planes attribute is an integer which specifies which planes of
+the destination are to be modified, one bit per plane. A monochrome
+display has only one plane and will be the least significant bit of the
+integer. As planes are added to the display hardware, they will occupy
+more significant bits in the plane mask.
+
+In graphics operations, given a source and destination pixel, the result
+is computed bitwise on corresponding bits of the pixels. That is, a
+Boolean operation is performed in each bit plane. The plane-mask
+restricts the operation to a subset of planes. @code{x:All-Planes} can be
+used to refer to all planes of the screen simultaneously. The result is
+computed by the following:
+
+@format
+(OR (AND (FUNC src dst) plane-mask) (AND dst (NOT plane-mask)))
+@end format
+
+Range checking is not performed on a plane-mask value. It is simply
+truncated to the appropriate number of bits.
+@end defvr
+
+@defvr Attribute x:GC-Foreground
+@defvrx Attribute x:GC-Background
+Range checking is not performed on the values for foreground or
+background. They are simply truncated to the appropriate number of
+bits.
+
+Note that foreground and background are not initialized to any values
+likely to be useful in a window.
+@end defvr
+
+@defvr Attribute x:GC-Line-Width
+The line-width is measured in pixels and either can be greater than or
+equal to one (wide line) or can be the special value zero (thin line).
+
+Thin lines (zero line-width) are one-pixel-wide lines drawn using an
+unspecified, device-dependent algorithm. There are only two constraints
+on this algorithm.
+
+@itemize @bullet
+@item
+If a line is drawn unclipped from [x1,y1] to [x2,y2] and if another line
+is drawn unclipped from [x1+dx,y1+dy] to [x2+dx,y2+dy], a point [x,y] is
+touched by drawing the first line if and only if the point [x+dx,y+dy]
+is touched by drawing the second line.
+
+@item
+The effective set of points comprising a line cannot be affected by
+clipping. That is, a point is touched in a clipped line if and only if
+the point lies inside the clipping region and the point would be touched
+by the line when drawn unclipped.
+@end itemize
+
+A wide line drawn from [x1,y1] to [x2,y2] always draws the same pixels
+as a wide line drawn from [x2,y2] to [x1,y1], not counting cap-style and
+join-style. It is recommended that this property be true for thin
+lines, but this is not required. A line-width of zero may differ from a
+line-width of one in which pixels are drawn. This permits the use of
+many manufacturers' line drawing hardware, which may run many times
+faster than the more precisely specified wide lines.
+
+In general, drawing a thin line will be faster than drawing a wide line
+of width one. However, because of their different drawing algorithms,
+thin lines may not mix well aesthetically with wide lines. If it is
+desirable to obtain precise and uniform results across all displays, a
+client should always use a line-width of one rather than a linewidth of
+zero.
+@end defvr
+
+@defvr Attribute x:GC-Line-Style
+The line-style defines which sections of a line are drawn:
+
+@table @t
+@item x:Line-Solid
+The full path of the line is drawn.
+@item x:Line-Double-Dash
+The full path of the line is drawn, but the even dashes are filled
+differently from the odd dashes (see fill-style) with x:Cap-Butt style used
+where even and odd dashes meet.
+@item x:Line-On-Off-Dash
+Only the even dashes are drawn, and cap-style applies to all internal
+ends of the individual dashes, except x:Cap-Not-Last is treated as x:Cap-Butt.
+@end table
+@end defvr
+
+@defvr Attribute x:GC-Cap-Style
+
+The cap-style defines how the endpoints of a path are drawn:
+
+@table @t
+@item x:Cap-Not-Last
+This is equivalent to x:Cap-Butt except that for a line-width of zero the
+final endpoint is not drawn.
+@item x:Cap-Butt
+The line is square at the endpoint (perpendicular to the slope of the
+line) with no projection beyond.
+@item x:Cap-Round
+The line has a circular arc with the diameter equal to the line-width,
+centered on the endpoint. (This is equivalent to x:Cap-Butt for line-width
+of zero).
+@item x:Cap-Projecting
+The line is square at the end, but the path continues beyond the
+endpoint for a distance equal to half the line-width. (This is
+equivalent to x:Cap-Butt for line-width of zero).
+@end table
+@end defvr
+
+@defvr Attribute x:GC-Join-Style
+
+The join-style defines how corners are drawn for wide lines:
+
+@table @t
+@item x:Join-Miter
+The outer edges of two lines extend to meet at an angle. However, if
+the angle is less than 11 degrees, then a x:Join-Bevel join-style is used
+instead.
+@item x:Join-Round
+The corner is a circular arc with the diameter equal to the
+line-width, centered on the x:Join-point.
+@item x:Join-Bevel
+The corner has x:Cap-Butt endpoint styles with the triangular notch filled.
+@end table
+@end defvr
+
+@defvr Attribute x:GC-Fill-Style
+
+The fill-style defines the contents of the source for line, text, and
+fill requests. For all text and fill requests (for example,
+X:Draw-Text, X:Fill-Rectangle, X:Fill-Polygon, and X:Fill-Arc); for line
+requests with linestyle x:Line-Solid (for example, X:Draw-Line,
+X:Draw-Segments, X:Draw-Rectangle, X:Draw-Arc); and for the even dashes
+for line requests with line-style x:Line-On-Off-Dash or
+x:Line-Double-Dash, the following apply:
+
+@table @t
+@item x:Fill-Solid
+Foreground
+@item x:Fill-Tiled
+Tile
+@item x:Fill-Opaque-Stippled
+A tile with the same width and height as stipple, but with background
+everywhere stipple has a zero and with foreground everywhere stipple has
+a one
+@item x:Fill-Stippled
+Foreground masked by stipple
+@end table
+
+When drawing lines with line-style x:Line-Double-Dash, the odd dashes
+are controlled by the fill-style in the following manner:
+
+@table @t
+@item x:Fill-Solid
+Background
+@item x:Fill-Tiled
+Same as for even dashes
+@item x:Fill-Opaque-Stippled
+Same as for even dashes
+@item x:Fill-Stippled
+Background masked by stipple
+@end table
+@end defvr
+
+@defvr Attribute x:GC-Fill-Rule
+The fill-rule defines what pixels are inside (drawn) for paths given in
+X:Fill-Polygon requests and can be set to x:Even-Odd-Rule or
+x:Winding-Rule.
+
+@table @t
+@item x:Even-Odd-Rule
+A point is inside if an infinite ray with the point as
+origin crosses the path an odd number of times.
+@item x:Winding-Rule
+A point is inside if an infinite ray with the point as origin crosses an
+unequal number of clockwise and counterclockwise directed path segments.
+@end table
+
+A clockwise directed path segment is one that crosses the ray from left
+to right as observed from the point. A counterclockwise segment is one
+that crosses the ray from right to left as observed from the point. The
+case where a directed line segment is coincident with the ray is
+uninteresting because you can simply choose a different ray that is not
+coincident with a segment.
+
+For both x:Even-Odd-Rule and x:Winding-Rule, a point is infinitely
+small, and the path is an infinitely thin line. A pixel is inside if
+the center point of the pixel is inside and the center point is not on
+the boundary. If the center point is on the boundary, the pixel is
+inside if and only if the polygon interior is immediately to its right
+(x increasing direction). Pixels with centers on a horizontal edge are
+a special case and are inside if and only if the polygon interior is
+immediately below (y increasing direction).
+@end defvr
+
+@defvr Attribute x:GC-Tile
+@defvrx Attribute x:GC-Stipple
+The tile/stipple represents an infinite two-dimensional plane, with the
+tile/stipple replicated in all dimensions.
+
+The tile pixmap must have the same root and depth as the GC, or an error
+results. The stipple pixmap must have depth one and must have the same
+root as the GC, or an error results. For stipple operations where the
+fill-style is x:Fill-Stippled but not x:Fill-Opaque-Stippled, the
+stipple pattern is tiled in a single plane and acts as an additional
+clip mask to be ANDed with the clip-mask. Although some sizes may be
+faster to use than others, any size pixmap can be used for tiling or
+stippling.
+@end defvr
+
+@defvr Attribute x:GC-Tile-Stip-X-Origin
+@defvrx Attribute x:GC-Tile-Stip-Y-Origin
+When the tile/stipple plane is superimposed on a drawable for use in a
+graphics operation, the upper-left corner of some instance of the
+tile/stipple is at the coordinates within the drawable specified by the
+tile/stipple origin. The tile/stipple origin is interpreted relative to
+the origin of whatever destination drawable is specified in a graphics
+request.
+@end defvr
+
+@defvr Attribute x:GC-Font
+The font to be used for drawing text.
+@end defvr
+
+@defvr Attribute x:GC-Subwindow-Mode
+You can set the subwindow-mode to x:Clip-By-Children or
+x:Include-Inferiors.
+@table @t
+@item x:Clip-By-Children
+Both source and destination windows are additionally clipped by all
+viewable Input-Output children.
+@item x:Include-Inferiors
+Neither source nor destination window is clipped by inferiors. This
+will result in including subwindow contents in the source and drawing
+through subwindow boundaries of the destination. The use of
+@code{x:Include-Inferiors} on a window of one depth with mapped
+inferiors of differing depth is not illegal, but the semantics are
+undefined by the core protocol.
+@end table
+@end defvr
+
+@defvr Attribute x:GC-Graphics-Exposures
+The graphics-exposure flag controls x:Graphics-Expose event generation
+for X:Copy-Area and X:Copy-Plane requests (and any similar requests
+defined by extensions).
+@end defvr
+
+@defvr Attribute x:GC-Clip-X-Origin
+@defvrx Attribute x:GC-Clip-Y-Origin
+The clip-mask origin is interpreted relative to the origin of whatever
+destination drawable is specified in a graphics request.
+@end defvr
+
+@defvr Attribute x:GC-Clip-Mask
+The clip-mask restricts writes to the destination drawable. If the
+clip-mask is set to a pixmap, it must have depth one and have the same
+root as the GC, or an error results. If clip-mask is set to
+@cindex x:None
+@cindex none
+@dfn{x:None}, the pixels are always drawn regardless of the clip origin.
+The clip-mask also can be set by calling @code{X:Set-Region}. Only
+pixels where the clip-mask has a bit set to 1 are drawn. Pixels are not
+drawn outside the area covered by the clip-mask or where the clip-mask
+has a bit set to 0. The clip-mask affects all graphics requests. The
+clip-mask does not clip sources. The clip-mask origin is interpreted
+relative to the origin of whatever destination drawable is specified in
+a graphics request.
+@end defvr
+
+@defvr Attribute x:GC-Dash-Offset
+Defines the phase of the pattern, specifying how many pixels into the
+dash-list the pattern should actually begin in any single graphics
+request. Dashing is continuous through path elements combined with a
+join-style but is reset to the dash-offset between each sequence of
+joined lines.
+
+The unit of measure for dashes is the same for the ordinary
+coordinate system. Ideally, a dash length is measured along
+the slope of the line, but implementations are only required
+to match this ideal for horizontal and vertical lines.
+Failing the ideal semantics, it is suggested that the length
+be measured along the major axis of the line. The major
+axis is defined as the x axis for lines drawn at an angle of
+between -45 and +45 degrees or between 135 and 225 degrees
+from the x axis. For all other lines, the major axis is the
+y axis.
+@end defvr
+
+@defvr Attribute x:GC-Dash-List
+There must be at least one element in the specified @var{dash-list}.
+The initial and alternating elements (second, fourth, and so on) of the
+@var{dash-list} are the even dashes, and the others are the odd dashes.
+Each element specifies a dash length in pixels. All of the elements
+must be nonzero. Specifying an odd-length list is equivalent to
+specifying the same list concatenated with itself to produce an
+even-length list.
+@end defvr
+
+@defvr Attribute x:GC-Arc-Mode
+The arc-mode controls filling in the X:Fill-Arcs function and can be set
+to x:Arc-Pie-Slice or x:Arc-Chord.
+@table @t
+@item x:Arc-Pie-Slice
+The arcs are pie-slice filled.
+@item x:Arc-Chord
+The arcs are chord filled.
+@end table
+@end defvr
+
+
+@node Cursor, Colormap, Graphics Context, Top
+@chapter Cursor
+
+@defun x:create-cursor display shape
+X provides a set of standard cursor shapes in a special font named
+@cindex cursor
+@dfn{cursor}. Applications are encouraged to use this interface for
+their cursors because the font can be customized for the individual
+display type. The @var{shape} argument specifies which glyph of the standard
+fonts to use.
+
+The hotspot comes from the information stored in the cursor font. The
+initial colors of a cursor are a black foreground and a white background
+(see X:Recolor-Cursor). The names of all cursor shapes are defined with
+the prefix XC: in @file{x11.scm}.
+
+@defunx x:create-cursor source-font source-char mask-font mask-char fgc bgc
+Creates a cursor from the source and mask bitmaps obtained from the
+specified font glyphs. The integer @var{source-char} must be a defined
+glyph in @var{source-font}. The integer @var{mask-char} must be a
+defined glyph in @var{mask-font}. The origins of the @var{source-char}
+and @var{mask-char} glyphs are positioned coincidently and define the
+hotspot. The @var{source-char} and @var{mask-char} need not have the
+same bounding box metrics, and there is no restriction on the placement
+of the hotspot relative to the bounding boxes.
+
+@defunx x:create-cursor source-font source-char #f #f fgc bgc
+If @var{mask-font} and @var{mask-char} are #f, all pixels of the source
+are displayed.
+
+@defunx x:create-cursor source-pixmap mask-pixmap fgc bgc origin
+@var{mask-pixmap} must be the same size as the pixmap defined by the
+@var{source-pixmap} argument. The foreground and background RGB values
+must be specified using @var{foreground-color} and
+@var{background-color}, even if the X server only has a x:Static-Gray or
+x:Gray-Scale screen. The hotspot must be a point within the
+@var{source-pixmap}.
+
+@code{X:Create-Cursor} creates and returns a cursor. The
+@var{foreground-color} is used for the pixels set to 1 in the source,
+and the @var{background-color} is used for the pixels set to 0. Both
+source and mask must have depth one but can have any root. The
+@var{mask-pixmap} defines the shape of the cursor. The pixels set to 1
+in @var{mask-pixmap} define which source pixels are displayed, and the
+pixels set to 0 define which pixels are ignored.
+
+@defunx x:create-cursor source-pixmap #f fgc bgc origin
+If @var{mask-pixmap} is #f, all pixels of the source are displayed.
+@end defun
+
+@node Colormap, Rendering, Cursor, Top
+@chapter Colormap
+
+@cindex colormap
+@cindex RGB
+A @dfn{colormap} maps pixel values to @dfn{RGB} color space values.
+
+@defun x:create-colormap window visual alloc-policy
+@var{window} specifies the window on whose screen you want to create a
+colormap. @var{visual} specifies a visual type supported on the screen.
+@var{alloc-policy} Specifies the colormap entries to be allocated. You
+can pass @code{X:Alloc-None} or @code{X:Alloc-All}.
+
+The @code{X:Create-Colormap} function creates and returns a colormap of
+the specified @var{visual} type for the screen on which @var{window}
+resides. Note that @var{window} is used only to determine the screen.
+
+@table @samp
+@item X:Gray-Scale
+@itemx X:Pseudo-Color
+@itemx X:Direct-Color
+The initial values of the colormap entries are undefined.
+
+@item X:Static-Gray
+@itemx X:Static-Color
+@itemx X:True-Color
+The entries have defined values, but those values are specific to
+@var{visual} and are not defined by X. The @var{alloc-policy} must be
+@samp{X:Alloc-None}.
+
+@end table
+
+For the other visual classes, if @var{alloc-policy} is
+@samp{X:Alloc-None}, the colormap initially has no allocated entries,
+and clients can allocate them.
+
+If @var{alloc-policy} is @samp{X:Alloc-All}, the entire colormap is
+allocated writable. The initial values of all allocated entries are
+undefined.
+
+@table @samp
+@item X:Gray-Scale
+@itemx X:Pseudo-Color
+The effect is as if an @code{XAllocColorCells} call returned all pixel
+values from zero to N - 1, where N is the colormap entries value in
+@var{visual}.
+
+@item X:Direct-Color
+The effect is as if an @code{XAllocColorPlanes} call returned a pixel
+value of zero and red_mask, green_mask, and blue_mask values containing
+the same bits as the corresponding masks in the specified visual.
+@end table
+
+@end defun
+
+
+To create a new colormap when the allocation out of a previously
+shared colormap has failed because of resource exhaustion, use:
+
+@defun x:copy-colormap-and-free colormap
+
+Creates and returns a colormap of the same visual type and for the same
+screen as the specified @var{colormap}. It also moves all of the
+client's existing allocation from the specified @var{colormap} to the
+new colormap with their color values intact and their read-only or
+writable characteristics intact and frees those entries in the specified
+colormap. Color values in other entries in the new colormap are
+undefined. If the specified colormap was created by the client with
+alloc set to @samp{X:Alloc-All}, the new colormap is also created with
+@samp{X:Alloc-All}, all color values for all entries are copied from the
+specified @var{colormap}, and then all entries in the specified
+@var{colormap} are freed. If the specified @var{colormap} was not
+created by the client with @samp{X:Alloc-All}, the allocations to be moved
+are all those pixels and planes that have been allocated by the client
+and that have not been freed since they were allocated.
+
+@end defun
+
+A @dfn{colormap} maps pixel values to elements of the @dfn{RGB}
+datatype. An @var{RGB} is a list or vector of 3 integers, describing
+the red, green, and blue intensities respectively. The integers are in
+the range 0 - 65535.
+
+@defun x:alloc-colormap-cells colormap ncolors nplanes
+@defunx x:alloc-colormap-cells colormap ncolors nplanes contiguous?
+
+The @code{X:Alloc-Color-Cells} function allocates read/write color
+cells. The number of colors, @var{ncolors} must be positive and the
+number of planes, @var{nplanes} nonnegative. If @var{ncolors} and
+nplanes are requested, then @var{ncolors} pixels and nplane plane masks
+are returned. No mask will have any bits set to 1 in common with any
+other mask or with any of the pixels. By ORing together each pixel with
+zero or more masks, @var{ncolors} * 2^@var{nplanes} distinct pixels can
+be produced. All of these are allocated writable by the request.
+
+@table @samp
+@item x:Gray-Scale
+@itemx x:Pseudo-Color
+Each mask has exactly one bit set to 1. If @var{contiguous?} is
+non-false and if all masks are ORed together, a single contiguous set of
+bits set to 1 is formed.
+@item x:Direct-Color
+Each mask has exactly three bits set to 1. If @var{contiguous?} is
+non-false and if all masks are ORed together, three contiguous sets of
+bits set to 1 (one within each pixel subfield) is formed.
+@end table
+
+The RGB values of the allocated entries are undefined.
+@code{X:Alloc-Color-Cells} returns a list of two uniform arrays if it
+succeeded or #f if it failed. The first array has the pixels allocated
+and the second has the plane-masks.
+
+
+@defunx x:alloc-colormap-cells colormap ncolors rgb
+@defunx x:alloc-colormap-cells colormap ncolors rgb contiguous?
+
+The specified @var{ncolors} must be positive; and @var{rgb} a list or
+vector of 3 nonnegative integers. If @var{ncolors} colors, @var{nreds}
+reds, @var{ngreens} greens, and @var{nblues} blues are requested,
+@var{ncolors} pixels are returned; and the masks have @var{nreds},
+@var{ngreens}, and @var{nblues} bits set to 1, respectively. If
+@var{contiguous?} is non-false, each mask will have a contiguous set of
+bits set to 1. No mask will have any bits set to 1 in common with any
+other mask or with any of the pixels.
+
+Each mask will lie within the corresponding pixel subfield. By ORing
+together subsets of masks with each pixel value, @var{ncolors} *
+2(@var{nreds}+@var{ngreens}+@var{nblues}) distinct pixel values can be
+produced. All of these are allocated by the request. However, in the
+colormap, there are only @var{ncolors} * 2^@var{nreds} independent red
+entries, @var{ncolors} * 2^@var{ngreens} independent green entries, and
+@var{ncolors} * 2^@var{nblues} independent blue entries.
+
+@code{X:Alloc-Color-Cells} returns a list if it succeeded or #f if it
+failed. The first element of the list has an array of the pixels
+allocated. The second, third, and fourth elements are the red, green,
+and blue plane-masks.
+@end defun
+
+@defun x:free-colormap-cells colormap pixels planes
+@defunx x:free-colormap-cells colormap pixels
+
+Frees the cells represented by pixels whose values are in the
+@var{pixels} unsigned-integer uniform-vector. The @var{planes} argument
+should not have any bits set to 1 in common with any of the pixels. The
+set of all pixels is produced by ORing together subsets of the
+@var{planes} argument with the pixels. The request frees all of these
+pixels that were allocated by the client. Note that freeing an
+individual pixel obtained from @code{X:Alloc-Colormap-Cells} with a
+planes argument may not actually allow it to be reused until all of its
+related pixels are also freed. Similarly, a read-only entry is not
+actually freed until it has been freed by all clients, and if a client
+allocates the same read-only entry multiple times, it must free the
+entry that many times before the entry is actually freed.
+
+All specified pixels that are allocated by the client in the
+@var{colormap} are freed, even if one or more pixels produce an error.
+It is an error if a specified pixel is not allocated by the client (that
+is, is unallocated or is only allocated by another client) or if the
+colormap was created with all entries writable (by passing
+@samp{x:Alloc-All} to @code{X:Create-Colormap}). If more than one pixel
+is in error, the one that gets reported is arbitrary.
+@end defun
+
+@defun x:colormap-find-color colormap rgb
+
+@var{rgb} is a list or vector of 3 integers, describing the red, green,
+and blue intensities respectively; or an integer @samp{#x@i{rrggbb}},
+packing red, green and blue intensities in the range 0 - 255.
+
+@defunx x:colormap-find-color colormap color-name
+
+The case-insensitive string @var{color_name} specifies the name of a
+color (for example, @file{red})
+
+@code{X:Colormap-Find-Color} allocates a read-only colormap entry
+corresponding to the closest RGB value supported by the hardware.
+@code{X:Colormap-Find-Color} returns the pixel value of the color
+closest to the specified @var{RGB} or @var{color_name} elements
+supported by the hardware, if successful; otherwise
+@code{X:Colormap-Find-Color} returns #f.
+
+Multiple clients that request the same effective RGB value can
+be assigned the same read-only entry, thus allowing entries to be
+shared. When the last client deallocates a shared cell, it is
+deallocated.
+
+@end defun
+
+@defun x:color-ref colormap pixel
+
+Returns a list of 3 integers, describing the red, green,
+and blue intensities respectively of the @var{colormap} entry of the
+cell indexed by @var{pixel}.
+
+The integer @var{pixel} must be a valid index into @var{colormap}.
+@end defun
+
+@defun X:Color-Set! colormap pixel rgb
+
+@var{rgb} is a list or vector of 3 integers, describing the red, green,
+and blue intensities respectively; or an integer @samp{#x@i{rrggbb}},
+packing red, green and blue intensities in the range 0 - 255.
+
+@defunx X:Color-Set! colormap pixel color-name
+
+The case-insensitive string @var{color_name} specifies the name of a
+color (for example, @file{red})
+
+The integer @var{pixel} must be a valid index into @var{colormap}.
+
+@code{X:Color-Set!} changes the @var{colormap} entry of the read/write
+cell indexed by @var{pixel}. If the @var{colormap} is an installed map
+for its screen, the changes are visible immediately.
+
+@end defun
+
+@defun x:install-colormap colormap
+
+Installs the specified @var{colormap} for its associated screen. All
+windows associated with @var{colormap} immediately display with true
+colors. A colormap is associated with a window when the window is
+created or its attributes changed.
+
+If the specified colormap is not already an installed colormap, the X
+server generates a ColormapNotify event on each window that has that
+colormap.
+
+@end defun
+
+
+@node Rendering, Event, Colormap, Top
+@chapter Rendering
+
+@defun x:flush display
+@defunx x:flush window
+Flushes the output buffer. Some client applications need not use this
+function because the output buffer is automatically flushed as needed by
+calls to X:Pending, X:Next-Event, and X:Window-Event. Events generated
+by the server may be enqueued into the library's event queue.
+
+@defunx x:flush gc
+Forces sending of GC component changes.
+
+Xlib usually defers sending changes to the components of a GC to the
+server until a graphics function is actually called with that GC. This
+permits batching of component changes into a single server request. In
+some circumstances, however, it may be necessary for the client to
+explicitly force sending the changes to the server. An example might be
+when a protocol extension uses the GC indirectly, in such a way that the
+extension interface cannot know what GC will be used.
+@end defun
+
+@defun x:clear-area window (x-pos y-pos) (width height) expose?
+Paints a rectangular area in the specified @var{window} according to the
+specified dimensions with the @var{window}'s background pixel or pixmap.
+The subwindow-mode effectively is @samp{x:Clip-By-Children}. If width
+is zero, it is replaced with the current width of the @var{window} minus
+x. If height is zero, it is replaced with the current height of the
+@var{window} minus y. If the @var{window} has a defined background
+tile, the rectangle clipped by any children is filled with this tile.
+If the @var{window} has background x:None, the contents of the
+@var{window} are not changed. In either case, if @var{expose?} is True,
+one or more x:Expose events are generated for regions of the rectangle
+that are either visible or are being retained in a backing store. If
+you specify a @var{window} whose class is x:Input-Only, an error
+results.
+@end defun
+
+@defun x:fill-rectangle window gcontext position size
+
+@end defun
+
+@heading Draw Strings
+
+@defun x:draw-string drawable gc position string
+@var{Position} specifies coordinates relative to the origin of
+@var{drawable} of the origin of the first character to be drawn.
+
+@code{x:draw-string} draws the characters of @var{string}, starting at
+@var{position}.
+@end defun
+
+@defun x:image-string drawable gc position string
+@var{Position} specifies coordinates relative to the origin of
+@var{drawable} of the origin of the first character to be drawn.
+
+@code{x:image-string} draws the characters @emph{and background} of
+@var{string}, starting at @var{position}.
+@end defun
+
+@heading Draw Shapes
+
+@defun x:draw-points drawable gc position @dots{}
+@var{Position} @dots{} specifies coordinates of the point to be drawn.
+
+@defunx x:draw-points drawable gc x y @dots{}
+(@var{x}, @var{y}) @dots{} specifies coordinates of the point to be
+drawn.
+
+@defunx x:draw-points drawable gc point-array
+@var{point-array} is a uniform short array of rank 2, whose rightmost
+index spans a range of 2.
+
+The @code{X:Draw-Points} procedure uses the foreground pixel and
+function components of the @var{gc} to draw points into @var{drawable}
+at the positions (relative to the origin of @var{drawable}) specified.
+
+@code{X:Draw-Points} uses these @var{gc} components: function,
+planemask, foreground, subwindow-mode, clip-x-origin, clip-y-origin, and
+clip-mask.
+@end defun
+
+
+@defun x:draw-segments drawable gc pos1 pos2 @dots{}
+@var{Pos1}, @var{pos2}, @dots{} specify coordinates to be connected by
+segments.
+
+@defunx x:draw-segments drawable gc x1 y1 x2 y2 @dots{}
+(@var{x1}, @var{y1}), (@var{x2}, @var{y2}) @dots{} specify coordinates
+to be connected by segments.
+
+@defunx x:draw-segments drawable gc point-array
+@var{point-array} is a uniform short array of rank 2, whose rightmost
+index spans a range of 2.
+
+The @code{X:Draw-Segments} procedure uses the components of the
+specified @var{gc} to draw multiple unconnected lines between disjoint
+adjacent pair of points passed as arguments. It draws the segments in
+order and does not perform joining at coincident endpoints. For any
+given line, @code{X:Draw-Segments} does not draw a pixel more than once.
+If thin (zero line-width) segments intersect, the intersecting pixels
+are drawn multiple times. If wide segments intersect, the intersecting
+pixels are drawn only once, as though the entire PolyLine protocol
+request were a single, filled shape. @code{X:Draw-Segments} treats all
+coordinates as relative to the origin of @var{drawable}.
+
+@code{X:Draw-Segments} uses these @var{gc} components: function,
+plane-mask, line-width, line-style, cap-style, fill-style,
+subwindow-mode, clip-x-origin, clip-y-origin, and clip-mask, join-style.
+It also use these @var{gc} mode-dependent components: foreground,
+background, tile, stipple, tilestipple-x-origin, tile-stipple-y-origin,
+dash-offset, and dash-list.
+@end defun
+
+@defun x:draw-lines drawable gc pos1 pos2 @dots{}
+@var{Pos1}, @var{pos2}, @dots{} specify coordinates to be connected by
+lines.
+
+@defunx x:draw-lines drawable gc x1 y1 x2 y2 @dots{}
+(@var{x1}, @var{y1}), (@var{x2}, @var{y2}) @dots{} specify coordinates
+to be connected by lines.
+
+@defunx x:draw-lines drawable gc point-array
+@var{point-array} is a uniform short array of rank 2, whose rightmost
+index spans a range of 2.
+
+The @code{X:Draw-Lines} procedure uses the components of the specified
+@var{gc} to draw lines between each adjacent pair of points passed as
+arguments. It draws the lines in order. The lines join correctly at
+all intermediate points, and if the first and last points coincide, the
+first and last lines also join correctly. For any given line,
+@code{X:Draw-Lines} does not draw a pixel more than once. If thin (zero
+line-width) lines intersect, the intersecting pixels are drawn multiple
+times. If wide lines intersect, the intersecting pixels are drawn only
+once, as though the entire PolyLine protocol request were a single,
+filled shape. @code{X:Draw-Lines} treats all coordinates as relative to
+the origin of @var{drawable}.
+
+@code{X:Draw-Lines} uses these @var{gc} components: function,
+plane-mask, line-width, line-style, cap-style, fill-style,
+subwindow-mode, clip-x-origin, clip-y-origin, and clip-mask, join-style.
+It also use these @var{gc} mode-dependent components: foreground,
+background, tile, stipple, tilestipple-x-origin, tile-stipple-y-origin,
+dash-offset, and dash-list.
+@end defun
+
+@defun x:fill-polygon drawable gc pos1 pos2 @dots{}
+@var{Pos1}, @var{pos2}, @dots{} specify coordinates of the border path.
+
+@defunx x:fill-polygon drawable gc x1 y1 x2 y2 @dots{}
+(@var{x1}, @var{y1}), (@var{x2}, @var{y2}) @dots{} specify coordinates
+of the border path.
+
+@defunx x:fill-polygon drawable gc point-array
+@var{point-array} is a uniform short array of rank 2, whose rightmost
+index spans a range of 2.
+
+The path is closed automatically if the last point in the list or
+@var{point-array} does not coincide with the first point.
+
+The @code{X:Fill-Polygon} procedure uses the components of the specified
+@var{gc} to fill the region closed by the specified path.
+@code{X:Fill-Polygon} does not draw a pixel of the region more than
+once. @code{X:Fill-Polygon} treats all coordinates as relative to the
+origin of @var{drawable}.
+
+@code{X:Fill-Polygon} uses these @var{gc} components: function,
+planemask, fill-style, fill-rule, subwindow-mode, clip-x-origin,
+clip-y-origin, and clip-mask. It also use these @var{gc} mode-dependent
+components: foreground, background, tile, stipple,
+tile-stipple-x-origin, and tile-stipple-y-origin.
+@end defun
+
+@node Event, Index, Rendering, Top
+@chapter Event
+
+@noindent
+These three status routines always return immediately if there are
+events already in the queue.
+
+@defun x:q-length display
+Returns the length of the event queue for the connected @var{display}.
+Note that there may be more events that have not been read into the
+queue yet (see X:Events-Queued).
+@end defun
+
+@defun x:pending display
+Returns the number of events that have been received from the X server
+but have not been removed from the event queue.
+@end defun
+
+@defun x:events-queued display
+Returns the number of events already in the queue if the number is
+nonzero. If there are no events in the queue, @code{X:Events-Queued}
+attempts to read more events out of the application's connection without
+flushing the output buffer and returns the number read.
+@end defun
+
+@noindent
+Both of these routines return an object of type @dfn{event}.
+
+@defun x:next-event display
+Removes and returns the first event from the event queue. If the event
+queue is empty, @code{X:Next-Event} flushes the output buffer and blocks
+until an event is received.
+@end defun
+
+@defun x:peek-event display
+Returns the first event from the event queue, but it does not remove the
+event from the queue. If the queue is empty, @code{X:Peek-Event}
+flushes the output buffer and blocks until an event is received.
+@end defun
+
+@noindent
+Each event object has fields dependent on its sub-type.
+
+@defun x:event-ref event field-name
+@multitable @columnfractions .40 .60
+@item window
+@tab
+The window on which @var{event} was generated and is referred to as the
+event window.
+@item root
+@tab
+is the event window's root window.
+@item subwindow
+@tab
+If the source window is an inferior of the event window, the
+@var{subwindow} is the child of the event window that is the source
+window or the child of the event window that is an ancestor of the
+source window. Otherwise, @samp{None}.
+@item X-event:type
+@tab
+An integer: @var{x:Key-Press}, @var{x:Key-Release},
+@var{x:Button-Press}, @var{x:Button-Release}, @var{x:Motion-Notify},
+@var{x:Enter-Notify}, @var{x:Leave-Notify}, @var{x:Focus-In},
+@var{x:Focus-Out}, @var{x:Keymap-Notify}, @var{x:Expose},
+@var{x:Graphics-Expose}, @var{x:No-Expose}, @var{x:Visibility-Notify},
+@var{x:Create-Notify}, @var{x:Destroy-Notify}, @var{x:Unmap-Notify},
+@var{x:Map-Notify}, @var{x:Map-Request}, @var{x:Reparent-Notify},
+@var{x:Configure-Notify}, @var{x:Configure-Request},
+@var{x:Gravity-Notify}, @var{x:Resize-Request},
+@var{x:Circulate-Notify}, @var{x:Circulate-Request},
+@var{x:Property-Notify}, @var{x:Selection-Clear},
+@var{x:Selection-Request}, @var{x:Selection-Notify},
+@var{x:Colormap-Notify}, @var{x:Client-Message}, or
+@var{x:Mapping-Notify}.
+@item X-event:serial
+@tab
+The serial number of the protocol request that generated the @var{event}.
+@item X-event:send-event
+@tab
+Boolean that indicates whether the event was sent by a different client.
+@item X-event:time
+@tab
+The time when the @var{event} was generated expressed in milliseconds.
+@item X-event:x
+@item X-event:y
+@tab
+For window entry/exit events the @var{x} and @var{y} members are set to
+the coordinates of the pointer position in the event window. This
+position is always the pointer's final position, not its initial
+position. If the event window is on the same screen as the root window,
+@var{x} and @var{y} are the pointer coordinates relative to the event
+window's origin. Otherwise, @var{x} and @var{y} are set to zero.
+
+For expose events The @var{x} and @var{y} members are set to the
+coordinates relative to the drawable's origin and indicate the
+upper-left corner of the rectangle.
+
+For configure, create, gravity, and reparent events the @var{x} and
+@var{y} members are set to the window's coordinates relative to the
+parent window's origin and indicate the position of the upper-left
+outside corner of the created window.
+@item X-event:x-root
+@itemx X-event:y-root
+@tab
+The pointer's coordinates relative to the root window's origin at the
+time of the @var{event}.
+@item X-event:state
+@tab
+For keyboard, pointer and window entry/exit events, the state member is
+set to indicate the logical state of the pointer buttons and modifier
+keys just prior to the @var{event}, which is the bitwise inclusive OR of
+one or more of the button or modifier key masks: @var{x:Button1-Mask},
+@var{x:Button2-Mask}, @var{x:Button3-Mask}, @var{x:Button4-Mask},
+@var{x:Button5-Mask}, @var{x:Shift-Mask}, @var{x:Lock-Mask},
+@var{x:Control-Mask}, @var{x:Mod1-Mask}, @var{x:Mod2-Mask},
+@var{x:Mod3-Mask}, @var{x:Mod4-Mask}, and @var{x:Mod5-Mask}.
+
+For visibility events, the state of the window's visibility:
+@var{x:Visibility-Unobscured}, @var{x:Visibility-Partially-Obscured}, or
+@var{x:Visibility-Fully-Obscured}.
+
+For colormap events, indicates whether the colormap is installed or
+uninstalled: x:Colormap-Installed or x:Colormap-Uninstalled.
+
+For property events, indicates whether the property was changed to a new
+value or deleted: x:Property-New-Value or x:Property-Delete.
+@item X-event:keycode
+@tab
+An integer that represents a physical key on the keyboard.
+@item X-event:same-screen
+@tab
+Indicates whether the event window is on the same screen as the root
+window. If #t, the event and root windows are on the same screen. If
+#f, the event and root windows are not on the same screen.
+@item X-event:button
+@tab
+The pointer button that changed state; can be the @var{x:Button1},
+@var{x:Button2}, @var{x:Button3}, @var{x:Button4}, or @var{x:Button5}
+value.
+@item X-event:is-hint
+@tab
+Detail of motion-notify events: @var{x:Notify-Normal} or
+@var{x:Notify-Hint}.
+@item X-event:mode
+@tab
+Indicates whether the @var{event} is a normal event, pseudo-motion event
+when a grab activates, or a pseudo-motion event when a grab deactivates:
+@var{x:Notify-Normal}, @var{x:Notify-Grab}, or @var{x:Notify-Ungrab}.
+@item X-event:detail
+@tab
+Indicates the notification detail: @var{x:Notify-Ancestor},
+@var{x:Notify-Virtual}, @var{x:Notify-Inferior},
+@var{x:Notify-Nonlinear}, or @var{x:Notify-Nonlinear-Virtual}.
+@item X-event:focus
+@tab
+If the event window is the focus window or an inferior of the focus
+window, #t; otherwise #f.
+@item X-event:width
+@itemx X-event:height
+@tab
+The size (extent) of the rectangle.
+@item X-event:count
+@tab
+For mapping events is the number of keycodes altered.
+
+For expose events Is the number of Expose or GraphicsExpose events that
+are to follow. If count is zero, no more Expose events follow for this
+window. However, if count is nonzero, at least that number of Expose
+events (and possibly more) follow for this window. Simple applications
+that do not want to optimize redisplay by distinguishing between
+subareas of its window can just ignore all Expose events with nonzero
+counts and perform full redisplays on events with zero counts.
+@item X-event:major-code
+@tab
+The major_code member is set to the graphics request initiated by the
+client and can be either X_CopyArea or X_CopyPlane. If it is
+X_CopyArea, a call to XCopyArea initiated the request. If it is
+X_CopyPlane, a call to XCopyPlane initiated the request.
+@item X-event:minor-code
+@tab
+Not currently used.
+@item X-event:border-width
+@tab
+For configure events, the width of the window's border, in pixels.
+@item X-event:override-redirect
+@tab
+The override-redirect attribute of the window. Window manager clients
+normally should ignore this window if it is #t.
+@item X-event:from-configure
+@tab
+True if the event was generated as a result of a resizing of the
+window's parent when the window itself had a win-gravity of
+x:Unmap-Gravity.
+@item X-event:value-mask
+@tab
+Indicates which components were specified in the ConfigureWindow
+protocol request. The corresponding values are reported as given in the
+request. The remaining values are filled in from the current geometry
+of the window, except in the case of above (sibling) and detail
+(stack-mode), which are reported as None and Above, respectively, if
+they are not given in the request.
+@item X-event:place
+@tab
+The window's position after the restack occurs and is either
+x:Place-On-Top or x:Place-On-Bottom. If it is x:Place-On-Top, the
+window is now on top of all siblings. If it is x:Place-On-Bottom, the
+window is now below all siblings.
+@item X-event:new
+@tab
+indicate whether the colormap for the specified window was changed or
+installed or uninstalled and can be True or False. If it is True, the
+colormap was changed. If it is False, the colormap was installed or
+uninstalled.
+@item X-event:format
+@tab
+Is 8, 16, or 32 and specifies whether the data should be viewed as a
+list of bytes, shorts, or longs
+@item X-event:request
+@tab
+Indicates the kind of mapping change that occurred and can be
+@var{x:Mapping-Modifier}, @var{x:Mapping-Keyboard}, or
+@var{x:Mapping-Pointer}. If it is @var{x:Mapping-Modifier}, the
+modifier mapping was changed. If it is @var{x:Mapping-Keyboard}, the
+keyboard mapping was changed. If it is @var{x:Mapping-Pointer}, the
+pointer button mapping was changed.
+@item X-event:first-keycode
+@tab
+The X-event:first-keycode is set only if the X-event:request was set to
+@var{x:Mapping-Keyboard}. The number in X-event:first-keycode
+represents the first number in the range of the altered mapping, and
+X-event:count represents the number of keycodes altered.
+@end multitable
+@end defun
+
+@node Index, , Event, Top
+@c @node Procedure and Macro Index, Variable Index, The Implementation, Top
+@unnumbered Procedure and Macro Index
+
+This is an alphabetical list of all the procedures and macros in Xlibscm.
+
+@printindex fn
+
+@c @node Variable Index, Type Index, Procedure and Macro Index, Top
+@unnumbered Variable Index
+
+This is an alphabetical list of all the global variables in Xlibscm.
+
+@printindex vr
+
+This is an alphabetical list of concepts introduced in this manual.
+
+@unnumbered Concept Index
+@printindex cp
+
+@contents
+@bye