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-rw-r--r--papers/dat-paper.md51
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@@ -6,7 +6,7 @@ Dat is a swarm based version control system designed for sharing large datasets
There are countless ways to share datasets over the Internet today. The simplest and most widely used approach, sharing files over HTTP, is subject to dead links when files are moved or deleted, as HTTP has no concept of history or versioning built in. E-mailing datasets as attachments is also widely used, and has the concept of history built in, but many email providers limit the maximum attachment size which makes it impractical for many datasets.
-Cloud storage services like S3 ensure availability of data, but as they have a centralized hub-and-spoke networking model tend to be limited by their bandwidth, meaning popular files can be come very expensive to share. Services like Dropbox and Google Drive provide version control and synchronization on top of cloud storage services which fixes many issues with broken links but rely on proprietary code and infrastructure requiring users to store their data on cloud infrastructure which has implications on cost, transfer speeds, and user privacy.
+Cloud storage services like S3 ensure availability of data, but they have a centralized hub-and-spoke networking model and tend to be limited by their bandwidth, meaning popular files can be come very expensive to share. Services like Dropbox and Google Drive provide version control and synchronization on top of cloud storage services which fixes many issues with broken links but rely on proprietary code and services requiring users to store their data on cloud infrastructure which has implications on cost, transfer speeds, and user privacy.
Distributed file sharing tools like BitTorrent become faster as files become more popular, removing the bandwidth bottleneck and making file distribution effectively free. They also implement discovery systems which prevents broken links meaning if the original source goes offline other backup sources can be automatically discovered. However P2P file sharing tools today are not supported by Web browsers and do not provide a mechanism for updating files without redistributing a new dataset which could mean entire redownloading data you already have.
@@ -20,7 +20,7 @@ Dat is inspired by a number of features from existing systems.
## 2.1 Git
-Git popularized the idea of a Merkle DAG, a way to represent changes to data where each change is addressed by the secure hash of the change plus all previous hashes. This provides a way to trust data integrity, as the only way a specific hash could be derived by another peer is if they have the same data and change history required to reproduce that hash. This is important for reproducibility as it lets you trust that a specific git commit hash refers to a specific source code state.
+Git popularized the idea of a Merkle directed acyclic graph (Merkle DAG), a way to represent changes to data where each change is addressed by the secure hash of the change plus all ancestor hashes in a graph. This provides a way to trust data integrity, as the only way a specific hash could be derived by another peer is if they have the same data and change history required to reproduce that hash. This is important for reproducibility as it lets you trust that a specific git commit hash refers to a specific source code state.
## 2.2 LBFS
@@ -30,17 +30,21 @@ Content defined chunking has the benefit of being shift resistant, meaning if yo
## 2.3 BitTorrent
-BitTorrent implements a swarm based file sharing protocol for static datasets. Data is split into fixed sized chunks, hashed, and then that hash is used to discover peers that have the same data. An advantage of using BitTorrent for dataset transfers is that download bandwidth can be fully used. Since the file is split into pieces, and peers can efficiently discover which pieces each of the peers they are connected to have, it means one peer can download non-overlapping regions of the dataset from many peers at the same time in parallel, maximizing network throughput.
+BitTorrent implements a swarm based file sharing protocol for static datasets. Data is split into fixed sized chunks, hashed, and then that hash is used to discover peers that have the same data. An advantage of using BitTorrent for dataset transfers is that download bandwidth can be fully saturated. Since the file is split into pieces, and peers can efficiently discover which pieces each of the peers they are connected to have, it means one peer can download non-overlapping regions of the dataset from many peers at the same time in parallel, maximizing network throughput.
Fixed sized chunking has drawbacks for data that changes (see LBFS above). BitTorrent assumes all metadata will be transferred up front which makes it impractical for streaming or updating content. Most BitTorrent clients divide data into 1024 pieces meaning large datasets could have a very large chunk size which impacts random access performance (e.g. for streaming video).
+Another drawback of BitTorrent is due to the way clients advertise and discover other peers in absence of any protocol level privacy or trust. From a user privacy standpoint, BitTorrent leaks what users are accessing or attempting to access, and does not provide the same browsing privacy functions as systems like SSL.
+
## 2.4 Kademlia Distributed Hash Table
-Kademlia is a distributed hash table, in other words a distributed key/value store that can serve a similar purpose to DNS servers but has no hard coded server addresses. All clients in Kademlia are also servers. As long as you know at least one address of another peer in the network, you can ask them for the key you are trying to find and they will either have it or give you some other people to talk to that are more likely to have it.
+Kademlia is a distributed hash table, a distributed key/value store that can serve a similar purpose to DNS servers but has no hard coded server addresses. All clients in Kademlia are also servers. As long as you know at least one address of another peer in the network, you can ask them for the key you are trying to find and they will either have it or give you some other people to talk to that are more likely to have it.
+
+If you don't have an initial peer to talk to you, most clients use a bootstrap server that randomly gives you a peer in the network to start with. If the bootstrap server goes down, the network still functions as long as other methods can be used to bootstrap new peers (such as sending them peer addresses through side channels like how .torrent files include tracker addresses to try in case Kademlia finds no peers).
-If you don't have an initial peer to talk to you have to use something like a bootstrap server that just randomly gives you a peer in the network to start with. If the bootstrap server goes down, the network still functions, and other methods can be used to bootstrap new peers (such as sending them peer addresses through side channels like how .torrent files include tracker addresses to try in case Kademlia finds no peers).
+Kademlia is distinct from previous DHT designs due to its simplicity. It uses a very simple XOR operation between two keys as its "distance" metric to decide which peers are closer to the data being searched for. On paper it seems like it wouldn't work as it doesn't take into account things like ping speed or bandwidth. Instead its design is very simple on purpose to minimize the amount of control/gossip messages and to minimize the amount of complexity required to implement it. In practice Kademlia has been extremely successful and is widely deployed as the "Mainline DHT" for BitTorrent, with support in all popular BitTorrent clients today.
-Kademlia is distinct from previous DHT designs such as Chord due to its simplicity. It uses a very simple XOR operation between two keys as its distance metric to decide which peers are closer to the data being searched for. On paper it seems like it wouldn't work as it doesn't take into account things like ping speed or bandwidth. Instead its design is very simple on purpose to minimize the amount of control/gossip messages and to minimize the amount of complexity required to implement it. In practice Kademlia has been extremely successful and is widely deployed as the "Mainline DHT" for BitTorrent, with support in all popular BitTorrent clients today.
+Due to the simplicity in the original Kademlia design a number of attacks such as DDOS and/or sybil have been demonstrated. There are protocol extensions (BEPs) which in certain cases mitigate the effects of these attacks, such as BEP 44 which includes a DDOS mitigation technique. Nonetheless anyone using Kademlia should be aware of the limitations.
## 2.5 Peer to Peer Streaming Peer Protocol (PPSPP)
@@ -56,19 +60,25 @@ With WebRTC browsers can now make peer to peer connections directly to other bro
WebTorrent implements the BitTorrent protocol in JavaScript using WebRTC as the transport. This includes the BitTorrent block exchange protocol as well as the tracker protocol implemented in a way that can enable hybrid nodes, talking simultaneously to both BitTorrent and WebTorrent swarms (if a client is capable of making both UDP sockets as well as WebRTC sockets, such as Node.js). Trackers are exposed to web clients over HTTP or WebSockets.
-## 2.7 InterPlanetary File System
+## 2.7 Inter-Planetary File System
+
+IPFS also builds on many of the concepts from this section and presents a new platform similar in scope to the Web that has content integrity, peer to peer file sharing, and data permanence baked in to their protocols. Whereas Dat is one application of these ideas that is specifically focused on sharing version controlled datasets but is agnostic to what platform it is built on, IPFS goes lower level and abstracts network protocols and naming systems so that any application built on the Web can alternatively be built on IPFS to inherit it's properties, as long as their hyperlinks can be expressed as content addressed addresses to the IPFS global Merkle DAG. The research and implementations behind IPFS have coalesced many of these ideas into a more accessible format.
+
+## 2.8 Certificate Transparency/Digital Registers
-IPFS also builds on many of the concepts from this section and presents a new platform similar in scope to the Web that has content integrity, peer to peer file sharing, version history and data permanence baked in as a sort of upgrade to the current Web. Whereas Dat is one application of these ideas that is specifically focused on sharing datasets but is agnostic to what platform it is built on, IPFS goes lower level and abstracts network protocols and naming systems so that any application built on the Web can alternatively be built on IPFS to inherit it's properties, as long as their hyperlinks can be expressed as content addressed addresses to the IPFS global Merkle DAG. The research behind IPFS has coalesced many of these ideas into a more accessible format and we look forward to being able to run the Dat protocol on top of the IPFS web platform.
+The UK Government Digital Service have developed the concept of a register which they define as a digital public ledger you can trust. In the UK government registers are beginning to be piloted as a way to expose essential open data sets in a way where consumers can verify the data has not been tampered with, and allows the data publishers to update their data sets over time.
+
+The design of registers was inspired by the infrastructure backing the Certificate Transparency project, initated at Google, which provides a service on top of SSL certificates that enables service providers to write certificates to a distributed public ledger. Anyone client or service provider can verify if a certificate they received is in the ledger, which protects against so called "rogue certificates".
# 3. Design
Dat is a file sharing protocol that does not assume a dataset is static or that the entire dataset will be downloaded. The protocol is agnostic to the underlying transport e.g. you could implement Dat over carrier pigeon. The key properties of the Dat design are explained in this section.
-- 1. **Mirroring** - All participants in the network simultaneously share and consume data.
+- 1. **Mirroring** - Any participant in the network can simultaneously share and consume data.
- 2. **Content Integrity** - Data and publisher integrity is verified through use of signed hashes of the content.
- 3. **Parallel Replication** - Subsets of the data can be accessed from multiple peers simultaneously, improving transfer speeds.
-- 4. **Streaming Updates** - Datasets can be updated and distributed in real time to downstream peers.
-- 5. **Private Metadata** - Dat employs a capability system whereby anyone with a Dat link can connect to the swarm, but the link itself is a secure hash that is difficult to guess.
+- 4. **Streaming Updates** - Datasets can be updated and distributed in real time to other peers.
+- 5. **End To End Encryption** - Dat employs a capability system whereby anyone with a Dat link can connect to the swarm, but the link itself is a secure hash that is difficult to guess.
## 3.1 Mirroring
@@ -94,11 +104,21 @@ Additional discovery networks can be implemented as needed. We chose the above t
Our implementation of peer discovery is called discovery-channel. We also run a [custom DNS server](https://www.npmjs.com/package/dns-discovery) that Dat clients use (in addition to specifying their own if they need to), as well as a [DHT bootstrap](https://github.com/bittorrent/bootstrap-dht) server. These discovery servers are the only centralized infrastructure we need for Dat to work over the Internet, but they are redundant, interchangeable, never see the actual data being shared, anyone can run their own and Dat will still work even if they all are unavailable. If this happens discovery will just be manual (e.g. manually sharing IP/ports). Every data source that has a copy of the data also advertises themselves across these discovery networks.
+#### 3.1.1.1 User Privacy
+
+On the Web today, with SSL, there is a guarantee that the traffic between your computer and the server is private. As long as you trust the server to not leak your logs, attackers who intercept your network traffic will not be able to read the HTTP traffic exchanged between you and the server. This is a fairly straightforward model as clients only have to trust a single server for some domain.
+
+There is an inherent tradeoff in peer to peer systems of source discovery vs. user privacy. The more people you ask for some data, the more people you trust to keep what your asked for private. Our goal is to have Dat be configurable in respect to this tradeoff to allow application developers to meet their own privacy guidelines.
+
+It is up to client programs to make design decisions around which discovery networks they trust. For example if a Dat client decides to use the BitTorrent DHT to discover peers, and they are searching for a public Dat key with known contents, then because of the privacy design of the BitTorrent DHT anyone who can view that clients network traffic can find out what content they are searching for.
+
+A client could choose to only use discovery networks with certain privacy guarantees. For example a client could only connect to an approved list of sources that they trust, similar to SSL. As long as they trust each source, the encryption built into the Dat network protocol will prevent the Dat key they are looking for from being leaked.
+
### 3.1.2 Peer Connections
Up until this point we have just done searches to find who has the data we need. Now that we know who should talk to, we have to connect to them. Once we have a duplex binary connection to a peer we then layer on our own file sharing protocol on top, called [Hypercore](https://github.com/mafintosh/hypercore).
-In our implementation, we use either [TCP](https://en.wikipedia.org/wiki/Transmission_Control_Protocol), [UTP](https://en.wikipedia.org/wiki/Micro_Transport_Protocol) or WebRTC sockets for the actual peer to peer connections. UTP is nice because it is designed to *not* take up all available bandwidth on a network (e.g. so that other people sharing your wifi can still use the Internet). WebRTC support makes Dat work in modern web browsers using peer to peer connections.
+In our implementation, we use either [TCP](https://en.wikipedia.org/wiki/Transmission_Control_Protocol), [UTP](https://en.wikipedia.org/wiki/Micro_Transport_Protocol), WebSockets or WebRTC for the network connections. UTP is nice because it is designed to *not* take up all available bandwidth on a network (e.g. so that other people sharing your wifi can still use the Internet). WebSockets and WebRTC makes Dat work in modern web browsers.
When we get the IP and port for a potential source we try to connect using all available protocols and hope one works. If one connects first, we abort the other ones. If none connect, we try again until we decide that source is offline or unavailable to use and we stop trying to connect to them. Sources we are able to connect to go into a list of known good sources, so that if our Internet connection goes down we can use that list to reconnect to our good sources again quickly.
@@ -108,7 +128,11 @@ The connection logic is implemented in a module called [discovery-swarm](https:/
So now we have found data sources, connected to them, but we haven't yet figured out if they *actually* have the data we need. This is where our file transfer protocol [Hypercore](https://www.npmjs.com/package/hypercore) comes in. This is explained in a later section.
-Peer connections types are outside the scope of the Dat protocol, but in the Dat implementation we make a best effort to make as many successful connections using our default types as possible. This means employing peer to peer connection techniques like UDP hole punching [?]. Our approach for UDP hole punching is to use a central known hole punching server which is accessible on the public Internet. In our implementation we re-use our custom DNS server by adding to it special functionality to facilitate peer message exchange for the purpose of hole punching.
+Peer connections types are outside the scope of the Dat protocol, but in the Dat implementation we make a best effort to make as many successful connections using our default types as possible. This means employing peer to peer connection techniques like UDP hole punching [?]. Our approach for UDP hole punching is to use a central known hole punching server which is accessible on the public Internet.
+
+#### 3.1.2.1 Hole Punching
+
+When using raw UDP sockets in our implementation we re-use our custom DNS server by adding to it special functionality to facilitate peer message exchange for the purpose of hole punching.
In a scenario where two peers A and B want to connect, and both know the central server, this is how we perform UDP hole punching:
@@ -294,7 +318,6 @@ An empty message that tells the other peer that they should stop requesting new
An empty message that tells the other peer that they can continue requesting new blocks of data. It has type `7`.
-
## 3.4 Streaming Updates
## 3.5 Secure Metadata