From dda08e492d724e0bbe5896b1c97b5a8ea1b40b59 Mon Sep 17 00:00:00 2001 From: Julien Boibessot Date: Wed, 11 Jan 2012 12:06:49 +0100 Subject: Add pygame package [Peter: drop menu for suboptions] Signed-off-by: Julien Boibessot Signed-off-by: Peter Korsgaard --- package/python-pygame/Config.in | 49 +++++++++++++++ package/python-pygame/python-pygame.mk | 111 +++++++++++++++++++++++++++++++++ 2 files changed, 160 insertions(+) create mode 100644 package/python-pygame/Config.in create mode 100644 package/python-pygame/python-pygame.mk (limited to 'package/python-pygame') diff --git a/package/python-pygame/Config.in b/package/python-pygame/Config.in new file mode 100644 index 000000000..1b0a8b96b --- /dev/null +++ b/package/python-pygame/Config.in @@ -0,0 +1,49 @@ +config BR2_PACKAGE_PYTHON_PYGAME + bool "pygame" + depends on BR2_PACKAGE_PYTHON + select BR2_PACKAGE_SDL + help + Pygame is a cross-platfrom library designed to make it easy to write + multimedia software, such as games, in Python. Pygame requires the + Python language and SDL multimedia library. + It can also make use of several other popular libraries. + + http://www.pygame.org/ + +if BR2_PACKAGE_PYTHON_PYGAME +config BR2_PACKAGE_PYTHON_PYGAME_IMAGE + bool "pygame.image" + select BR2_PACKAGE_SDL_IMAGE + select BR2_PACKAGE_SDL_IMAGE_PNG + select BR2_PACKAGE_SDL_IMAGE_JPEG + help + pygame module for loading, saving and transfering images. + Will autoselect sdl_image with png and jpeg support. + +config BR2_PACKAGE_PYTHON_PYGAME_FONT + bool "pygame.font" + select BR2_PACKAGE_SDL_TTF + help + pygame module for loading and rendering fonts. + Will autoselect sdl_ttf. + +config BR2_PACKAGE_PYTHON_PYGAME_MIXER + bool "pygame.mixer" + select BR2_PACKAGE_SDL_MIXER + help + pygame module for loading and playing sounds. + Will autoselect sdl_mixer. + +config BR2_PACKAGE_PYTHON_PYGAME_MIXER_MUSIC + bool "pygame.mixer.music" + depends on BR2_PACKAGE_PYTHON_PYGAME_MIXER + help + pygame module for controlling streamed audio + +config BR2_PACKAGE_PYTHON_PYGAME_SCRAP + bool "pygame.scrap" + depends on BR2_PACKAGE_SDL_X11 + help + pygame module for clipboard support (X11 needed) + +endif diff --git a/package/python-pygame/python-pygame.mk b/package/python-pygame/python-pygame.mk new file mode 100644 index 000000000..f5603b668 --- /dev/null +++ b/package/python-pygame/python-pygame.mk @@ -0,0 +1,111 @@ +############################################################# +# +# Pygame +# +############################################################# +# stable 1.9.1 release requires V4L which has been wiped out of recent Linux +# kernels, so use latest mercurial revision until next stable release is out. +PYTHON_PYGAME_VERSION = f0bb4a4b365d +PYTHON_PYGAME_SOURCE = pygame-$(PYTHON_PYGAME_VERSION).tar.gz +PYTHON_PYGAME_SITE = https://bitbucket.org/pygame/pygame +PYTHON_PYGAME_SITE_METHOD = hg + +ifeq ($(BR2_PACKAGE_PYTHON_PYGAME_IMAGE),y) +PYTHON_PYGAME_OPT_DEPENDS += sdl_image +endif + +ifeq ($(BR2_PACKAGE_PYTHON_PYGAME_FONT),y) +PYTHON_PYGAME_OPT_DEPENDS += sdl_ttf +endif + +ifeq ($(BR2_PACKAGE_PYTHON_PYGAME_MIXER),y) +PYTHON_PYGAME_OPT_DEPENDS += sdl_mixer +endif + +PYTHON_PYGAME_DEPENDENCIES = python sdl $(PYTHON_PYGAME_OPT_DEPENDS) + +ifneq ($(BR2_PACKAGE_PYTHON_PYGAME_IMAGE),y) +define PYTHON_PYGAME_UNCONFIGURE_IMAGE + $(SED) 's/^imageext/#imageext/' $(@D)/Setup +endef +endif + +ifneq ($(BR2_PACKAGE_PYTHON_PYGAME_FONT),y) +define PYTHON_PYGAME_UNCONFIGURE_FONT + $(SED) 's/^font/#font/' $(@D)/Setup +endef +endif + +ifneq ($(BR2_PACKAGE_PYTHON_PYGAME_MIXER),y) +define PYTHON_PYGAME_UNCONFIGURE_MIXER + $(SED) 's/^mixer/#mixer/g' $(@D)/Setup +endef +endif + +# Both require numpy or numeric python module +define PYTHON_PYGAME_UNCONFIGURE_SNDARRAY + $(SED) 's/^_numericsndarray/#_numericsndarray/' $(@D)/Setup +endef + +define PYTHON_PYGAME_UNCONFIGURE_SURFARRAY + $(SED) 's/^_numericsurfarray/#_numericsurfarray/' $(@D)/Setup +endef + +# Requires smpeg +define PYTHON_PYGAME_UNCONFIGURE_MOVIE + $(SED) 's/^movie/#movie/' $(@D)/Setup +endef + +ifneq ($(BR2_PACKAGE_PYTHON_PYGAME_SCRAP),y) +define PYTHON_PYGAME_UNCONFIGURE_SCRAP + $(SED) 's/^scrap/#scrap/' $(@D)/Setup +endef +endif + +PYTHON_PYGAME_SDL_FLAGS = $(shell $(STAGING_DIR)/usr/bin/sdl-config --cflags) +PYTHON_PYGAME_SDL_FLAGS += $(shell $(STAGING_DIR)/usr/bin/sdl-config --libs) + +# Pygame needs a Setup file where options should be commented out if +# dependencies are not available +define PYTHON_PYGAME_CONFIGURE_CMDS + cp -f $(@D)/Setup.in $(@D)/Setup + $(SED) 's~^SDL = ~SDL = $(PYTHON_PYGAME_SDL_FLAGS) \n#~' $(@D)/Setup + $(SED) 's/^pypm/#pypm/' $(@D)/Setup + $(PYTHON_PYGAME_UNCONFIGURE_IMAGE) + $(PYTHON_PYGAME_UNCONFIGURE_FONT) + $(PYTHON_PYGAME_UNCONFIGURE_MIXER) + $(PYTHON_PYGAME_UNCONFIGURE_SNDARRAY) + $(PYTHON_PYGAME_UNCONFIGURE_SURFARRAY) + $(PYTHON_PYGAME_UNCONFIGURE_MOVIE) + $(PYTHON_PYGAME_UNCONFIGURE_SCRAP) +endef + +define PYTHON_PYGAME_BUILD_CMDS + (cd $(@D); CC="$(TARGET_CC)" CFLAGS="$(TARGET_CFLAGS)" \ + LDSHARED="$(TARGET_CROSS)gcc -shared" \ + CROSS_COMPILING=yes \ + _python_sysroot=$(STAGING_DIR) \ + _python_srcdir=$(BUILD_DIR)/python$(PYTHON_VERSION) \ + _python_prefix=/usr \ + _python_exec_prefix=/usr \ + $(HOST_DIR)/usr/bin/python setup.py build) +endef + +ifneq ($(BR2_HAVE_DOCUMENTATION),y) +define PYTHON_PYGAME_REMOVE_DOC + rm -rf $(TARGET_DIR)/usr/lib/python*/site-packages/pygame/docs +endef +endif + +define PYTHON_PYGAME_INSTALL_TARGET_CMDS + (cd $(@D); $(HOST_DIR)/usr/bin/python setup.py install \ + --prefix=$(TARGET_DIR)/usr) + rm -rf $(TARGET_DIR)/usr/lib/python*/site-packages/pygame/tests + $(PYTHON_PYGAME_REMOVE_DOC) +endef + +define PYTHON_PYGAME_UNINSTALL_TARGET_CMDS + rm -rf $(TARGET_DIR)/usr/lib/python*/site-packages/pygame* +endef + +$(eval $(call GENTARGETS)) -- cgit v1.2.3