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@@ -9,6 +9,283 @@ providing details about the option. However, a number of topics
require additional details that cannot easily be covered in the help
text and are there covered in the following sections.
+Cross-compilation toolchain
+~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+A compilation toolchain is the set of tools that allows you to compile
+code for your system. It consists of a compiler (in our case, +gcc+),
+binary utils like assembler and linker (in our case, +binutils+) and a
+C standard library (for example
+http://www.gnu.org/software/libc/libc.html[GNU Libc],
+http://www.uclibc.org/[uClibc]).
+
+The system installed on your development station certainly already has
+a compilation toolchain that you can use to compile an application
+that runs on your system. If you're using a PC, your compilation
+toolchain runs on an x86 processor and generates code for an x86
+processor. Under most Linux systems, the compilation toolchain uses
+the GNU libc (glibc) as the C standard library. This compilation
+toolchain is called the "host compilation toolchain". The machine on
+which it is running, and on which you're working, is called the "host
+system" footnote:[This terminology differs from what is used by GNU
+configure, where the host is the machine on which the application will
+run (which is usually the same as target)].
+
+The compilation toolchain is provided by your distribution, and
+Buildroot has nothing to do with it (other than using it to build a
+cross-compilation toolchain and other tools that are run on the
+development host).
+
+As said above, the compilation toolchain that comes with your system
+runs on and generates code for the processor in your host system. As
+your embedded system has a different processor, you need a
+cross-compilation toolchain - a compilation toolchain that runs on
+your _host system_ but generates code for your _target system_ (and
+target processor). For example, if your host system uses x86 and your
+target system uses ARM, the regular compilation toolchain on your host
+runs on x86 and generates code for x86, while the cross-compilation
+toolchain runs on x86 and generates code for ARM.
+
+Buildroot provides different solutions to build, or use existing
+cross-compilation toolchains:
+
+ * The *internal toolchain backend*, called +Buildroot toolchain+ in
+ the configuration interface.
+
+ * The *external toolchain backend*, called +External toolchain+ in
+ the configuration interface.
+
+ * The *Crosstool-NG toolchain backend*, called +Crosstool-NG
+ toolchain+ in the configuration interface.
+
+The choice between these three solutions is done using the +Toolchain
+Type+ option in the +Toolchain+ menu. Once one solution has been
+chosen, a number of configuration options appear, they are detailed in
+the following sections.
+
+Internal toolchain backend
+^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+The _internal toolchain backend_ is the backend where Buildroot builds
+by itself a cross-compilation toolchain, before building the userspace
+applications and libraries for your target embedded system.
+
+This backend is the historical backend of Buildroot, and is limited to
+the usage of the http://www.uclibc.org[uClibc C library] (i.e, the
+_glibc_ and _eglibc_ C libraries are not supported by this backend,
+see the _External toolchain backend_ and _Crosstool-NG toolchain
+backend_ for solutions to use either _glibc_ or _eglibc_).
+
+Once you have selected this backend, a number of options appear. The
+most important ones allow to:
+
+ * Change the version of the Linux kernel headers used to build the
+ toolchain. This item deserves a few explanations. In the process of
+ building a cross-compilation toolchain, the C library is being
+ built. This library provides the interface between userspace
+ applications and the Linux kernel. In order to know how to "talk"
+ to the Linux kernel, the C library needs to have access to the
+ _Linux kernel headers_ (i.e, the +.h+ files from the kernel), which
+ define the interface between userspace and the kernel (system
+ calls, data structures, etc.). Since this interface is backward
+ compatible, the version of the Linux kernel headers used to build
+ your toolchain do not need to match _exactly_ the version of the
+ Linux kernel you intend to run on your embedded system. They only
+ need to have a version equal or older to the version of the Linux
+ kernel you intend to run. If you use kernel headers that are more
+ recent than the Linux kernel you run on your embedded system, then
+ the C library might be using interfaces that are not provided by
+ your Linux kernel.
+
+ * Change the version and the configuration of the uClibc C
+ library. The default options are usually fine. However, if you
+ really need to specifically customize the configuration of your
+ uClibc C library, you can pass a specific configuration file
+ here. Or alternatively, you can run the +make uclibc-menuconfig+
+ command to get access to uClibc's configuration interface. Note
+ that all packages in Buildroot are tested against the default
+ uClibc configuration bundled in Buildroot: if you deviate from this
+ configuration by removing features from uClibc, some packages may
+ no longer build.
+
+ * Change the version of the GCC compiler and binutils.
+
+ * Select a number of toolchain options: whether the toolchain should
+ have largefile support (i.e support for files larger than 2 GB on
+ 32 bits systems), IPv6 support, RPC support (used mainly for NFS),
+ wide-char support, locale support (for internationalization), C++
+ support, thread support. Depending on which options you choose, the
+ number of userspace applications and libraries visible in Buildroot
+ menus will change: many applications and libraries require certain
+ toolchain options to be enabled. Most packages show a comment when
+ a certain toolchain option is required to be able to enable those
+ packages.
+
+It is worth noting that whenever one of those options is modified,
+then the entire toolchain and system must be rebuilt. See
+xref:full-rebuild[].
+
+Advantages of this backend:
+
+* Well integrated with Buildroot
+* Fast, only builds what's necessary
+
+Drawbacks of this backend:
+
+* Rebuilding the toolchain is needed when doing +make clean+, which
+ takes time. If you're trying to reduce your build time, consider
+ using the _External toolchain backend_.
+* Limited to the _uClibc_ C library.
+
+External toolchain backend
+^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+The _external toolchain backend_ allows to use existing pre-built
+cross-compilation toolchains. Buildroot knows about a number of
+well-known cross-compilation toolchains (from
+http://www.linaro.org[Linaro] for ARM,
+http://www.mentor.com/embedded-software/sourcery-tools/sourcery-codebench/editions/lite-edition/[Sourcery
+CodeBench] for ARM, x86, x86-64, PowerPC, MIPS and SuperH,
+https://blackfin.uclinux.org/gf/project/toolchain[Blackfin toolchains
+from ADI], http://git.xilinx.com/[Xilinx toolchains for Microblaze],
+etc.) and is capable of downloading them automatically, or it can be
+pointed to a custom toolchain, either available for download or
+installed locally.
+
+Then, you have three solutions to use an external toolchain:
+
+* Use a predefined external toolchain profile, and let Buildroot
+ download, extract and install the toolchain. Buildroot already knows
+ about a few CodeSourcery, Linaro, Blackfin and Xilinx toolchains.
+ Just select the toolchain profile in +Toolchain+ from the
+ available ones. This is definitely the easiest solution.
+
+* Use a predefined external toolchain profile, but instead of having
+ Buildroot download and extract the toolchain, you can tell Buildroot
+ where your toolchain is already installed on your system. Just
+ select the toolchain profile in +Toolchain+ through the available
+ ones, unselect +Download toolchain automatically+, and fill the
+ +Toolchain path+ text entry with the path to your cross-compiling
+ toolchain.
+
+* Use a completely custom external toolchain. This is particularly
+ useful for toolchains generated using crosstool-NG. To do this,
+ select the +Custom toolchain+ solution in the +Toolchain+ list. You
+ need to fill the +Toolchain path+, +Toolchain prefix+ and +External
+ toolchain C library+ options. Then, you have to tell Buildroot what
+ your external toolchain supports. If your external toolchain uses
+ the 'glibc' library, you only have to tell whether your toolchain
+ supports C\+\+ or not and whether it has built-in RPC support. If
+ your external toolchain uses the 'uClibc'
+ library, then you have to tell Buildroot if it supports largefile,
+ IPv6, RPC, wide-char, locale, program invocation, threads and
+ C++. At the beginning of the execution, Buildroot will tell you if
+ the selected options do not match the toolchain configuration.
+
+Our external toolchain support has been tested with toolchains from
+CodeSourcery and Linaro, toolchains generated by
+http://crosstool-ng.org[crosstool-NG], and toolchains generated by
+Buildroot itself. In general, all toolchains that support the
+'sysroot' feature should work. If not, do not hesitate to contact the
+developers.
+
+We do not support toolchains from the
+http://www.denx.de/wiki/DULG/ELDK[ELDK] of Denx, for two reasons:
+
+* The ELDK does not contain a pure toolchain (i.e just the compiler,
+ binutils, the C and C++ libraries), but a toolchain that comes with
+ a very large set of pre-compiled libraries and programs. Therefore,
+ Buildroot cannot import the 'sysroot' of the toolchain, as it would
+ contain hundreds of megabytes of pre-compiled libraries that are
+ normally built by Buildroot.
+
+* The ELDK toolchains have a completely non-standard custom mechanism
+ to handle multiple library variants. Instead of using the standard
+ GCC 'multilib' mechanism, the ARM ELDK uses different symbolic links
+ to the compiler to differentiate between library variants (for ARM
+ soft-float and ARM VFP), and the PowerPC ELDK compiler uses a
+ +CROSS_COMPILE+ environment variable. This non-standard behaviour
+ makes it difficult to support ELDK in Buildroot.
+
+We also do not support using the distribution toolchain (i.e the
+gcc/binutils/C library installed by your distribution) as the
+toolchain to build software for the target. This is because your
+distribution toolchain is not a "pure" toolchain (i.e only with the
+C/C++ library), so we cannot import it properly into the Buildroot
+build environment. So even if you are building a system for a x86 or
+x86_64 target, you have to generate a cross-compilation toolchain with
+Buildroot or crosstool-NG.
+
+If you want to generate a custom toolchain for your project, that can
+be used as an external toolchain in Buildroot, our recommandation is
+definitely to build it with http://crosstool-ng.org[crosstool-NG]. We
+recommend to build the toolchain separately from Buildroot, and then
+_import_ it in Buildroot using the external toolchain backend.
+
+Advantages of this backend:
+
+* Allows to use well-known and well-tested cross-compilation
+ toolchains.
+
+* Avoids the build time of the cross-compilation toolchain, which is
+ often very significant in the overall build time of an embedded
+ Linux system.
+
+* Not limited to uClibc: glibc and eglibc toolchains are supported.
+
+Drawbacks of this backend:
+
+* If your pre-built external toolchain has a bug, may be hard to get a
+ fix from the toolchain vendor, unless you build your external
+ toolchain by yourself using Crosstool-NG.
+
+Crosstool-NG toolchain backend
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+The _Crosstool-NG toolchain backend_ integrates the
+http://crosstool-ng.org[Crosstool-NG] project with
+Buildroot. Crosstool-NG is a highly-configurable, versatile and
+well-maintained tool to build cross-compilation toolchains.
+
+If you select the +Crosstool-NG toolchain+ option in +Toolchain Type+,
+then you will be offered to:
+
+ * Choose which C library you want to use. Crosstool-NG supports the
+ three most important C libraries used in Linux systems: glibc,
+ eglibc and uClibc
+
+ * Choose a custom Crosstool-NG configuration file. Buildroot has its
+ own default configuration file (one per C library choice), but you
+ can provide your own. Another option is to run +make
+ ctng-menuconfig+ to get access to the Crosstool-NG configuration
+ interface. However, note that all Buildroot packages have only been
+ tested with the default Crosstool-NG configurations.
+
+ * Choose a number of toolchain options (rather limited if glibc or
+ eglibc are used, or numerous if uClibc is used)
+
+When you will start the Buildroot build process, Buildroot will
+download and install the Crosstool-NG tool, build and install its
+required dependencies, and then run Crosstool-NG with the provided
+configuration.
+
+Advantages of this backend:
+
+* Not limited to uClibc: glibc and eglibc are supported.
+
+* Vast possibilities of toolchain configuration.
+
+Drawbacks of this backend:
+
+* Crosstool-NG is not perfectly integrated with Buildroot. For
+ example, Crosstool-NG has its own download infrastructure, not
+ integrated with the one in Buildroot (for example a Buildroot +make
+ source+ will not download all the source code tarballs needed by
+ Crosstool-NG).
+
+* The toolchain is completely rebuilt from scratch if you do a +make
+ clean+.
+
/dev management
~~~~~~~~~~~~~~~