From e147ed40e85698cd26934efae666565840076cc5 Mon Sep 17 00:00:00 2001 From: icculus Date: Tue, 15 Sep 2009 01:44:58 +0000 Subject: Renamed bot_developer to botDeveloper to prevent symbol clash. qagame*.so has a variable named this too, and this confuses the Linux dynamic loader since we're not using -fvisibility=hidden. Fixes Bugzilla #3944. git-svn-id: svn://svn.icculus.org/quake3/trunk@1607 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/botlib/be_ai_weight.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'code/botlib/be_ai_weight.c') diff --git a/code/botlib/be_ai_weight.c b/code/botlib/be_ai_weight.c index 8d48ee6..72ef812 100644 --- a/code/botlib/be_ai_weight.c +++ b/code/botlib/be_ai_weight.c @@ -422,7 +422,7 @@ weightconfig_t *ReadWeightConfig(char *filename) //if the file was located in a pak file botimport.Print(PRT_MESSAGE, "loaded %s\n", filename); #ifdef DEBUG - if (bot_developer) + if (botDeveloper) { botimport.Print(PRT_MESSAGE, "weights loaded in %d msec\n", Sys_MilliSeconds() - starttime); } //end if -- cgit v1.2.3