From 6ece0e5e6e63af93a20af8ca212e160f1cded25a Mon Sep 17 00:00:00 2001 From: thilo Date: Fri, 3 Nov 2006 08:22:38 +0000 Subject: - Explicitly set distance attenuation model. - Mute sounds that exceed a certain distance from the listener. git-svn-id: svn://svn.icculus.org/quake3/trunk@957 edf5b092-35ff-0310-97b2-ce42778d08ea --- README | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'README') diff --git a/README b/README index 83c8dda..3787616 100644 --- a/README +++ b/README @@ -116,8 +116,12 @@ New cvars s_alDopplerSpeed - the value passed to alDopplerVelocity s_alMinDistance - the value of AL_REFERENCE_DISTANCE for each source + s_alMaxDistance - the maximum distance before sounds start + to become inaudible. s_alRolloff - the value of AL_ROLLOFF_FACTOR for each source + s_alGraceDistance - after having passed MaxDistance, length + until sounds are completely inaudible. s_alMaxSpeakerDistance - ET_SPEAKERS beyond this distance are culled s_alDriver - which OpenAL library to use -- cgit v1.2.3